Jump to content

Bestial Essence SE


Recommended Posts

Posted

This was a very well crafted mod. I was pleasantly surprised by its length as well as the choices you as the player were able to make. I'm digging the dark path they seem to be alluding to right at the end

  • 1 month later...
Posted

Hey yo guys, question for the veteran Beastial/animal/creature "fun" enjoyers:


What are your thoughts on

Beastial Essence vs Animal Research vs Animal Mansion?

Pros and Cons of each?

Posted (edited)
On 1/4/2023 at 5:57 AM, EHennings said:

Hi guys! I've been having an issue with the stray dog (yep the first one, didn't take long for me to have issuses). I can talk to him, but when I click on the "I've been looking for you" like nothing happens. Not sure if it doesn't even click or just plain nothing...

 

Do I have to do something special? Like a spell or something? I have the meat and the bottle for the semen, but I can't seems to use them.



I have the same issue, rip.


I saved in front of the dog, and reloaded the chat works, phew!

Edited by riko3
solved issue
  • 4 weeks later...
Posted

Hey can I just use Pandora with this mod? I cant run them both or my other animation downloads run into issues. But whenever I try to collect semen no animation happens

  • 4 weeks later...
Posted

I’ve played up to the point where I get access to the basement and the troll but not one of the animals has had a penis or an erection. I read in this thread about an MNC patch but I can’t find it or was one ever made? Is there a fix for this or am I done with this mod?

Posted
8 hours ago, evans3rd said:

I’ve played up to the point where I get access to the basement and the troll but not one of the animals has had a penis or an erection. I read in this thread about an MNC patch but I can’t find it or was one ever made? Is there a fix for this or am I done with this mod?


Bes Ess works creatures a different way, but I don't know the details exactly. MNC mod page's Compatibility Patches download includes one for Bes Ess, but I think even that one is just an "attempt" that may not be perfect. I do use it and it seems "OK" for the most part. I don't remember having anymore issues with animal peens on Bes Ess with it. Try it out

Posted

Thanks for the quick reply.

Unfortunately I’m still unable to get it to work. I’m using Mod Organizer 2.

When I try to install the Compatibility kit (I expand the tree down to the Beast Essence part) It never says “this looks good” no matter what I select. The odd part is that I tell it to ignore and install anyway and I now have a flaccid penis but still no erection.

I had no issues when I ran the BE mod in the LE version. Skyrim V1.6.1170 is a moding nightmare.

Posted
2 hours ago, evans3rd said:

Thanks for the quick reply.

Unfortunately I’m still unable to get it to work. I’m using Mod Organizer 2.

When I try to install the Compatibility kit (I expand the tree down to the Beast Essence part) It never says “this looks good” no matter what I select. The odd part is that I tell it to ignore and install anyway and I now have a flaccid penis but still no erection.

I had no issues when I ran the BE mod in the LE version. Skyrim V1.6.1170 is a moding nightmare.


I do feel modding on LE and SE is technically identical, outside having to watch out for incompatibility with v1.6.1770 for mods that haven't been updated in 3-5 years or something

MO2 shouldn't say that if the files are proper. For that method you're doing, and looking at the Compatibility Kits 7z right now, I see you ought to have (1) BesEss.esp, (2) BesEssMNCPatch.esp, and (3) creatures.d folder in the install
(Double check if you have all these at the top level or at most within one 'Data' folder; you should see the ESPs in your plugin list activatable.)

On my end I simply extract the Compatibility Kits 7z myself, pick out the patches I want, then re-zip my final choice files to install via MO2 (or I simply dump the files in an empty mod folder on MO2's mods directory)

If everything is set up correctly and yet the issues persist, I won't doubt there's just something wrong with BesEss or the Compat Kit patch for it. I haven't done the BesEss quest in awhile so I might have not realised it's not fully working anymore on my setup either. Best of luck

Posted

Rattlesnark - "On my end I simply extract the Compatibility Kits 7z myself, pick out the patches I want, then re-zip my final choice files to install via MO2 (or I simply dump the files in an empty mod folder on MO2's mods directory)"

 

I'll give that a shot. The empty folder thing I mean. It's a shame that this sort of manual install is so often necessary. Thanks Bethesda. LOL

Thank you.

 

BTW, Part of my moding nightmare is that I don't like some of the 1.6.1170 remakes of my old favorite mods. Eg; The new Untamed limits the number of animals I can befriend to 12 and if I don't visit them frequently they go back to their original location so I ran/ported the old LE version through the CK but they won't follow now. I work around this by putting them on follow, go to the location I want them to stay, call them to me, tell them to stay, then I ehem... play with them again or they will wonder off. That is just one example of a workaround but many of my old favorites just don't work or haven't been remade for 1.6.1170. So, while I love the stability of 1.6.1170 I'm not very happy with it. My night sky and weather is nothing like my old LE version. If it wasn't for survival mode, and a few other things only available in AE/SE, I'd still be playing LE. 

I'm sure that the core of my mods are all 1.6.1170 versions but there are a few like Jcontainers that I keep meaning to examine more closely. Also, I found a newer version of MNC while getting this mod to work as well as it is. So, I'll need to go through my entire mod list before starting a new playthrough and I really want to figure out the weather system. I still go back to my LE version occasionally because it is so much more beautiful in some ways. But, there is no new content so I mostly just walk around enjoying the view till I get board again. LOL

Posted

Just to update;

It is time for me to make one more attempt to tame my Mod install of Skyrim v1.6.1170 but to be honest I’m so discouraged that I may be done with it for a while or possibly forever. This is not a reflection of my feelings about this mod. On the contrary, this was a lot of fun in LE. An amazing job IMO. This is a venting of my frustration with Bethesda and their constant sabotaging of mods.

I did a manual install of the kit fix and was met with partial success. For example during the training with Rilli, and the two wolves, her wolf had an erection but mine did not. The stray dog now works. The basement troll does not. And, the calming tinctures calm the animals but they have no interest in sex. This is typical of half the mods I have installed. And, most mods need to be ported with the CK even when they claim to be made for v1.6.1170. Honestly I’m sick of it. With over 9,000 hours in LE and over 300 hours in AE/SE I think I’ve had enough of Bethesda and their constant corruption of moders’ efforts to expand the content and beauty of this game. Every update is met with frustration and more modders throw in the towel. I’ve mastered many programming languages like C++, Perl, Java, HTML, etc., but am lost in the CK. I tip my hat to the many modders who have successfully mastered that POS. Skyrim is a good game but modding it has always been frustrating. I have spent many more hours trying to mod this game than I have played it. I’ve probably spent more hours watching tutorials than playing it and it is still the most frustrating game modding experience I’ve ever encountered. I spent many years building a beautifully modded LE version but I have run out of new content while I watched many great mods like Frostfall go extinct. I bought AE/SE expecting the same kind of experience knowing it will take patience and learning but… this is not just frustrating, it is pissing me off.

I thank the many modders for so many years of creativity and effort but I think Bethesda has lost their minds/way. They don’t make new games but rather spend their time figuring out how to revive old ones with new frustrating issues. Not worth my time or money anymore.

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...