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Kingdom Come modding tools soon


anatole1234

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  • 8 months later...

Well, I think that someone might do a bit to spice up the game;

but I think that game in general "is dead".

 

"The hype" is over...

 

And although it still has some fans;

the sheer amount of games and modders are a bit disappointed and have moved on.

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On 8/31/2019 at 1:35 AM, SirDuke said:

Well, I think that someone might do a bit to spice up the game;

but I think that game in general "is dead".

 

"The hype" is over...

 

And although it still has some fans;

the sheer amount of games and modders are a bit disappointed and have moved on.

Nah, you don't get it. I never even saw hype and am still loving the game as a Skyrim lover. And they've fixed A LOT of issues since the original release. Thing is, Kingdom Come is set in such a pristine, pure, wholesome, christian setting. It is BEGGING for mods that throw in satanic sex cults (new questlines! talk about "a new life" mod), bathhouse orgies. There could be lore-friendly secret society crap involving historically accurate groups. Sex slavery and bondage surely existed. Laudanum consumption and addiction. Pagan sex rites. Again, membership in anti-christian cults (be it pagan, secret societies, whatever) since christianity was so powerful at the time. Horse fucking (and obviously horse fucking addiction)! And Henry is so predictably dopey, it would be nice to overhaul the main character but I don't know how you'd do that without a bunch of work. The "courtship" content is designed to be so romantic that some ...less romantic... content could spice things up. Maybe Theresa simply has a funny habbit of masturbating in her sleep, or maybe she is addicted to sucking dick while cursing jesus the whole time. The game is just BEGGING to be fucked with! And non-adult content - "realistic needs" - they wanted it to be immersive, didn't they? They designed the game with a lot of Skryrim mod ideas integrated for immersion, and more immersive mods could be added. And mods that completely contradict the predictably realistic depiction of things could be amusing. I wanna see pantless knights in full upper body armor fucking deer corpses in the woods while saying their lord's name in vain, just sayin. But, maybe Kingdom Come is just too narrative-driven to really benefit from all of that work. As it is, you can't even wake up a sleeping person most of the time without some hack, so maybe all of that is just a lost cause. Anyway, my 2 cents.

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16 hours ago, chris83nff said:

Nah, you don't get it. I never even saw hype... ~~~

 

The game had it´s hype!

A lot of people waited quite a long time for it.

And it surely is a good game!

I took my chance on the first 30% sale...

 

But with only the very smallest support on mods, no "creation kit" or what so like and a basicly hard to change engine;

what do you expect?

 

Satanic Sex Slaves?

Hey Boy! I´m in!

 

"I´ll take the witch right up her *** before we burn her! And then I´ll do her crispy corpse again!!!"

 

But who´s gonna code it?

You? Me?

With only a fistful of fans and a developer saying: "Deliverance is a very complex game, ~~~ we are not sure if we can provide this kind of service" [sic]

There are not much modders around Deliverance.

 

My result?

The game still is quite dead.

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being honest here, a game does not need a big playerbase to get porn mods, just look at starboun, 2k daily vs KCD 2.6k, if we get a madman that knows their stuff then we get porn mods, if someone wanst to mod a game and make it their special magic realm, hopefully with blackjack and hookers, we get to play in it

 

orther thing is the modding tools, hopefully they are flexible enough to actually be used for "mods", and no only reskin simulator '19

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On 9/4/2019 at 5:46 PM, Algen said:

being honest here, a game does not need a big playerbase to get porn mods, just look at starboun, 2k daily vs KCD 2.6k, if we get a madman that knows their stuff then we get porn mods, if someone wanst to mod a game and make it their special magic realm, hopefully with blackjack and hookers, we get to play in it

 

orther thing is the modding tools, hopefully they are flexible enough to actually be used for "mods", and no only reskin simulator '19

 

They've said that we would be able to make new quests with it.

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  • 1 month later...
22 hours ago, mayatola said:

I recently upgraded to a computer that can finally play this game and my god, it's everything I wished Skyrim could have been. Hoping there is enough interest in this game for someone to make something fun! Well, still have a lot left of the base game to play.


I waited buying the game untill all DLC's was released and bugs ironed out. Easily one of the best games i've played in a while. 

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I'm still playing the game and loving it. 

Without a female lead character, I think many might be discouraged from modding but you never know.  I'll keep my fingers crossed. 

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4 hours ago, Darsie said:

I'm still playing the game and loving it. 

Without a female lead character, I think many might be discouraged from modding but you never know.  I'll keep my fingers crossed. 

But you can play as a woman in the dlc a womans lot. It even has a dog companion, if you know what i mean.

Too bad they took so long to release the modding tools that there is no one interested in the game anymore...

You release them from the very beginning if you want to have a steady fanbase, but no, you are forced to play their content first before you can play your own.

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It's not weird at all. Bethesda makes games for everyone while Czech developer made it for men. And not just for any men but specifically for history reconstructors only. Bethesda follows old Western RPG concept - you make your character, man or woman while Czechs did the same thing that Poles did - choose predefined male character. But Poles had a book as a source. The Czech developer had no such advantage.

On top of that they have no magic. The magic is the most popular thing among female players in any fantasy game and popular among many males too. And those men who would like to play watching girls ass got nothing until that poor DLC which was delivered too late (In fact this is the first time I read about it). "The Witcher" had several women as main characters, KCD shows only few briefly.

Therefore they have limited themselves only to those fans who cares only about historically accurate combat. The combat system itself is clunky and difficult. Particularly when you are fighting several opponents at once. It was much easier in M&B, where you also could play as a female and modding was supported by the developer since the beginning.

This game will never be as popular as M&B or anything from Bethesda cause it was never meant to be. It's not for everyone.

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19 hours ago, Nexussuckstwice said:

It's not weird at all. Bethesda makes games for everyone while Czech developer made it for men. And not just for any men but specifically for history reconstructors only. Bethesda follows old Western RPG concept - you make your character, man or woman while Czechs did the same thing that Poles did - choose predefined male character. But Poles had a book as a source. The Czech developer had no such advantage.

On top of that they have no magic. The magic is the most popular thing among female players in any fantasy game and popular among many males too. And those men who would like to play watching girls ass got nothing until that poor DLC which was delivered too late (In fact this is the first time I read about it). "The Witcher" had several women as main characters, KCD shows only few briefly.

Therefore they have limited themselves only to those fans who cares only about historically accurate combat. The combat system itself is clunky and difficult. Particularly when you are fighting several opponents at once. It was much easier in M&B, where you also could play as a female and modding was supported by the developer since the beginning.

This game will never be as popular as M&B or anything from Bethesda cause it was never meant to be. It's not for everyone.

 

The combat system is only shit in the prologue of the game. It get's better once you start leveling properly. 

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23 hours ago, Nexussuckstwice said:

It's not weird at all. Bethesda makes games for everyone while Czech developer made it for men. And not just for any men but specifically for history reconstructors only. Bethesda follows old Western RPG concept - you make your character, man or woman while Czechs did the same thing that Poles did - choose predefined male character. But Poles had a book as a source. The Czech developer had no such advantage.

On top of that they have no magic. The magic is the most popular thing among female players in any fantasy game and popular among many males too. And those men who would like to play watching girls ass got nothing until that poor DLC which was delivered too late (In fact this is the first time I read about it). "The Witcher" had several women as main characters, KCD shows only few briefly.

Therefore they have limited themselves only to those fans who cares only about historically accurate combat. The combat system itself is clunky and difficult. Particularly when you are fighting several opponents at once. It was much easier in M&B, where you also could play as a female and modding was supported by the developer since the beginning.

This game will never be as popular as M&B or anything from Bethesda cause it was never meant to be. It's not for everyone.

 

That...almost sounds as if there aren't female historical reconstructors or that being a historical reconstructor is a male specific thing. There is such a thing as locking yourself out of a demographic, but this need not be intentional. I take exception then to your claim that Warhorse didn't try to make it for everyone, as if no one but men could enjoy historical reacting. Welp, I guess that means that the Jane Fausten Festival isn't full of women then!

 

And before you argue that historical battle reconstructions inherently can't have many women, allow me to submit that participation isn't necessary to be passionate about reconsturctions. Or do you suppose that behind the scenes there aren't women helping set the "battlefield" up?

 

Anyway, you assessment of the combat in KC is subjective at best, infantile at worst; The controls are responsive, the mechanics consistent, and the level system in it well planned and deployed. As for it being "difficult"? Well, yes, but if Dark Souls showed is anything is that difficulty isn't, on it's own, a detriment to a game. And in this case? I'd say it's a draw, given that while learning is hard, mastery of it is easy. It readily rewards you time.

 

Anyway, in other news:

 

Warhorse is releasing tutorials about how to use the modding tools.

 

BEHOLD:

 

 

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