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More than 6 tattoos slot in Slavetats/Racemenu?


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Posted

If you mean racemenu overlays, you can change their limit in nioverride.ini ( "Your Skyrim folder"\data\skse\plugins\nioverride.ini )

nioverride.png.7fa2d591087c6547527dbecac381e61e.png

Just change iNumOverlays value to whatever you want

  • 1 year later...
Posted

I tried setting one of them to 20 but it only gives me 12.  I was under the impression that the max was much higher.  Am I wrong?

  • 2 weeks later...
Posted
3 hours ago, GFtoBG said:

12 is indeed the max i believe.

That's unfortunate.  But as a workaround I could just combine some of  my favorite tat pairings into a single tat and make them their own thing in the json file.  That would save on some room.  But I'd have to pick my favorites and such.  Maybe someday there will be a mod to expand it further.

Posted
On 3/8/2020 at 1:11 PM, GFtoBG said:

12 is indeed the max i believe.

I have 32 for body and 12 for head, hands and feet. I not know if that have any limit.

Quote

[Overlays/Body] ; "Body [Ovl#]" and "Body [SOvl#]"
; Determines how many body overlays there should be
iNumOverlays=32 ; Default[6]
iSpellOverlays=1 ; Default[1]


[Overlays/Hands] ; "Hands [Ovl#]" and "Hands [SOvl#]"
; Determines how many hand overlays there should be
iNumOverlays=12 ; Default[3]
iSpellOverlays=1 ; Default[1]


[Overlays/Feet] ; "Feet [Ovl#]" and "Feet [SOvl#]"
; Determines how many feet overlays there should be
iNumOverlays=12 ; Default[3]
iSpellOverlays=1 ; Default[1]


[Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]"
; Determines how many face overlays there should be
iNumOverlays=12 ; Default[3]
iSpellOverlays=1 ; Default[1]

 

Posted
7 hours ago, alex77r4 said:

I have 32 for body and 12 for head, hands and feet. I not know if that have any limit.

 

Mine looks like this:

 

[Overlays/Body] ; "Body [Ovl#]" and "Body [SOvl#]"
; Determines how many body overlays there should be
iNumOverlays=20 ; Default[6]
iSpellOverlays=1 ; Default[1]


[Overlays/Hands] ; "Hands [Ovl#]" and "Hands [SOvl#]"
; Determines how many hand overlays there should be
iNumOverlays=8 ; Default[3]
iSpellOverlays=1 ; Default[1]


[Overlays/Feet] ; "Feet [Ovl#]" and "Feet [SOvl#]"
; Determines how many feet overlays there should be
iNumOverlays=8 ; Default[3]
iSpellOverlays=1 ; Default[1]


[Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]"
; Determines how many face overlays there should be
iNumOverlays=12 ; Default[3]
iSpellOverlays=1 ; Default[1]

 

But in the MCM I only see 12 for the body.

Posted
4 hours ago, Aki K said:

But in the MCM I only see 12 for the body.

In what MCM? As i know, RaceMenu not have MCM. You open the console, type showracemenu and go to the overlay sections.

Posted
15 minutes ago, alex77r4 said:

In what MCM? As i know, RaceMenu not have MCM. You open the console, type showracemenu and go to the overlay sections.

Slavetats.

Posted
11 hours ago, alex77r4 said:

Yes, the maximum in the MCM of Slavetats is 12.

That is unfortunate but I can deal.  I have some ideas for workarounds.

  • 1 month later...
  • 2 years later...
Posted
On 3/10/2020 at 7:34 AM, alex77r4 said:

I have 32 for body and 12 for head, hands and feet. I not know if that have any limit.

 

How do you do this if you are using MO2 ? I am limited in my understanding on computers, do you have a link or video how to add more to the body , Thanks 

 

Posted
On 4/11/2020 at 3:42 PM, hexenhaus said:

It is a little different in Skyrim SE:

 

There is no seperate NIOveride.ini anymore; you will find the same settings in the skee64.ini at the same location(folder).

 

Help not sure where to find that folder, is it in the game folder ? I use MO2 , Thanks

Posted
On 3/30/2023 at 2:53 AM, Carl1960 said:

Help not sure where to find that folder, is it in the game folder ? I use MO2 , Thanks

Navigate to your racemenu mod folder in MO2, inside the SKSE folder should contain the skse64.ini. Just change to the value Aki K gave. It should look something like this

 

Screenshot 2023-03-31 101307.png

  • 2 weeks later...
Posted

slave tats MCM does go past 12, if you put in more then 12 it add another page for another 12 and so on it is just each page is limited to 12

Posted
On 4/9/2023 at 5:23 AM, nuniko said:

slave tats MCM does go past 12, if you put in more then 12 it add another page for another 12 and so on it is just each page is limited to 12

Oh man you're absolutely correct. Thankyou so much20230414131953_1.thumb.jpg.ca80fba15b33ef6eea137cc64f6deed2.jpg

  • 7 months later...
  • 5 weeks later...
  • 2 weeks later...
Posted
On 3/30/2023 at 10:13 PM, GoldStorm70 said:

Navigate to your racemenu mod folder in MO2, inside the SKSE folder should contain the skse64.ini. Just change to the value Aki K gave. It should look something like this

 

Screenshot 2023-03-31 101307.png

I dont know if i ever thanks you , BUT THANK YOU ! Carl

  • 2 years later...
Posted

Hi,

 

Where is this file ? looking for this one for skyrim se in LL. cant find  this one. if you can attach a link. thanks

Posted
1 minute ago, Carl1960 said:

Hi,

 

Where is this file ? looking for this one for skyrim se in LL. cant find  this one. if you can attach a link. thanks

It's in the same location in SE's folder, just called "skee64.ini" now.

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