TheDestroyerOfWorlds Posted February 10, 2019 Posted February 10, 2019 Destroyer's Files View File This is just a collection of simple modifications I made for my own game or for others / small mods / mods that I consider unfinished. Latest updated files will be marked with * to avoid confusion with updates. *AutoVideo NOT A MOD! An executable to automatically generate videos for the Videos of the Wasteland 2 mod. Spoiler autovideo.zip IMPORTANT! For this to work you need to have ffmpeg installed: https://www.ffmpeg.org/ For windows 10/11, try installing ffmpeg by typing "winget install ffmpeg" into the command prompt (cmd). If this does not work or you are on an older(??) version of windows, look up on google how to properly install ffmpeg. This is a CLI application, so you need to use the command prompt to use it. To get started, open cmd in the same folder as autovideo.exe and type the following: "autovideo -i YourVideo.mp4 -n YourVideoName YourModName" and see what the output gives you. For more options, use "autovideo --help". https://www.virustotal.com/gui/file/78b5cc4d45b98ffc6b4838ad6ee609023e4f2826773b4f319b4fca2df0b02fbb Changelog: 1.0.0: initial 1.1.0: - Added an option to handle videos without sound - Made ingame names more readable 1.2.0: - Added an option to automatically resize input videos to the right aspect ratio - Added an option to automatically cut off too long names 1.3.0: - Slightly improved resize quality - Added an option to generate a FO4Edit script to automatically append more videos to an existing esp (beyond the max of 10 videos the --esp option can do) 1.4.0 - Added YES, an option to say yes to all warnings, essentially ignoring them. Requested by John Seed. - Generating an esp or a script are now mutually exclusive to avoid confusion - Removed the --no-sound option in favor for automatically scanning for an audiotrack. Requires ffprobe that comes bundled with ffmpeg. AAF SEU Servitron This mod will make Servitron 'work' with AAF Sex Em Up. Only works for playercharacter, no companions. ZaZOut beta v.003 - damage patch Will lower the damage the cane does and should prevent NPC's from becoming hostile when you hit them. Xarna Height Adjustment Will change Xarna's height to the size of a normal female, so animations with AAF don't look offset. Texture Replacer A texture replacer so small, I didn't even want to make a seperate page for it. It is meant to be used together with other texure replacers on this site so it shouldn't overwrite (except when I found something more appealing) LooksMenu Skins This mod will add textures from Silky Smooth Skin to LooksMenu. Only LooksMenu is required. You can make requests for other skins if you want. - v1.1: Added WET Skin - v1.2: Added Pale Skin Staged ZaZOut Animations Will add staged animations to ZaZOut4. Servitron CBBE Texture This mod is just a simple texture replacer to make the "plastic boobs" version of Servitron less ... dead. Spoiler ZeX - CBBE Texture replacer This mod will replace the textures of ZeX Fusion Girl with those from CBBE without making the genitals look weird. Devious Sold Will add Devious Devices to merchants leveled list so you can buy them. (They are added through esp and not scripts so this may conflict with any other mods that adds lists to the same merchants) Spoiler Leveled Devious.7z Submitter TheDestroyerOfWorlds Submitted 02/10/2019 Category Other Requirements 2
MrCruelJohn Posted February 11, 2019 Posted February 11, 2019 Tried out the damage patch for ZaZout. Works correctly. Though I only noticed that the screaming or pain sounds dont trigger. Is that tied to the hostility rating of game seeing it as a hostile action, and now not? Thank you! John
Quickkiller2880 Posted May 31, 2019 Posted May 31, 2019 On 2/11/2019 at 9:35 AM, MrCruelJohn said: Tried out the damage patch for ZaZout. Works correctly. Though I only noticed that the screaming or pain sounds dont trigger. Is that tied to the hostility rating of game seeing it as a hostile action, and now not? Thank you! John Stupid question I know, but where do you install it to?
jgnosis Posted June 22, 2019 Posted June 22, 2019 Will this work with all assaultrons (like ada or k.l.e.o) or just ones made from robot work bench?
TheDestroyerOfWorlds Posted June 28, 2019 Author Posted June 28, 2019 On 6/22/2019 at 5:40 AM, jgnosis said: Will this work with all assaultrons (like ada or k.l.e.o) or just ones made from robot work bench? If you're talking about the servitron stuff, it is specifically for the servitron mod, you can find it on nexusmods.
geraldofrivia Posted June 28, 2019 Posted June 28, 2019 Thank you for the LooksMenu Skin! Can i ask for the WET Skin?https://www.nexusmods.com/fallout4/mods/37263 I love the wet style but not permanently
MrCruelJohn Posted June 28, 2019 Posted June 28, 2019 8 minutes ago, geraldofrivia said: Thank you for the LooksMenu Skin! Can i ask for the WET Skin?https://www.nexusmods.com/fallout4/mods/37263 I love the wet style but not permanently I use this one... you can have whatever your want... I use moist for my character. https://www.nexusmods.com/fallout4/mods/31965/? 1
Lord Ariakas Posted October 20, 2019 Posted October 20, 2019 could you please add pale white skin to racemenu skins? It would be sooooo awesome. Pretty pretty please (skin is in a rar file, last post)
TheDestroyerOfWorlds Posted October 20, 2019 Author Posted October 20, 2019 4 hours ago, Lord Ariakas said: could you please add pale white skin to racemenu skins? It would be sooooo awesome. Pretty pretty please (skin is in a rar file, last post) The mod has trouble with changing the head of most characters. In fact, the only character for which it worked in my game was Piper. You can kinda get around that by just selecting the Pale skin tone in face options.
Lord Ariakas Posted October 21, 2019 Posted October 21, 2019 Yes I know this is why I wanted it to be selectable from racemenu, only for the player character, cos it is messes up npcs if it is for everyone. It is much more pale than pale skin tone in face options, this is why I wanted it
J.Azure Posted February 12, 2021 Posted February 12, 2021 None of the download links are working for me... Am I missing something?
BlackBoxFun Posted September 9, 2022 Posted September 9, 2022 Seams SEU Servitron File is missing. In it's place is the patch file (again) . Please fix . Thank You!
datboi4206969 Posted January 22, 2023 Posted January 22, 2023 Hi not sure what ive done wrong but the seu patch doesnt work, aaf works because if i press f11 on ada or another servitron it triggers a scene but using seu just resuts in them saying "unable to comply" not sure whats going wrong.
cookiez999 Posted February 21, 2024 Posted February 21, 2024 (edited) On 1/22/2023 at 11:53 AM, datboi4206969 said: Hi not sure what ive done wrong but the seu patch doesnt work, aaf works because if i press f11 on ada or another servitron it triggers a scene but using seu just resuts in them saying "unable to comply" not sure whats going wrong. This is happening to me as well did you figure out what was wrong? Edit I found out my problem was the compatibility patches for magno cum gaudio Edited February 21, 2024 by cookiez999
cookiez999 Posted February 22, 2024 Posted February 22, 2024 I noticed that there were no dialogue options for a threesome so I played around with the mod and found an alternative way to do it, To get a threesome scene working between a servitron and someone else you need a servitron automatron and a companion, first tell your servitron to "show your friennd what you can do with those servos" the while your companion and them are fucking use sex em up on one of them before they so you can join in
valcon767 Posted August 4, 2024 Posted August 4, 2024 thank you for the autovideo program and instructions have to say it works perfectly (for me) for single videos i do use MO2 as mod manager if that makes any difference. ran into a slight issue that drove me bonkers (until i just gave up on figuring it out). have some videos (mostly from Rule 34) i turned into VOTW holotapes/film reels. i have a total of 18 videos i did this to. if i just enable a single one made with the autovideo tool it works every time. however if i enable multiple files some work and some do not. the strange part is it is usually different every time i load the game which one will not work this time. it does this whether using them as individual esp files or in a combined mod (used FO4Edit to merge them). the test below was done with the combined esp (though i get similar results if i have all the individual esp files active). game load 1 had 15 work and 3 not work game load 2 had 12 work and 6 not work (the 3 that failed in game load 1 worked) game load 3 had 14 work and 4 not work (the 6 from game load 2 all worked and 2 of the fails from game load 1 worked) game load 4 had 15 work and 3 not work again (the 3 fails from game load 1 worked, 4 of the fails from game load 2 worked, and 2 of the fails from game load 3 worked) so i had a thought and checked the codec of all the original videos and they are all the same ( H.264 ) still worth using the combined esp (to save esp slots) as i get the same random not working results either way. just wanted to post my results and say THANK YOU for the tools. 1
TheDestroyerOfWorlds Posted August 4, 2024 Author Posted August 4, 2024 5 hours ago, valcon767 said: thank you for the autovideo program and instructions have to say it works perfectly (for me) for single videos i do use MO2 as mod manager if that makes any difference. ran into a slight issue that drove me bonkers (until i just gave up on figuring it out). have some videos (mostly from Rule 34) i turned into VOTW holotapes/film reels. i have a total of 18 videos i did this to. if i just enable a single one made with the autovideo tool it works every time. however if i enable multiple files some work and some do not. the strange part is it is usually different every time i load the game which one will not work this time. it does this whether using them as individual esp files or in a combined mod (used FO4Edit to merge them). the test below was done with the combined esp (though i get similar results if i have all the individual esp files active). game load 1 had 15 work and 3 not work game load 2 had 12 work and 6 not work (the 3 that failed in game load 1 worked) game load 3 had 14 work and 4 not work (the 6 from game load 2 all worked and 2 of the fails from game load 1 worked) game load 4 had 15 work and 3 not work again (the 3 fails from game load 1 worked, 4 of the fails from game load 2 worked, and 2 of the fails from game load 3 worked) so i had a thought and checked the codec of all the original videos and they are all the same ( H.264 ) still worth using the combined esp (to save esp slots) as i get the same random not working results either way. just wanted to post my results and say THANK YOU for the tools. Codec shouldn't matter as ffmpeg converts them all anyways. I don't seem to be getting any of the issues you describe. Be aware that an autovideo generated esp can only support up to 10 videos, any more will still generate their files but will be ignored in the esp. Adding less than 10 videos will leave some placeholders (empty tapes with the name AUTOVIDENT). When altering an esp that was already loaded into your game, you have to load the save first without the esp enabled so that VotW can unregister and re-register the added videos.
valcon767 Posted August 4, 2024 Posted August 4, 2024 9 hours ago, TheDestroyerOfWorlds said: Codec shouldn't matter as ffmpeg converts them all anyways. I don't seem to be getting any of the issues you describe. Be aware that an autovideo generated esp can only support up to 10 videos, any more will still generate their files but will be ignored in the esp. Adding less than 10 videos will leave some placeholders (empty tapes with the name AUTOVIDENT). When altering an esp that was already loaded into your game, you have to load the save first without the esp enabled so that VotW can unregister and re-register the added videos. hmm strange that loading multiple singles was still having issues, but at least i know what is happening with the combined esp. during testing i did have VOTW installed (but had not made anything from it yet) and the self made vids were never in that game. i did discover the placeholders, but as i am really new to using autovideo i had ran autovideo for 1 single video at a time (each named differently) hence the 18 seperate esp/mods that i then combined using FO4Edit. so at least i (now) know i should not combine quite so many into a single esp. when i have some time (probably tomorrow or the next day after work) i will try combining the single esp files in smaller groups and see if that works better (for me). thanks again for the files and help.
TheDestroyerOfWorlds Posted August 4, 2024 Author Posted August 4, 2024 28 minutes ago, valcon767 said: hmm strange that loading multiple singles was still having issues, but at least i know what is happening with the combined esp. during testing i did have VOTW installed (but had not made anything from it yet) and the self made vids were never in that game. i did discover the placeholders, but as i am really new to using autovideo i had ran autovideo for 1 single video at a time (each named differently) hence the 18 seperate esp/mods that i then combined using FO4Edit. so at least i (now) know i should not combine quite so many into a single esp. when i have some time (probably tomorrow or the next day after work) i will try combining the single esp files in smaller groups and see if that works better (for me). thanks again for the files and help. 10 is only the autovideo maximum, thats just how I wrote the code. If you do it manually through FO4Edit there is no limit, maybe you did something wrong there idk.
valcon767 Posted August 4, 2024 Posted August 4, 2024 7 hours ago, TheDestroyerOfWorlds said: 10 is only the autovideo maximum, thats just how I wrote the code. If you do it manually through FO4Edit there is no limit, maybe you did something wrong there idk. duh i feel stupid now..... the issue with singles not working was due to operator error (i busted the esp limit and did not realize), so i can load all the single made one and they all work at the same time as they should. the merged file (using FO4Edit merge script) still give me fits, i am guessing that something with the merge script is causing that issue (not surprising as that script was made for SSE not FO4), and yes to find that out i had to go look up the script again as i had put it in place when first starting FO4. bright side is i did figure out how to make multiple videos in a single run (esp and drive in esp) and they work perfectly, even with multiple mods made this way. as i have enough space in load order to fit what i wanted (23 videos in 3 mods using 6 esp slots maximum) this works for me. just wanted to let you know issues are resolved (for me) and thank you again for making the tool.
valcon767 Posted August 6, 2024 Posted August 6, 2024 sigh now that it works and i actually made some that worked i was going to make a mod to share them but ran into an issue. yes i posted on the upload a mod thread (just a couple of minutes ago) as some categories are greyed out and others work (as far as i can tell). will have to wait to do that until i get a response so i know what is happening. if you want to take a look this is the mega link to them (the last three that start with VOTW are the multiple videos) http://mega.nz/folder/rzZjgLiI#Koipj91K-x91V2M0czgnZg all came from Rule34.com or Wildeerstudios.com (public page)
bibians Posted August 11, 2024 Posted August 11, 2024 i used autovideo for a lot of porn vids but when i load them into the players a handful of them dont work and it varies between projector/tv i tried merging them but that didnt work. do you know how to fix that? thank you again for making autovideo btw
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