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For some time now I've wanted to start fixing some bodyslide outfits that have bone weights that are mostly good, but not perfect. I'm sure most know what I'm talking about so I won't bore you on that.

 

What I'm having trouble is that Outfit Studio doesn't save my changes to project files. Now these projects are premade that I'm modifying afterwards, I'm also using MO (original, 1.3.11) if that makes a difference. Specifically, when I change some weight paints, save the project and then reload it, all my changes are undone. The paints are always reset to original as the creator did them. The file is changed according to Windows Explorer so OS is doing some changes, but the weights are always reset.

 

I'm probably missing some incredibly small detail, but as of now I've not found it. Is there a button to save the weights into the mesh or something similar? Alternatively I would appreciate any directions to guides specifically on bone weights. Thanks in advance!

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