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Bugged House of Horrors


Myst42

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Posted
6 hours ago, Myst42 said:

-House of horrors is (most likely) fixed now, haven't seen the bug since Jobs was identified.

House of horrors and a lot of quest was broken by Jobs of Skyrim. The Change Location of the Story Manager have a big lot of quest and some of them are not started because Jobs of Skyrim remove the location ID in the cities and some events are not fired.

 

6 hours ago, Myst42 said:

-Wolf Queen seemed to have just been delayed. Even on my bugged save, it worked after a few days.

The Wolf Queen quest is delayed by default. In original vanilla start with level up event. USLEEP modify it to Change Location Event but add a delay of 7 days of game play.

 

6 hours ago, Myst42 said:

-Paarturnax Dilemma has a script incopatibility with Namira for Good Guys. Renamed the scripts in PD and apparently that quest works now.

You must confuse mods or elements. I download that mods, compare it and not found a script with the same name.

 

6 hours ago, Myst42 said:

-For some reason, Alternate start crashes 9/10 times

Again, that must be a problem in a mod.

 

Is imposible break the base game files until you modify it manually with Tes5Edit and make a bad cleaning. Reinstall the game, normally, not solve the problems. 

Totally delete the game folder and reinstall it in a empty folder only solve problems caused by trash left in the folders of the game by fails in the manager or manual operations.

You are ussing MO and, teorically, you can not have that problems. Your problem must be in the mods or in the manager and, of course, reinstall the game not solve yours problems.

The base game can not by "fucked" in any way until you make incorrect manual operations.

The 99,99% of the times the problems are in the combinations of mods.

 

As you explain, the CTD only happend when you start the game as member of the college of Winterhold AND save the game, load it and try exit the college.

Happend if you not load the savegame??

Happend if you start the game in the inn of hibernalia and when enter and exit the college?

Posted
3 hours ago, GenioMaestro said:

You must confuse mods or elements. I download that mods, compare it and not found a script with the same name.

Think I got the name confused. There are about 3 mods. Paarthurnax Dilemma, Paarthurnax Ultimatum and Paarthurnax Bypass. I was using the latter actually. There were 2 scripts named identically on the bsas TIF__01000d65 and TIF__01000d67, both used for different dialogue on different quests. Anyway, That issue is gone I believe, since conflic is no more. I'ver been tempted to try one of the other 2 mods, but I already had enough pain getting one of them to work correctly.

3 hours ago, GenioMaestro said:

Again, that must be a problem in a mod.

Or a setting, since it's impossible to have a problem with a mod when you have no mods installed.

My testing of that issue was on a reinstalled Skyrim, plus SKSE, SkyUI and Alternate Start. Literally nothing more. As empty as it gets. Still get CTDs

Spoiler

1.jpg

Come to think of it, I also have the ENB installed, though it's off by default. But I haven't changed its configuration in ages. I could try disabling it. But doesnt feel like it's the answer.

3 hours ago, GenioMaestro said:

Is imposible break the base game files until you modify it manually with Tes5Edit and make a bad cleaning

I did do the famous cleaning, but I didn't do anything weird myself. Used used the new "quick cleaning tool" provided by newest versions of TES5Edit. The process is automatic and all one has to do is select the file to clean one at a time.

3 hours ago, GenioMaestro said:

teorically, you can not have that problems.

I know, but somehow I do. And it makes no sense to me either.

3 hours ago, GenioMaestro said:

As you explain, the CTD only happend when you start the game as member of the college of Winterhold AND save the game

No, the college CTD happens on cell change. It never even gets passed the college's cell. Start game, talk to statue, select mages guild, activate bed, loading screen --> CTD

The CTD on load issue is separate. That happens assuming I managed to successfully start a game, play for a while, went to High Hrothgar, and saved inside. Then it's insta CTD on loading Tamriel.

3 hours ago, GenioMaestro said:

Happend if you not load the savegame??

Most of the tests of the Alternate Start CTD were performed by using New Game.

3 hours ago, GenioMaestro said:

Happend if you start the game in the inn of hibernalia and when enter and exit the college?

That one seems to work without any problems

Posted
1 hour ago, Myst42 said:

...

1.jpg

 

Well... go to make some verifications, tunning and optimizations...

 

What version of Alternate Start have you???

I see 20... but the actual version is 3.1.7 updated 6 months ago.

The USLEEP is not required for Alternate Start but the web page say:

Use of the Unofficial Skyrim Legendary Edition Patch is STRONGLY recommended.

 

And i must ask... What version of USLEEP have you???

The actual version is 3.0.15 updated 3 months ago

 

Verify that you have the last version of Alternate Start and USLEEP. Install it, activate it and look if that solve yours problems.

 

 

The Official HighResTexturePack need Unofficial High Resolution Patch.

If your machine, or better said your video card, not have enougth VRAM you can have problems with the Official HighResTexturePack and the only way for make it works is install ENB in Boost mode.

The other option is disable the Official HighResTexturePack.

 

You have installed SKSE but the base game have some problems and need some tools for be stable. Install the SKSE memory patch, that is the simply file skse.ini for manage the memory.

And for have better control install Crash Fixes 12 for alert of posible problems.

 

In last, is recomended configure your INI files with BethIni. Some bad parameters in the INI files can cause yours problems.

Posted
3 hours ago, GenioMaestro said:

As you explain, the CTD only happend when you start the game as member of the college of Winterhold AND save the game, load it and try exit the college.

Happend if you not load the savegame??

Happend if you start the game in the inn of hibernalia and when enter and exit the college?

the others that pick that mage start also ctd? (don't use that mod, i can get safely to helgen)

doubt it, so problem isn't that mod, it's a conflict with another mod, as usual

how to fix that conflict? euh...

 

when you get to winterhold, there's a npc that tell you no shoes allowed or something, then you see 2 npc talking, then one show you around, then you can sleep in a room, then you get the quest to do some tourism in a dwemer cave....

you pick mage start, some of that stuff is set as done during loading screen, you won't get your tour around the college, and... (don't know, have never pick mage start, don't use that mod)

 

because of the conflict that was a problem with alternate start doing stuff and disabling helgen stuff, some helgen stuff wasn't disabled, so when you leave the college, and try to enter tamriel, game load it, with the dragonborn in winterhold -> ctd

 

of that conflict make alternate stuff fail to do something, that is still active in game, let's go with the blabla between the 2 npc

you appear inside the college, joigning quest is done, game pick behaviors for those npc, that by default are just standing outside waiting for a dragonborn to get near, for they to start blabla

you go outside, game try to make npc x say something, npc x isn't there, that's a ctd

 

that's a conflict between alternate start and mod x? you just have to find mod x (by checking ctd zone disabling/enabling mods), then what you have to patch, or get rid of one of the 2 mods

Posted
1 hour ago, GenioMaestro said:

I see 20... but the actual version is 3.1.7 updated 6 months ago.

Alright... Gonna update that.

1 hour ago, GenioMaestro said:

And i must ask... What version of USLEEP have you???

Seems I also need an update for that.

1 hour ago, GenioMaestro said:

The Official HighResTexturePack need Unofficial High Resolution Patch.

Adding that to modlist then. Too bad it uses a plugin file. Usually I just disabled HighRes plugins since MO says they're empty and only used to load bsas, which MO was cabable of doing without the need for plugins. Empty plugins only bloat modlist.

However I got tricked into believing MO2 was somehow better, but apparently, I can't do the same I did before, when one could have active BSA files without active plugins.

I'm thinking of maybe extracting everything in the future and load it as loose files, but some people advice against it. Not exactly sure why though.

1 hour ago, GenioMaestro said:

If your machine, or better said your video card, not have enougth VRAM you can have problems with the Official HighResTexturePack

Updated card recently. 4gb now

1 hour ago, GenioMaestro said:

skse.ini

Also got it, just wasn't active on that test modlist.

1 hour ago, GenioMaestro said:

install Crash Fixes 12

Enabling or disabling it makes no difference on this one.

1 hour ago, GenioMaestro said:

In last, is recomended configure your INI files with BethIni.

Had that too, but who knows... maybe something could be causing issues. Guess My only move with this is to rebuild inis from vanilla.

 

If none of this works, I'll probably try that.

Full reinstall but this time regenerate ini files from vanilla and tweak them manually.

Posted
8 hours ago, GenioMaestro said:

Well... go to make some verifications, tunning and optimizations...

Breakthrough time

It was the ENB files

I'm using Tetrachromatic ENB.

Not sure if I need to update my version or I just fucked up the ini configuration. Still find it odd that the bug happens even if the ENB is turned off.

With any luck, re-download and re-install fixes it. Else... I don't know. Running out of options here. Either I find a new ENB or say goodbye to ENB using (not an option actually).

Graphics modding is another thing I suck at. I dont know when "shaders or dlls are incompatible", perhaps even "incompatible with a specific brand of GPU" or "you need to adjust this or that gimmick" to make it work. I just follow instructions, and hope shit looks pretty.

 

I also have no idea if this is also responsible for High Hrothgar issues, but we'll have to see...

 

EDIT: can't fix this one myself.

Redownloaded ENB dll file

Reinstalled latest Tetra ENB version. Applied only the recommended ini tweaks, and I got the crash.

Game over.

  • 4 months later...
Posted

Necroing this thread since the old bug came back to haunt me.

 

This time, the quest is Dampened Spirits (TG03)

It's supposed to start after finishing the previous one (Loud and Clear), going to goldenglow estate, doing stuff, returning to Brynjolf, starts next quest. Only it doesnt.

Same symptom, setstage commands dont work.

Also same culprit apparently. Deactivating Jobs of Skyrim makes the quest doable again (only on a new game). But this time it comes with more weird stuff.

 

- I tried on other mod settings, and it works but only on some.

- I tried deactivating almost everything non important, and leaving JoS active, and that doesnt cause the bug

- Still havent identified the other conflict since it only happens if JoS AND the other mistery mod (or mods?) are active

- Figured it might be an incompatibility, but TES5Edit doesnt show anything suspicious. Also on a full mod list, removing JoS alone fixes it.

- I tried the location record solution, and there are no records with conflicts either in Worldspace or in Cells, not since my last fixing of it.

 

At this pace, I might have to remove the mod entirely since it's the second time it bugs out on me, but I was hoping to find a fix since I really like what it brings to the world.

 

UPDATE:

Managed to make it go away, but keep the mod. Just kept eliminating conflicts with other stuff. Also rebuilt the Bashed Patch which was also giving problems with it.

BUT. It only went away for one MO profile. Others are nearly idendical, but any change destabailizes the thing and it comes back. It's still entirely random, which shouldn't be even possible since these things are machines and binary code... logic should exist and stuff happens under certain conditions, only in this case, only one condition is reliable and all the others are just nonsense.

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