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Relationship Dialogue System SE


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Posted

The partner can come up and start a dialog, which opens the usual dialog menu. After exiting the dialog, the NPC starts the dialog from the mod. And so every time. Each time I have to leave the dialogue and wait a few seconds for the NPC spoke again. 
Sometimes the dialog may not start a second time, and the ForceGreet command gets stuck in one of the dialog menu items.

Posted
On 7/9/2023 at 3:47 AM, johnhamm said:

@nomkaz Do you have any plans to continue supporting or updating this mod? I have a fair few bug fix suggestions if you do

I do not. I can't make mods, I only convert them for SE. If the OG author updates the mod, I will upload the updated version. Other than that, Anyone else is welcome to get perms from the OG author and upload whatever changes they make to the mod.

  • 5 months later...
Posted

So there is no voices, did I do something wrong? The dialogue option is there for me, but then it just shows the next dialogue option. Theres no subtitles or anythingfor the npc.

  • 3 months later...
Posted

Is there a way to disable "cheating" mechanic? I'd like to try a polygamy thing with few followers, but they get mad sometimes.

  • 2 months later...
Posted (edited)

Ooof I can't with how often this mod breaks. Everytime an approach finishes theres a chance it's the last one and I'll have to uninstall the mod, clean save, reinstall the mod, and start approaches again and bam iz gonna break again the next session. I load my game and randomly can no longer even initiate one of the dialogues myself. Ooof. This mod has not aged well. I don't recommend any usage of it past Skyrim 1130 at this point. One of the worst mods to ever see so dusty and falling apart. What a horror. I loved thiz mod so much.

But the MCM has been broken since day 1, u gotta exit everytime u change some of the features which makes it take...a wild amount of time just to set up minor things. The chance for approaches starting is the worst implimentation of a chance slider I've ever seen. There's so so many little things that were always bad about it, but it's SO undone in any other mod, it was worth it. Now it's just a massive break fest and wow does it BLOAT Papyrus logs. It's a HUGE performance impact. I can't believe how many script functions throughout the game delay JUST because this mods approaches are turned on. OOOOF!

Edited by LynErso666
Posted

Kind of cool mod but it'd be nice if there was something where I could toggle off an option (not the whole system) in a dungeon or when enemies are near. So many times Sofia starts asking about sex 0.5 seconds after I just killed an enemy but others are just around the corner.

  • 2 months later...
  • 2 weeks later...
Posted

apologies if this isn't the right mod, but every time an npc approached my character for sex and i engage (either on the spot or after leading them away), nothing happens. it's like it's a regular dialogue ending, nothing gets triggered afterward. does anyone know what to do?? T_T

  • 7 months later...
Posted
On 9/27/2024 at 2:59 AM, LonerEmperor said:

Does it work with OStim Standalone?

 

 

Can anyone make an Ostim Standalone patch? This mod is very good and needs to be compatible

  • 1 year later...
Posted (edited)

I downloaded this mod but I can't find the UI in my mcm. Does anyone know if there is something I need to do for it to show up? Normally they just show up after registering in game. 

Edited by NimPimSim121
Posted

why the hell this mod mess with player homes, it just fucked my save with HS home mods, now all the bed are offset and there are spider webs and vanilla shit on the ground as well, and I can't even fix this without restarting a new save, great just fucking great

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