LesboIsBesto Posted December 22, 2018 Posted December 22, 2018 Decided to get PayBandit mod, sees a patch for PSE in its page so I download it. Activated in OBMM & follows fejeena's load order, but the game on startup says "PSE PayBandit Patch is missing master file Player Slave Encounters.esp". Been playing with PSE longer than this new mod so no idea why the game thinks it doesnt exist in my load order? I have tested with version .69 & .72 so no idea whats wrong
fejeena Posted December 22, 2018 Posted December 22, 2018 Do you have the right load order? All master files of the Patch esp in the right order Oblivion.esm Lovers with PK.esm PlayerSlaveEncounters.esp LoversPayBandit.esp -------------- In my example load order PlayerSlaveEncounters_V0.(any).esp here if you use LoversPayBandit.esp LoversPayBandit.esp Pse-paybandit patch Your PlayerSlaveEncounters.esp ??? Sure you have the name PlayerSlaveEncounters.esp ? Not PlayerSlaveEncounters_v72.esp !!! Always delete the version numbers of the esp in the esp name, or with the next new version you will lose all successes, finished quests, You will have a new Mod with new esp name, and you will start the Mod again.
LesboIsBesto Posted December 22, 2018 Author Posted December 22, 2018 2 hours ago, fejeena said: Do you have the right load order? All master files of the Patch esp in the right order Oblivion.esm Lovers with PK.esm PlayerSlaveEncounters.esp LoverPayBandit.esp -------------- In my example load order PlayerSlaveEncounters_V0.(any).esp here if you use LoversPayBandit.esp LoversPayBandit.esp Pse-paybandit patch Your PlayerSlaveEncounters.esp ??? Sure you have the name PlayerSlaveEncounters.esp ? Not PlayerSlaveEncounters_v72.esp !!! Always delete the version numbers of the esp in the esp name, or with the next new version you will lose all successes, finished quests, You will have a new Mod with new esp name, and you will start the Mod again. Yes its exactly like that. And its version 0.69 that I officially use. i didnt add the number to its name, that's how it came when I downloaded it.
fejeena Posted December 22, 2018 Posted December 22, 2018 And you have the masterfiles in this order? Oblivion.esm Lovers with PK.esm PlayerSlaveEncounters.esp LoversPayBandit.esp Then I don't know why it is not working. I do not use PSE so I can not test it.
DogOnPorch Posted December 22, 2018 Posted December 22, 2018 10 hours ago, Destroyah340 said: Yes its exactly like that. And its version 0.69 that I officially use. i didnt add the number to its name, that's how it came when I downloaded it. Do you have ver 694? That's the one I use. Go to the 'Download File' section (green button) rather than the mediafire link to ver 69
LesboIsBesto Posted December 22, 2018 Author Posted December 22, 2018 47 minutes ago, DogOnPorch said: Do you have ver 694? That's the one I use. Go to the 'Download File' section (green button) rather than the mediafire link to ver 69 I did download 69 originally from the download section. 694 didnt have the version number in its name like 69 did so I added that to my load order & now it works lmao
DogOnPorch Posted December 22, 2018 Posted December 22, 2018 5 minutes ago, Destroyah340 said: I did download 69 originally from the download section. 694 didnt have the version number in its name like 69 did so I added that to my load order & now it works lmao Excellent... Spoiler
LesboIsBesto Posted December 22, 2018 Author Posted December 22, 2018 57 minutes ago, DogOnPorch said: Excellent... Reveal hidden contents ALTHOUGH the quest with the noblewomen from Bruma "Sibling Rivalry" still doesnt work past the Roxey Inn section /:
DogOnPorch Posted December 22, 2018 Posted December 22, 2018 56 minutes ago, Destroyah340 said: ALTHOUGH the quest with the noblewomen from Bruma "Sibling Rivalry" still doesnt work past the Roxey Inn section /: Probably need to try ver 72 for hope of fixes to the quests that don't always fire-off right. There are a few.
fejeena Posted December 22, 2018 Posted December 22, 2018 ??? Destroyah340 I told you to rename the esp. If there is a version numer in the name , rename the esp to PlayerSlaveEncounters.esp. See my first post . You can use all PSE versions, only rename the esp !
LesboIsBesto Posted December 22, 2018 Author Posted December 22, 2018 I switched to 694 that doesnt have the number in its name already but that doesnt fix the quest, its still broken. Will try 72 instead in a new game with the number removed once I get everything else in order.
fejeena Posted December 22, 2018 Posted December 22, 2018 If a started quest does not work a error can be in your save !!! ( one wrong started script , or wrong quest variable , all is stored in your save file ) Testing diffent PSE versions with your old save that does not say anything about whether the quest works in that PSE version. To test if a Mod works or not you MUST start a new game and play the whole Mod again. Also if you change many Mods in your load order it can cause problems in game, you shoul start a new game. If you do not want to start a new game ... At least try it with a old save before you had started the quest. But if the quest still does not work start a new game. Or open the esp and check if the quest is complete , maybe the quest end / is not finished in the esp. And in the esp you can check the quest ID and use the console to get the next quest update.
LesboIsBesto Posted December 23, 2018 Author Posted December 23, 2018 3 hours ago, fejeena said: If a started quest does not work a error can be in your save !!! ( one wrong started script , or wrong quest variable , all is stored in your save file ) Testing diffent PSE versions with your old save that does not say anything about whether the quest works in that PSE version. To test if a Mod works or not you MUST start a new game and play the whole Mod again. Also if you change many Mods in your load order it can cause problems in game, you shoul start a new game. If you do not want to start a new game ... At least try it with a old save before you had started the quest. But if the quest still does not work start a new game. Or open the esp and check if the quest is complete , maybe the quest end / is not finished in the esp. And in the esp you can check the quest ID and use the console to get the next quest update. I literally said I was going to start a new game with the newest version with the numbers taken out of the name tho /: And I did. Did not fix the quest. Still breaks at that exact part in the exact same way everytime. The mod is broken at that point for some reason 6 hours ago, DogOnPorch said: Probably need to try ver 72 for hope of fixes to the quests that don't always fire-off right. There are a few. Just tested 72 on a new game, still breaks at the same part. If you can, can you tell me if the quest breaks at the same point for you? Told you the name earlier if you already done it, if not it starts with a woman in Castle Bruma close to the Countess.
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