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Posted

Ok, I found the courage to play skyriml again, and code a little.

My plans are simple : just a run and a single update for AFS, and the mod will be considered completed. All quest beyond reparations will be deleted.

After, maybe ravenous, the last quest in pending.

 

NMM and TID, i don't know, first alpha for TID was promising, but again I struggle with the city design. NMML, I simply have nothing on paper for a redone...

Posted
5 hours ago, Delzaron said:

Ok, I found the courage to play skyriml again, and code a little.

My plans are simple : just a run and a single update for AFS, and the mod will be considered completed. All quest beyond reparations will be deleted.

After, maybe ravenous, the last quest in pending.

 

NMM and TID, i don't know, first alpha for TID was promising, but again I struggle with the city design. NMML, I simply have nothing on paper for a redone...

 

Are you kidding us? A single update is going to fix all the broken things in this mod? Or are you just ignoring all of the valid feedback given months ago now in the post just previous to this one? "All quest beyond reparations will be deleted" I'm guessing you're trying to say that all of the quests that are beyond your ability to repair will be deleted. So the whole mod then?

Posted

Guys, can you please tell me if there's a mod similar to Untamed, but for the SE version? I want to try the “A Forsworn Story” mod, and the author recommends installing Untamed as well, but it's only available for the LE version.

Posted
15 hours ago, Dumuzi said:

 

Are you kidding us? A single update is going to fix all the broken things in this mod? Or are you just ignoring all of the valid feedback given months ago now in the post just previous to this one? "All quest beyond reparations will be deleted" I'm guessing you're trying to say that all of the quests that are beyond your ability to repair will be deleted. So the whole mod then?

 

dont be so dramatic, the mod works pretty well. Part 1, no problem. part 2, the problems are in the side quest, not the story ones.

 

Month ago, you said... I shoulkd look it, I didn't visited loverslabs from months.

 

anbd yes, I suspect some quests cannot be repaired. and rewriting all the lore is too much job. I can't pass another year on it.

Posted
17 hours ago, Dumuzi said:

 

Are you kidding us? A single update is going to fix all the broken things in this mod? Or are you just ignoring all of the valid feedback given months ago now in the post just previous to this one? "All quest beyond reparations will be deleted" I'm guessing you're trying to say that all of the quests that are beyond your ability to repair will be deleted. So the whole mod then?

 

and do you realize I need detailed reports ?

 

Saying it's not working don't really help... except it's not wokring.

 

I need quest, NPC name, the quest stages, and in some cases, mods conflicts.etc...  to avoid spending time to replay the mod again, and again, and again... wich is really depressing.

 

Posted
On 1/21/2026 at 4:51 AM, Fergis4 said:

Final update: I've had it, I'm done I'm never playing this mod ever again and bellow are the bullet points as to why.

1. Every single mission with the exception of the first 5 are so bugged you have to complete them with consol commands often times as many as 2-7 a quest because they break over and over at every stage.

 

2. All repeating quests are broken and completing them with consol breaks them completely.

 

3. The English translation for the words in this is literal gibberish you cannot even understand a fucking 3rd of the plot.

 

4. Quests don't update almost every single time.

 

5. NPCs often don't spawn when they are supposed to and I cannot find their id.

 

6. NPCs don't properly follow you.

 

7. Way points don't work or even show up.

 

8.The custom world spaces cause frequent crashes.

 

8. Animations rarely work properly or at all.

 

9. Entire sections of the main quest sometimes have to be skipped with consol commands. I missed 90% of the dialogue of one of the main quests because I had to use consol commands to set EVERY SINGLE STAGE OF THE QUEST MANUALLY!!!

10. NPC pathfinding is all messed up and they often run off for in game days at a time before coming back.

11. Texture glitches, invisible Bria heart torso's and some really, really bad clipping and layout with custom world spaces where things that shouldn't be are levitating or floating in midair like chairs tables and tents.

 

12. Side quests tied to the main quest can be completed at any time and this can break the main quest.

 

13. This mod plays with base game quests which can make them fucky wucky too.

 

14. Revena Must leave is so bugged that it makes you friends with every single spider, draguer, charus, and Falmer in Skyrim meaning half the games enemies don't even fight back when you hit them now.

 

15. Lore is completely wrong on so many levels.

16. Almost every character comes across as evil and unlikable and the forsworn seem even worse than the mythic freaking dawn were in this when they are basically in lore a True Neutral faction from the DND alignment scale perspective. This mod is basically nothing but you being a monster with a few things you can opt out of. A lot of the plot makes no sense honestly partially because the English is so bad and partially because the writing is just bad in places.

 

17. Spells are bugged too in some cases for example brain burst doesn't blow up the head there's just a red mark around their neck and a skull spawns.

 

18. The straw that broke the camels back was the fact that EVEN CONSOL COMANDS FUCKING BROKE. The mod is LITEREALLY UPLAYABLE. I mean it I can't play it now because the help commands no longer work so now I can't find the quest ID's needed to set the stage to progress the bugged quests and guess what the main quest is bugged so since I can't use consol commands anymore my very last saving grace that was making this mod playable is gone. I spent the past 8 hours today troubleshooting redownloading and almost fragged my save game trying to get the consol commands for AFS to work and they don't anymore the consol commands do not work I know I'm using the right ones because they were working fine literally yesterday! Further all other consol commands seem to be working fine only this mods aren't. I have lost at least 30 hours of play time loading old saves and at least another 7 hours spent online troubleshooting and looking for fixes trying to play this mod and like it but I can't it's impossible. This isn't a mod. It's broken tech heresy scap code dogshit worthless trash DO NOT INSTALL OR PLAY THIS. Across all the games I play that are modded I've probably played and have around 1000 mods installed. Out of any mod I've ever played for any game period NOT JUST SKYRIM ANY GAME EVER I award this the prize of the worst most awful useless buggy frustrating unplayable mod I've ever played! I will never play this again no matter how much you change it or download it. This is hands down the worst mod I've ever seen for any game in my entire lifetime. This is unplayable worthless trash code. AI could do better. -100 out of 10 take this piece of shit off the website for god's sake!

 

 

that's long... very long... and alsmost useless for me.

 

I don't have tiome to code and test like before. I need to be effective. So, give the technical details, please.

 

About the spiders and falmers won't attack player, it can come from two sources : the potion you drunk in AFS2SideQuestArachne, and the Koldun initiation, wich make you permanent friend with these factions.

Posted
On 6/17/2026 at 3:09 AM, Dumuzi said:

 

Are you kidding us? A single update is going to fix all the broken things in this mod? Or are you just ignoring all of the valid feedback given months ago now in the post just previous to this one? "All quest beyond reparations will be deleted" I'm guessing you're trying to say that all of the quests that are beyond your ability to repair will be deleted. So the whole mod then?

 

you were right, it will need more than just an update...

 

I'm just on the part 2, and I already have pages of fixes.

some are strenge, like Caede refusing to talk to player in the quest afs2sidequestvirgin, but all the dials and conditions are correct. some are just scenes with actors having difficulties to reach their spot, triggers too small, etc...

Posted

You've got so much on your plate to maintain... Honestly, some minor bugs that aren't that impactful can just be left alone.

Posted

You are the goat for even maintaining this mod at all! thank you for your work. As long as this mod is in a spot where the quest don't cause me to have to use the console command to continue and the game runs well it doesn't matter if you have to cut some stuff out. This mod adds so much character to the forsworn who are otherwise overlooked and ignored I honestly think if there was a non lovers lab version with no nsfw scenes this mod would be super popular!

Posted

With the accessibility of AI that can translate and rephrase things, I would request that time is spent cleaning up the dialog. The overall direction of the story is fine but the actual writing, typos, and awkward phrasing makes it very difficult to follow at times

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