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Dark Souls II Announced.


HanPL

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Posted
“Dark Souls 2 will offer loyal fans exactly the kind of demanding challenges and never-ending struggle that became the hallmark of this whole series,” according to publisher Namco Bandai.

 

“Dark Souls II retains the core essence of Dark Souls while evolving to present new twists and challenges that are sure to please longtime fans and attract new comers to the series,” said Carlson Choi, Vice President of Marketing for Namco Bandai. ”FromSoftware is going to take a very dark path with Dark Souls II; players will need to look deep within themselves to see if they have the intestinal fortitude to embark on this journey.”

 

“This new chapter in the Dark Souls saga presents opportunities for us to drive innovation in gameplay design, develop an entirely new story, and expand the scope of the world in which the player interacts with the game,” said Tomohiro Shibuya, From’s director for the Dark Souls sequel. ”We have taken these necessary steps with Dark Souls II in order to evolve the overall experience of the Dark Souls series. The entire development team is striving to make Dark Souls II an experience that is fresh while not forsaking its roots in presenting players with challenging gameplay. Our goal is to surprise and delight our fans with new experiences and plot twists while enticing new players to join our dark journey.”

 

Namco Bandai has confirmed that the game will launch on Xbox 360, PS3, and PC though no hard date has been set.

 

 

[video=youtube]http://www.youtube.com/watch?v=rPJaJ5ys_G0

 

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Guest Lady Luck
Posted

amazing graphics , but u know DS always had that " super annoying " tradition slow paced game really shit combat mechanics , interesting storyline save point everywhere sometime glitching even patch wont help this game, " it's sad really" what ever happens to demons souls that is a great game but dark souls series errmmm yeah ... im gonna just buy on ebay this time.. lol.

Posted

it's going to be different how their incorporating another multiplayer system

in this dark soul series

but guess we'll see how it would turn out

 

used to rage a lot on those boss fights... those twins...

Posted

Incredible! Dark Souls was one of my favorite games of all time! I can't wait!

Guest Lady Luck
Posted

it's going to be different how their incorporating another multiplayer system

in this dark soul series

but guess we'll see how it would turn out

 

used to rage a lot on those boss fights... those twins...

 

just imagine a mute person rage, lol when i rage on game i always smack my joystick lol ah the joys being mute.. cant even scream thats a relive for my roomate " Sad face" :(.

 

its worth while to wait Dark souls II i dont care about major plotholes bullshit because i know newest game is gonna have awosome gameplay if it still the same its gonna be disappointing releases.

Posted

A little worried about the previous Game director stepping down, but hopefully they won't go full retard and completely mess it up. Nevertheless, looking forward to the game. Dark souls is no doubt among my favourite titles.

Guest Lady Luck
Posted

A little worried about the previous Game director stepping down' date=' but hopefully they won't go full retard and completely mess it up. Nevertheless, looking forward to the game. Dark souls is no doubt among my favourite titles.

[/quote']

 

its so obvious that the director when " fuck this game im out" lol the devs went like " you mad bro " XD

Posted

The first Dark Souls II details have emerged from EDGE. Subscribers have started to receive their issues, and a ton of information has already been transcribed from the magazine.

Read on below for a comprehensive summary of content from EDGE’s article.

   - Edge says they were shown a 10 minute playthrough of Dark Souls 2, and it is a huge step forward graphically. It looks on par with Watch Dogs and Star Wars 1313 in terms of “next-gen”-ness, or so they claim.

- Miyazaki is not working on the development of Dark Souls 2. He is not a director or producer, and is merely a “supervisor”.

- Even as a supervisor, he isn’t making any development decisions. He only tried to reinforce the team’s commitment to releasing things on time, because of the bad experience they had with the patches in Dark Souls, and he also recommended the return to server-based gameplay ala Demon’s Souls.

- The new directors, Tomohiro Shibuya and Yui Tanimura, are indeed the From Software staff who previously directed the Another Century’s Episode series. The decision to have the two directors replace Miyazaki was a company decision made by both From Software and Namco Bandai Games to help move the series forward in a fresh direction.

- Miyazaki is working full time on directing a new game. He will not disclose if it is a new IP or a sequel to something else.

- Darks Souls 2 will be a direct sequel, and have an open world of about the same size, but more dense with content.

- It does not take place on Lordran. The name of the world is the key of the story, they will reveal it at a later date.

- One thing Shibuya wants to enhance is the action in the game. He feels that he can contribute because of his experience working on action games in the past.

- Shibuya says he wants to make things like the Covenant system clearer and more accessible, and he wants to make the story and messaging less subtle.

- He promises there will still be “hidden” elements in the story and world which can be missed.

- Development started in September last year, and was done in parallel with some of the Dark Souls patches and DLC content.

- The game is 25% complete, and the team is substantially larger than Dark Souls. The world creation internal staff for the sequel is nearly double that of the first game.

- The game might not make it for 2013.

-This the article source for the infamous “we want the skyrim audience” quote. To be perfectly clear, even though this was already known, this quote is from the writers of the article and not From Software.

-Huge leap in graphical quality. The game is compared to Watch Dogs and Star Wars 1313. Dynamic lighting and smoother animations all around.

-Hidetake Miyazaki, the director for Dark/Demon’s souls, will not be directing the game and will only be lightly involved in the production. To be perfectly honest it basically seems like his name is there to be there- his involvement is mostly about getting the project started and occasionally checking in on it.

-The unknown nature of the games came from Miyazaki’s interest in western fantasy/mythology and his relative inability to read the English text as a child, leaving him to fill in the blanks.

-Miyazaki was disappointed about having to patch Dark Souls, saying that they pushed the game out without being 100% complete. Dark Souls II will be complete when it launches.

-Server based PVP is back (yay!)

-The information about the directors for the game is worrying. Information is unclear whether or not Miyazaki willingly stepped down from the director’s chair. Namco calls is a “company decision” and has this disturbing anecdote to share:

“For the IP to evolve and provide a new experience within the Dark Souls world the new wind from directors Shibuya and Tanimura is key to providing players with a brand new Dark Souls experience. In order to maintain expectations and satisfaction and the rewards players experience this was the time to bring in new characteristics and tastes of the directors for the series to continue evolving.”

That **** sounds worrying to me. I could just be paranoid since this is one of the last bastions of hardcore gaming being released, but it sounds too much like PR bull ****.

-Miyazaki is working on a new game he can’t talk about.

-Miyazaki is disappointed he doesn’t have a greater role in Dark Souls II

-The Graphics are shockingly close to the trailer’s quality

-According to Shibuya, one of the co-directors, the player’s ability to parse meaning from subtle hints or clues will determine the difficulty of the game and the challenges that are there to experience.

-The map is roughly the same size, but has more content and more “areas of interest”.

-The notion that Dark Souls needs to evolve was “common”. Edge says not to expect a minor update.

-In designing map areas, the main concept was to create areas that had not been in either game.

-Talks of implementing a system that will let you reveal the clues you’ve learned over the course of the game (wut?)

-Shibuya talks about “limiting players options for the early portion of the game, making it simpler to understand new concepts. Then, after a certain amount of time has elapsed, they will suddenly experience the true dark souls experience”.

 

http://gamingeverything.com/35586/first-dark-souls-ii-details-from-edge/

  • 4 weeks later...
Posted

they should only improve graphics and get a bigger world (with more stuff) and that should be all. the battle system and action was exellent. changing any of that would much spoil it.

this 3 news make me nervous... but we can just hope.

 

- One thing Shibuya wants to enhance is the action in the game. He feels that he can contribute because of his experience working on action games in the past.

- Shibuya says he wants to make things like the Covenant system clearer and more accessible, and he wants to make the story and messaging less subtle.

- He promises there will still be “hidden” elements in the story and world which can be missed.

 

- as ia said, action was fine. i really hope they dont mess adding devilmay cry battle system or something like that.

 

- the way the story was told was amazing, original and very deep. why they would change that?

 

- "still" be hidden... did i read it right? "still"? dark souls "soul" was hidden world/objects/npcs/background/story/etc.

 

as an extra:

 

- It does not take place on Lordran. The name of the world is the key of the story, they will reveal it at a later date.

 

this already spoiled it for me. when i saw the trailer i thought the character was the same from dark souls because his/her fate was never clear once the eternal flame fades again.

  • 2 months later...
Posted

I never played the first one as it looks like it is freakishly hard and piss offy-ish. Maybe I should give the first one a go though since it seems to widely be considered a really good game, I shouldn't pass it up just cause it's hard.

Posted

I never played the first one as it looks like it is freakishly hard and piss offy-ish. Maybe I should give the first one a go though since it seems to widely be considered a really good game, I shouldn't pass it up just cause it's hard.

 

 

If you don't like dying then it is not a game for you.  It is indeed hard to the point of near hair pulling frustration.  I imagine many people give up just on the first boss you fight (like 10 minutes into the game).  This is no hack and slash game.  You have to use timed blocks along with getting behind your opponents and many can kill you with just one hit.

 

It is most certainly a niche game for the die hard gamer who is obsessed with getting past obstacles regardless of how long it takes.  I died 30 some times trying to beat the above mentioned 1st boss.

 

Now if that doesn't scare you off, then you are in for a real treat as the game has a number of really cool features and a superb story.

 

I am 3/4 of the way through the game (I stopped for a while) and I think I have died somewhere near 300 or so times.

Posted

I'm gonna rage so hard again
Dunno how many times I died in the first half of dark souls, before I found out that I could kindle the fire and double my estus flasks... FML  :lol:

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