harems Posted May 12, 2022 Posted May 12, 2022 On 5/7/2022 at 10:52 PM, shar181 said: I hope someone can. I have an SE version of it, but it doesn't work on AE. :c Can you share the SE version ?
shar181 Posted May 14, 2022 Posted May 14, 2022 (edited) On 5/12/2022 at 11:01 AM, harems said: Can you share the SE version ? I can! SexLab - Hide HUD Elements.dll Edit: This .dll is intended to work with skse64 V1.5.97. At least according to the archive I had it stored in! Unfortunately, it doesn't work on AE... but maybe someone can modify it! Edited May 14, 2022 by shar181 8
harems Posted May 14, 2022 Posted May 14, 2022 2 hours ago, shar181 said: I can! SexLab - Hide HUD Elements.dll 439.5 kB · 0 downloads Edit: This .dll is intended to work with skse64 V1.5.97. At least according to the archive I had it stored in! Unfortunately, it doesn't work on AE... but maybe someone can modify it! thank you so much !
LewdZenn Posted June 12, 2022 Posted June 12, 2022 On 5/13/2022 at 10:10 PM, shar181 said: I can! SexLab - Hide HUD Elements.dll 439.5 kB · 5 downloads Edit: This .dll is intended to work with skse64 V1.5.97. At least according to the archive I had it stored in! Unfortunately, it doesn't work on AE... but maybe someone can modify it! Thanks for sharing!
hotrack Posted July 16, 2022 Posted July 16, 2022 On 5/14/2022 at 11:10 AM, shar181 said: I can! SexLab - Hide HUD Elements.dll 439.5 kB · 19 downloads Edit: This .dll is intended to work with skse64 V1.5.97. At least according to the archive I had it stored in! Unfortunately, it doesn't work on AE... but maybe someone can modify it! What's the difference between this SE version with the one posted by yeahhowaboutnooo here?
shar181 Posted August 6, 2022 Posted August 6, 2022 (edited) On 7/16/2022 at 2:27 AM, hotrack said: What's the difference between this SE version with the one posted by yeahhowaboutnooo here? I have no idea! Chances are, if the one you linked to worked, the two of them are functionally identical. Edited August 6, 2022 by shar181
bamoyi8357 Posted August 15, 2022 Posted August 15, 2022 Does anyone know how to hide TDM (True Directional Movement) health, magicka, stamina bars? The HUD looks different from SkyUI, so I could not be found the widget commands.
GaymerX Posted August 31, 2022 Posted August 31, 2022 23 hours ago, valeigh said: Recompiled for AE (game version 1.6.353). SexLab - Hide HUD Elements.dll 429.5 kB · 1 download THANK YOU SO MUCH !!!!
devildx Posted September 6, 2022 Posted September 6, 2022 I play mods that start the sex trough dialog and the npc name remains stuck on screen even with this mod enabled. Using the SE version posted in the last page. Is working fine for the other hud elements.
devildx Posted September 6, 2022 Posted September 6, 2022 On 9/11/2021 at 5:14 PM, Lilzt3hcat said: Super late I realize for replying to this but editing the config with this fixed for me (mod creator helped me with that one, was annoying me as well) ; Add any custom element in here (use a sequence starting at 1). ; Ex: ; ; [Custom] [Custom] 1 = HUDMovieBaseInstance.RolloverText 2 = HUDMovieBaseInstance.RolloverButton_tf 3 = HUDMovieBaseInstance.RolloverInfoText 4 = HUDMovieBaseInstance.RolloverGrayBar_mc Missed this post. It works. Many thanks. 1
DaddyDubstep13 Posted November 19, 2022 Posted November 19, 2022 On 8/31/2022 at 6:14 AM, deejayz said: THANK YOU SO MUCH !!!! Unfortunately I'm not able to get mine to work I'm running 1.6.353 and it's like the AE dll does nothing for me
DaddyDubstep13 Posted November 19, 2022 Posted November 19, 2022 After a little research, I found that no matter where I put the DLL, I don't get a log generated and I don't get an INI file. Seems to be the root cause of why I can't get this to work. Tried installing via MO2, as well as putting the DLL directly into my Skyrim install. If any one has any advice I'd be grateful, because frankly I'm sick of looking at my hud while doing the nasty 1
Oblivion_Cat Posted April 29, 2023 Posted April 29, 2023 On 4/12/2023 at 9:03 PM, valeigh said: Recompiled for 1.6.640. SexLab - Hide HUD Elements (1.1.2) - skse64_2.2.3.zip 209.18 kB · 6 downloads Not sure it's working for me. I'm not getting an ini file and the UI is still there. Checked skse64 log and saw this checking plugin SexLab - Hide HUD Elements.dll plugin SexLab - Hide HUD Elements.dll (00000000 00000000) no version data 0 (handle 0)
jak500 Posted April 30, 2023 Posted April 30, 2023 19 hours ago, Oblivion_Cat said: Not sure it's working for me. I'm not getting an ini file and the UI is still there. Checked skse64 log and saw this checking plugin SexLab - Hide HUD Elements.dll plugin SexLab - Hide HUD Elements.dll (00000000 00000000) no version data 0 (handle 0) had the same problem with another mod skse64 broke backwards compatibility with this commit https://github.com/ianpatt/skse64/commit/0de11e1f934681e07e102a08b14b7d491ed21b7c older plugins need to get rid of export function SKSEPlugin_Query and implement export struct SKSEPluginVersionData https://github.com/ianpatt/skse64/blob/09f520a2433747f33ae7d7c15b1164ca198932c3/skse64/PluginAPI.h#L260-L338 in order to work with newer versions of skse64
valeigh Posted May 1, 2023 Posted May 1, 2023 Thanks for pointing this out. Here is a fixed version. I hope it works without any more issues. SexLab - Hide HUD Elements (1.1.2) - skse64_2.2.3.zip
jak500 Posted May 2, 2023 Posted May 2, 2023 (edited) On 5/1/2023 at 2:11 AM, valeigh said: Thanks for pointing this out. Here is a fixed version. I hope it works without any more issues. SexLab - Hide HUD Elements (1.1.2) - skse64_2.2.3.zip 212.68 kB · 3 downloads there are problems with the dll that cause it to crash during load and skse64 to log a fatal error when loading the dll disassembling the dll with IDA pro shows that you tried to merge its SKSEPlugin_Query function with its SKSEPlugin_Load function, but did so incorrectly SKSEPlugin_Load takes one parameter, not two, when the dll attempts to write to the second parameter, which is the info parameter for SKSEPlugin_Query and no longer passed by skse64 in the call, the rdx register, supposed to store the second parameter in microsofts x64 calling convention, will hold an arbitrary value writing to this value address will cause the program to write to an invalid memory location or corrupt data in a valid memory location you also didnt set the real plugin version at SKSEPlugin_Version, dunno if that causes problems though try the file below i am not familiar with this plugin, make sure to check i didnt forget anything the file was pulled from main.cpp Edited May 2, 2023 by jak500 1
valeigh Posted May 2, 2023 Posted May 2, 2023 I really appreciate your help. I recompiled it once again and implemented the fix provided here: I haven't tested it in game, but it seems like the plugin is getting loaded correctly this time. I'm providing the source code below in case there is anything else that needs to be fixed. SexLab - Hide HUD Elements for game version 1.6.640: SexLab - Hide HUD Elements (1.1.2) - skse64_2.2.3.zip Source: SexLab - Hide HUD Elements (1.1.2) - skse64_2.2.3 - Source.zip 3
DonQuiWho Posted May 2, 2023 Posted May 2, 2023 23 minutes ago, valeigh said: I really appreciate your help. I recompiled it once again and implemented the fix provided here: I haven't tested it in game, but it seems like the plugin is getting loaded correctly this time. I'm providing the source code below in case there is anything else that needs to be fixed. SexLab - Hide HUD Elements for game version 1.6.640: SexLab - Hide HUD Elements (1.1.2) - skse64_2.2.3.zip Source: SexLab - Hide HUD Elements (1.1.2) - skse64_2.2.3 - Source.zip The main page version control is OOD Can you please tell me, and presumably others, if this will work with: SE: 1.5.97 Sexlab 1.6.63 & SKSE: which versions? TIA for any help on these DQW
jak500 Posted May 3, 2023 Posted May 3, 2023 18 hours ago, valeigh said: I really appreciate your help. I recompiled it once again and implemented the fix provided here: I haven't tested it in game, but it seems like the plugin is getting loaded correctly this time. I'm providing the source code below in case there is anything else that needs to be fixed. SexLab - Hide HUD Elements for game version 1.6.640: SexLab - Hide HUD Elements (1.1.2) - skse64_2.2.3.zip Source: SexLab - Hide HUD Elements (1.1.2) - skse64_2.2.3 - Source.zip i think its working now, thanks i think the fix you have mentioned is for the original version of skyrim only that area of code requires __SKSE64__ to not be defined
valeigh Posted May 3, 2023 Posted May 3, 2023 (edited) On 5/2/2023 at 4:38 PM, DonQuiWho said: The main page version control is OOD Can you please tell me, and presumably others, if this will work with: SE: 1.5.97 Sexlab 1.6.63 & SKSE: which versions? TIA for any help on these DQW The version attached to the post below will work with SE 1.5.97, SexLab 1.63 and SKSE 2.0.19. Edited May 3, 2023 by valeigh
DonQuiWho Posted May 4, 2023 Posted May 4, 2023 21 hours ago, valeigh said: The version attached to the post below will work with SE 1.5.97, SexLab 1.63 and SKSE 2.0.19. Thanks very much! DQW
corciti Posted May 30, 2023 Posted May 30, 2023 On 5/2/2023 at 4:38 PM, DonQuiWho said: The main page version control is OOD Can you please tell me, and presumably others, if this will work with: SE: 1.5.97 Sexlab 1.6.63 Awesome !!! This is a great mod and useful conversion , thank you very much , i have use the version for s1.5.97 and sexlab 1.6.63 , it's work's perfectly
donttouchmethere Posted June 18, 2023 Posted June 18, 2023 3 hours ago, aspirine2 said: is there a SE version anywhere!? try one page back
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