kesryth Posted December 23, 2021 Share Posted December 23, 2021 @Aylis Hope you are doing much better. Wish you the best. Been working on redoing my FO4 install to this guide while I wait on the AE mess to get all sorted on my Skyrim install For the bodyslide for the Cross Institute Expeditionary Suit... the link is pointing instead to files for the Chosen of Atom outfit not the IEX suit 1 Link to comment
Aylis Posted December 23, 2021 Author Share Posted December 23, 2021 (edited) @kesryth Better don't ask... You might get an honest answer... But i'm keeping my humor. With all the meds i'm doing the same. The Skyrim AE mess is atm way too volatile for my taste and i don't want to totally screw up the guide. Oooops. Told you, way too many meds and 'happy-pills'. Fixed Edited December 23, 2021 by Aylis 1 Link to comment
kesryth Posted December 23, 2021 Share Posted December 23, 2021 Happy-Pills or Truth pills ? But in all seriousness, take care of yourself. You do an amazing job here on LL with both guides, but your health is way more important than these are. 1 Link to comment
kesryth Posted December 24, 2021 Share Posted December 24, 2021 Ok, downloaded the bodyslide for the Expeditionary suit from the link and confirmed it is the same files as the ones for the Children of Atom outfit so that's no bueno.. and a google search doesn't give me any good results for them either. CROSS Institute Expeditionary Suit for FG (Direct Link) = https://cdn.discordapp.com/attachments/672920558471479297/883230654786048060/CROSS_Chosen_Of_Atom_for_Fusion_Girl-37903-1-80-1621542596.7z Don't suppose anyone has a link for the FG bodyslides for the IEX do they? Link to comment
Aylis Posted December 24, 2021 Author Share Posted December 24, 2021 (edited) @kesryth Try again (and perhaps refresh the page). Don't know why there was a 'null-link' in there. I copied it directly from the hosting site and it looked fine in the preview. Edited December 24, 2021 by Aylis Link to comment
kesryth Posted December 24, 2021 Share Posted December 24, 2021 29 minutes ago, Aylis said: @kesryth Try again (and perhaps refresh the page). Don't know why there was a 'null-link' in there. I copied it directly from the hosting site and it looked fine in the preview. Awesome that worked!!! Thank you very much! 1 Link to comment
Aylis Posted December 24, 2021 Author Share Posted December 24, 2021 (edited) Reworked post #1 and #2. Added more informations so you'll know what to expect. __________________________________________________ So far there are two armors left that don't have a preset for FG. Best case i can do them myself - worst case i have to ask for assistance... The update for Hotel Rexford got way too many conflicts. Too bad it didn't work out. I could swear i tested the 'Toxic Raider Armour' before. With the bodyslide presets i give it another go even if it needs a few addons/patches. This will add a bit variation to the raiders. __________________________________________________ Tried half of the day to create presets for the two missing armors... No luck with that. Put up a request for help with them, hopefully something can be done about those two. Impossible atm as a required function is bugged in the 'Outfit Studio'. ___________________________________________________ Updated the information for 'Better Settlers' to prevent a bug. Got 'Fixed Hotel Rexford' working (it wasn't the problem). Edited December 25, 2021 by Aylis Link to comment
Aylis Posted December 25, 2021 Author Share Posted December 25, 2021 (edited) Planned changes (this is not certain yet) Mods to be removed Spoiler Modern Weapon Replacer - Heckler Und Koch MP5 Complex Update causes visual glitches Mods to be added Spoiler Fixed Hotel Rexford Improvement to the hotel Black Male Raiders Diversifies the raiders ?Has to be placed above 'Raider Gangs Extended' to get a mix of raiders [Bodyslide] Piercing Collection FG (Direct Link) Almost missed that one The Collector's Guides AIO Looking good Grieving Raider - A Most Important Mod Fixes something that always bothered me Rocky Satellite Radio - Custom Lofi Pipboy Radio Small player home and a new radio station ?Check first if you like this kind of music. Combat Zone Restored Restores cut content Simple Crits Outside of VATS Can be useful ?Can be flagged as ESL (See 'Final') Thompson SMG Replacer Working on Spoiler ☑️Simple Crits Outside of VATS Nuka-World Collectable Quest Markers Got to get to Nukaworld ☑️Rocky Satellite Radio - Custom Lofi Pipboy Radio Better LOD (already included) Still looking good Custom Camera Need needed without the other mod True First person Camera Too buggy Bright Bluff - Settlement Like the idea Improved Raider Bosses Got to get to Nukaworld Toxic Raider Armour Isn't recognized by AAF (aka stays on during scenes) Toxic Raider Armor worn by NPCs [Bodyslide] Toxic Raider Armour - BodyTalk3 Bodyslide Files [Bodyslide] Toxic Raider Armour - Fusion Girl Bodyslide Files Edited December 28, 2021 by Aylis Link to comment
Skag Posted December 26, 2021 Share Posted December 26, 2021 (edited) Merry Christmas to everyone I hope you all had a good day. @Aylis After some experimentation I've found the cause of my physics issues at least. If my FPS drops to around 30 my physics will start to work correctly, the only 'fix' I can find at the moment is to lock my fps to 30. Edit: After checking out the nexus forums a bit more it seems that the gravity is indeed tied to FPS, so at 60 your bodyslide would need less or none of the push up effect to look right, slightly annoying but easy enough to work around now I know what the cause is. Spoiler Edited December 26, 2021 by Skag More Information 1 Link to comment
HoneryCuaseImDub Posted December 26, 2021 Share Posted December 26, 2021 (edited) On 7/28/2019 at 4:12 AM, Aylis said: Last Update: 20 Dec 2021 @Aylis A very well put together list. I can imagine it took countless hours to prepare and format the post so neatly. It has been very useful to see which mods are ideal for the game and I've incorporated into my playthrough. So thank you very much for this guide. I never really used mods in the past so it's fun to see how immersive the world can really get. EDIT: The list has saved me so much time at your own expense of putting it together, thank you once again for this! Edited December 26, 2021 by HoneryCuaseImDub 1 Link to comment
Aylis Posted December 27, 2021 Author Share Posted December 27, 2021 (edited) @Skag That does explain the problems i had in the beginning... Thankfully the switch from DX11 to Vulcan did help with that. Now it is much smoother and i found the setting for the system i got here. @HoneryCuaseImDub Glad you like it. There will still be a few smaller changes coming up, but the guide is almost complete. The last bigger thing is reworking all the patches for icons (which will take a lot of time to create). But we're almost there. __________________________________________________ The new radio station is working fine. But the added music is a bit different, so i'll add a link to enable you to decide if you like that style. PAAARTY We finally got a release date for 'Ivy 6.0'! Combat Zone Restored is working fine too. Will be added. __________________________________________________ Simple Crits Outside of VATS will get added (as an optional one) too. It doesn't have the huge impact that i thought it had. The last update to 'Modern Weapon Replacer - Heckler Und Koch MP5 Complex' broke 'Heckler Und Koch MP5 Complex'. Suddenly we get floating barrels and the guards in Goodneighbor still act as if they had their old Thompson SMG. So i'll remove the replacer and add the mod 'Thompson SMG Replacer'. Not a perfect solution, but this way we're still able to find the MP5 on enemies outside of settlements and the visual glitches in Goodneighbor are fixed too. Edited December 28, 2021 by Aylis Link to comment
Aylis Posted December 29, 2021 Author Share Posted December 29, 2021 (edited) Last update Updating Status to '3.1.0' Yes, page #1 was also updated. Fixing new bugs and adding finishing touches. Mods to RERUN Bashed Patch Removed mods: Spoiler Armor Tactical Armor kit Close to the used bodyslide, but no morphs. Armor and Weapons Override MWR - Heckler Und Koch MP5 Complex Update causes visual glitches ADDED mods: Spoiler Textures Nuka Recipe Book 2K Retextures (Nuka World) Animation Reanimation Pack for Combat Shotgun and Rifle Armor GITS Motoko Kusanagi outfit Old but still good GITS Matte Patch GITS Camo Retexture Adds options to the armor [Bodyslide] GITS BodySlide Files For Fusion Girl [Bodyslide] Piercing Collection FG (Direct Link) Almost missed that one Override Grieving Raider - A Most Important Mod Fixes a behavior that has always bothered me Black Male Raiders Diversifies the raiders Simple Crits Outside of VATS Will be useful in the later stages of the game Building Magazine Rack Extended Fixes another thing that has always annoyed me. New Shack Walls Patches The Collector's Guides AIO Helps a lot finding collectables Nuka-World Collectable Quest Markers '' Weapon Scrapping Redone Adds some common sense Armor and Weapons Override Thompson SMG Replacer Nice update to vanilla MWM4 updated animation pack Improved animations Final Combat Zone Restored Restores cut content Bright Bluff - Settlement A challenge for those who like to build settlements Egret Tours Marina Interior Buildings Opens up previously closed spots Fixed Hotel Rexford Improvement to the hotel Rocky Satellite Radio - Custom Lofi Pipboy Radio Small player home and a new radio station ?Check first if you like this kind of music. Uploads None atm. To Do Spoiler Update to 'Red Rocket Starter' Fixes for the updated mods Last update to 'Predone Bodyslides' Now the armors are finished too Done Reworking the patches for icons Updates Aylis Character Pack Edited January 3, 2022 by Aylis Link to comment
Aylis Posted December 29, 2021 Author Share Posted December 29, 2021 (edited) Ivy 6.0 is available. Updating the links for the new release. Done PSBoss added the next bobblehead Spoiler Edited December 29, 2021 by Aylis 1 Link to comment
Aylis Posted December 30, 2021 Author Share Posted December 30, 2021 (edited) Trying to find something nice for Ivy i tested 'Fortaleza 2'. Sadly this, or better said the bodyslides, isn't working yet. Spoiler I'll have to keep an eye on that mod as it would be, once finished, perfect for Ivy. I've been using the 'Tactical Armor Kit' for quite some time now and just saw that it doesn't have any bodyslide support. The preset the OA used is so close to my own (i even used it as a preview) that i only noticed it when the morphs were not working. So i'll propably replace it with the 'Desert Operator'. That mod seems to have enough variations to be a suitable replacement. Tried both operator packs and both have enough drawbacks that they won't be useful for us. The BDU also got no bodyslides. So i guess we have to stick with the 'Tactical Armor Kit'. For now it still seems to be the best solution... Found a solution in the old GITS Motoko Kusanagi outfit. We get a bodyslide and a few options for textures and modifications. Replaced 'TAK'. Done For the MW4 is an animation pack available. I'll add it to the guide and the last status update. Done ___________________________________________________ @All For the predone bodyslides. Do you prefer separate files for the optional armors or a single file with everything included? Edited December 31, 2021 by Aylis 1 Link to comment
kesryth Posted December 31, 2021 Share Posted December 31, 2021 11 hours ago, Aylis said: Found a solution in the old GITS Motoko Kusanagi outfit. We get a bodyslide and a few options for textures and modifications. Replaced 'TAK'. Done Had issues with the bodyslides for the GITS outfit due to them not fitting with the newer fusion girl body when i ran them for my preset, but fortunately about half done fixing them for FG 1.75+ Loving this list so far, and the CRP is a hella change over the base game environment. Love the overgrowth! Link to comment
Aylis Posted December 31, 2021 Author Share Posted December 31, 2021 (edited) @kesryth Just rechecked. No issues with the preset i linked to. But the mod GITS Camo Retexture also fixes some parts of the armor. Maybe that is why it works. Btw. are the overall informations for CRP fine or should i change something? Edited December 31, 2021 by Aylis Link to comment
kesryth Posted December 31, 2021 Share Posted December 31, 2021 I had no problem with the info provided, though i did check out the discord and found there are some recommended INI file tweaks for CRP so I put those in. Spoiler From ShadowOfTheWind's Discord: Setting up your .INI files -Fallout4.ini [General] bBorderRegionsEnabled=0 bUseCombinedObjects=1 bUsePreCreatedSCOL=1 bPreCulledObjectsEnabled=1 [Grass] bAllowCreateGrass=1 bAllowLoadGrass=1 fGrassFadeRange=x (X=fGrassMaxStartFadeDistance X can be found in Fallout4pref.ini) iMaxGrassTypesPerTexure=15 (for stability Purposes keep this setting at 15) iMinGrassSize=20 (this dictates your grass density level. 20 is maximum. 48 is Default. 60 is very little to no grass) If you are experiencing a texture bug. Where object appear to be stuck in LOD form. This is not a bug from my mod. my mod is simply so heavy on VRAM that you require a certain ini tweak. iTextureUpgradeDistance1=7500 iTextureUpgradeDistance0=5000 iTextureDegradeDistance1=7500 iTextureDegradeDistance0=5000 Remove these tweaks if they are present in your ini files bForceUpdateDiffuseOnly=0 fUpdateTextureTime=1.0000 bAllowTextureFallback=0 Add these under [General] in all three ini files iTexMipMapSkip=0 put that under display in fallout4.pref.ini My issue with the GITS bodyslides was mainly with the last two outfits (leotard ones) the body did not change when i changed my preset, so i just converted it from the old body reference to the newer FG reference, and got it happy for my setup. I also added Zaps for the implants, as it doesn't fit my character to have those show up on certain outfits. 1 Link to comment
Varithina Posted December 31, 2021 Share Posted December 31, 2021 (edited) 2 hours ago, kesryth said: My issue with the GITS bodyslides was mainly with the last two outfits (leotard ones) the body did not change when i changed my preset, so i just converted it from the old body reference to the newer FG reference, and got it happy for my setup. I also added Zaps for the implants, as it doesn't fit my character to have those show up on certain outfits. There was a change with fusion girl somewhere around v1.6/17ish, that in effect made it so that bodyslide files previous to that version may have to be redone, what they really meant was anything that used the body slot had to be redone because they changed the body reference file name, they basically updated and changed quite a few things in fusion girl, some bodyslide files have been updated others may not be, look for bodyslide files that require hmm, I think v1.7 of fusion girl on wards to work properly, before that you would need to update them yourselves to the new body reference like you have done so here. I switched back to CBBE from fusion girl specifically for this reason, nor will I change back to fusion girl, quite a few bodyslide file creators stated then that they would update to the new body, but only when they had time, quite a few still have not done so, some even stated they would not do so at all, shrugs, I do not really keep an eye of fusion girl any more though at one point I did, so I have no idea which have been updated and which have not, I do not care. Edited December 31, 2021 by Varithina Link to comment
Aylis Posted December 31, 2021 Author Share Posted December 31, 2021 @Varithina The problem with CBBE is that you need quite a few additional mods to get it working properly (extra textures, kneefix, genderspecific skeleton, etc). In the end it was way more hassle to get it working with the mods here from LL. With FG it is just installing it and you're done. The only drawback with FG, and thats where i agree with you, are the presets for armors. Although there's a thread for it the choices are relatively limited and the FG conversion for some mods are still hard to find. After the 'Nexucalypse' FG was moved here to LL. This might, in the long run, hurt FG quite a bit. If we like it or not, Nexus has become quite important to modding and every mod that doesn't show up there loses a part of its audience. I propably would have kept an old version on Nexus and pointed to another site for updates and new developments. Just having a presence there would have made sure that 'newer' modusers know about it too. But thats something the OA have to decide for themselves... Anyway, as it is now i think FG is the way to go. What comes up later is to be seen and it is even possible (although unlikely) that i might switch back to CBBE again. 2 Link to comment
Varithina Posted December 31, 2021 Share Posted December 31, 2021 24 minutes ago, Aylis said: The problem with CBBE is that you need quite a few additional mods to get it working properly (extra textures, kneefix, genderspecific skeleton, etc). In the end it was way more hassle to get it working with the mods here from LL. With FG it is just installing it and you're done. Odd I have had less hassle getting aaf to work with cbbe than I ever did with fusion girl, there again, I simply do not update the aaf install section at all anymore, it works it will stay working until I decide to restart, then I will update and change the install for aaf, to be honest though as a framework I find aaf to be the flakiest one I have ever met, pretty much any update of any part of the files used by it kills it, which to me says there is something wrong with the framework itself, it should not stop working completely, the various add on and animation packs yes, the framework itself no. 1 Link to comment
Aylis Posted December 31, 2021 Author Share Posted December 31, 2021 (edited) @Varithina You're so right about that. My first guide here was about getting AAF to work, and then i had to redo it again and again and again... Thankfully we now got a guide for AAF which is done by several people. Way less work for me (i don't have to do support or run tests for new stuff). I definitely don't miss having to do this. Spoiler Almost final results (see below) Rise of the penis - OK (Except Deathclaw: needed morphs not available atm (confirmed by a mod author)) Using Furniture - OK Companion Intercourse - OK (Male: OK - Female: OK) Deathclaw intercourse - OK (F/M: OK - M/M: afaik no animation available atm) Dog intercourse - OK Feral intercourse - OK Ghoul intercourse - OK Human intercourse - OK NPC intercourse - OK Supermutant intercourse - OK TD - OK (Application: OK - Building: OK) PS - OK (Application: OK - Building: OK) DD - OK (Application: OK - Shop: OK) KF - OK FPE - OK (Belly: OK - Baby: OK - Informations: OK - Quests: OK - Start: OK) CWSS - OK (Animations: OK - Buffs: OK - Shower: OK - Singing: OK - Toilet: OK) MCM - OK (Everything shows up and works) VIS-G - OK RSE - OK (Assault: OK - Abductions: OK - BN: OK - Bounty: OK - Book: OK - Brothel: OK - Infamy: OK - Informations: OK - Items: OK - Shenanigans: OK) SEU - OK Missing Actors - none so far Missing Animations - none so far Missing Objects - gone Animation Failure - gone Boxer Shorts - gone The grey ones were confirmed working by someone else (will still recheck it). ___________________________________________________ I'll start to split the predone bodyslides (using my preset) so each optional armor gets its own download. It's a bit more work for me but you won't have to download something you don't need. So in a day or two i'll have the final version of FO4B - Aylis Fusion Girl Preset (Face/Body/Armor) uploaded. Edited January 1, 2022 by Aylis Link to comment
kesryth Posted January 1, 2022 Share Posted January 1, 2022 I hate the CreateTexture2D crashes.. such a pain to find cause when buffout doesn't give a crash log. Finally decided to get around to visiting concord to move preston's stuff along, and of course as soon as i try to enter the museum of freedom.. crash.. consistently. Not sure why it throws a texture crash, but since only a handful of mods appear to modify that interior, hoping i can find which one is responsible Link to comment
Aylis Posted January 1, 2022 Author Share Posted January 1, 2022 (edited) @kesryth That shouldn't happen. Hmmm, maybe the pack from luxor and CRP have a hidden conflict? __________________________________________________ The mod Bright Bluff - Settlement is a real challenge. Building in a radioactive zone with all the creatures around... Only fools (or the children of atom) would attempt to settle there. Moving it from 'Still working on' to 'Mods added'. Done Now its off to Nuka World to check on the last two mods... ___________________________________________________ Checked the last two mods: Improved Raider Bosses would require me to add even more hairstyles but we already got too many, so nope. Nuka-World Collectable Quest Markers works fine and will be added. Found two little ones which are a nice addition: Weapon Scrapping Redone this just makes sense. Magazine Rack Extended fixes another thing that has always annoyed me. Making the required changes to the status update and the guide. Done ___________________________________________________ Starting to compare my own build to the guide (just in case i missed something)... Missed mods: Nuka Recipe Book 2K Retextures (Nuka World) Reanimation Pack for Combat Shotgun and Rifle New Shack Walls Making the required changes to the status update and the guide. Done Edited January 1, 2022 by Aylis 1 Link to comment
Aylis Posted January 1, 2022 Author Share Posted January 1, 2022 (edited) @All For now the guide is finished and no other changes planned. All i have left is reworking and uploading some of my own mods, checking updates and of course answering questions should they arise... But for the rest of the evening i got a date with Ivy... and can finally start a playthrough. Edited January 1, 2022 by Aylis 1 Link to comment
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