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How to Make Hair Tri- Files?


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Posted

I loaded a new hair nif into the CK and got two warnings: The first warned it didn't have a normal map and the second said it had a missing/empty tri file. How do I fix this, please? Here is the nif-

 

luluhair.7z

Posted

You can bake the normal map from the diffuse map.

The normal map needs an alpha channel. The more opacity, the more shiny.

 

You can create a simple/dummy tri file by exporting the mesh as Wavefront (obj). Either directly from nifskope outfit studio, blender etc.
After exporting the .obj rename in .tri

 

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