Psalam Posted May 2, 2019 Posted May 2, 2019 I almost have a follower mod completed but am having fits with the ForceGreet. Here is my latest issue: Note that rather than walking up and giving the Force Greet it shows up as an option in the dialogue menu. If I click on this it works just as intended. I would appreciate anyone who can tell me how to get her to simply approach and speak her mind rather than me having to click on this.
Andy14 Posted May 3, 2019 Posted May 3, 2019 I do not think ForceGreet is for PC-> NPCs (as dialogue opening). If a dialog is displayed without a menu - script / scene may be better. And then only the response - without "ForceGreet" line.
Psalam Posted May 3, 2019 Author Posted May 3, 2019 Quote 4 hours ago, Andy14 said: I do not think ForceGreet is for PC-> NPCs (as dialogue opening). If a dialog is displayed without a menu - script / scene may be better. And then only the response - without "ForceGreet" line. I agree completely (if I understood you correctly). That is what is SUPPOSED to happen here, I have no line of dialogue that says "ForeGreet". I DO have a ForceGreet package in place which has resulted in what you see above. Fixing that is the reason I posted this thread. I'm not entirely sure how I got here but, if I get no other clues, I'll go back and play with dialogue branches some some since doing that is what has gotten me this close.
Psalam Posted May 4, 2019 Author Posted May 4, 2019 For anyone who reads this my problem was that I did not make the Dialogue Branch "Blocking."
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