Lord Denchus Posted September 9, 2023 Posted September 9, 2023 On 6/21/2021 at 8:59 PM, Khlas said: Â The limit of 180 bones can't make this possible in any way, unless physics are simulated with a third party program as it is already available to download on this site. Hey man, you have AI now, it will be easier with AI recreating animations? Just sayin....
Oops19 Posted September 9, 2023 Posted September 9, 2023 2 hours ago, Lord Denchus said: Why is this post still active? Last time the creator posted 29.12.2021. Almost 2 years now. Admins, shut it down pls. All posts stay active forever unless one closes them, there are many much more older posts. I don't see any reason to 'lock' this thread.  It is still active because some people really love to reply to it every 3-4 weeks for unknown reasons. The author will return if they have time to work again on this mod. They did a few things in Blender but porting them to TS4 it not easy. There are always problems with UV0, UV1, animation restriction, wrong bone rotations created by S4S, ...  One can spend a lot of time writing `hundred of pages of specifications about the gameplay features, thinking about how the player is going to build relationships and trying to bring depth and realism into it`. The longer this process takes the more complex the implementation will be. So we might never see an implementation for TS4 of the mod.  1
Lord Denchus Posted September 9, 2023 Posted September 9, 2023 2 hours ago, Oops19 said: All posts stay active forever unless one closes them, there are many much more older posts. I don't see any reason to 'lock' this thread.  It is still active because some people really love to reply to it every 3-4 weeks for unknown reasons. The author will return if they have time to work again on this mod. They did a few things in Blender but porting them to TS4 it not easy. There are always problems with UV0, UV1, animation restriction, wrong bone rotations created by S4S, ...  One can spend a lot of time writing `hundred of pages of specifications about the gameplay features, thinking about how the player is going to build relationships and trying to bring depth and realism into it`. The longer this process takes the more complex the implementation will be. So we might never see an implementation for TS4 of the mod.  So that means even I can post that I will "Remodify Sims 4 from ground up" post a forum page here about all what's gonna be in the "The Sims 4 Remake" with a long post and place Patreon so people can support me "infront", while doing nothing at all on my end and no files or codes posted and staying silent for years? Neat! Let me do that quickly, because it is allowed, right?
Crazy Doll Posted September 9, 2023 Posted September 9, 2023 (edited) Afaik patreon on this thing been shut down ages ago no? The account still exists but don't charge anybody. But since I don't care about it, I may be wrong on it. Â Â Anyway it's facinating how this thread goes deep for months and suddenly a random take it away from the depth. Edited September 9, 2023 by Crazy Doll
wild_guy Posted September 9, 2023 Posted September 9, 2023 As long as stupid (sorry, not too clever) people will post anything here, the thread will be alive, don't you understand this? 3
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