dlebedkin1993 Posted December 9, 2018 Posted December 9, 2018 View File Expect incompatibility and mesh clipping with some armour wore. In future some fixes will be made. I am not the creator of original armours! All endorsements go to original creators VortexZz and Darigaz17. Edited armours: Amber Blades Light & Heavy Daedric Dark Seducer Dwemer Glass Golden Saint Iron (bbb added) Light Arena Raiment Heavy Arena Raiment (identical to light arena raiment) Madness Mythic Dawn Armor Orcish Legion - Imperial Dragon (Heavy / Light) - Imperial Watch (unplayable in vanilla Oblivion) - Imperial Palace (unplayable in vanilla Oblivion) Submitter dlebedkin1993 Submitted 12/09/2018 Category Models & Textures Requires View File 2
Guest Posted January 23, 2019 Posted January 23, 2019 been waiting for something like this thx while the originals are great several pieces are even better for enchantments
dlebedkin1993 Posted March 3, 2019 Author Posted March 3, 2019 I'm glad somebody likes it. But I rigged the meshes only. I fix some of them soon.
Zetaman Posted March 3, 2019 Posted March 3, 2019 Please continue to work on converting DMZ's Armors!! This is amazing!!! (Archmage would be incredible)
NaamForst Posted May 15, 2021 Posted May 15, 2021 On 5/13/2021 at 11:23 AM, younoobsuck said: Where is the esp? There is no ESP needed, it just replaces the base armor files in the game.
younoobsuck Posted May 19, 2021 Posted May 19, 2021 On 5/15/2021 at 9:44 AM, NaamForst said: There is no ESP needed, it just replaces the base armor files in the game. I see. But it appears they also contain break armor/undies variations?
Dracolín Posted December 20, 2021 Posted December 20, 2021 (edited) Hi, I am testing some armor from this mod and I am having trouble with a pair that I would like to have. First of all, say that I am using this mod, which I understand is the correct one: 1. Blades armor. The problem is that "something black" comes out of the cuirass. I have tried the textures in the "vortex" folder, but it remains the same. 2. Dark Brotherhood Armor. When I put this armor on, the game crashes. Edited December 20, 2021 by Dracolín
fejeena Posted December 21, 2021 Posted December 21, 2021 Do you have all requirements ? Most armors need the original Mod for the textures. Crash: missing normal map? ( both textures missing is purple in game) Open the nif files with NifSkope and check the textures path and then your game folder if you have the texture in the right folder. Texture and normal map texture, the xxxx.dds and xxxx_n.dds.
Dracolín Posted December 21, 2021 Posted December 21, 2021 Sorry, but I've never used NifSkope and don't know what it is. The blades armor needs a cuirass texture and the Dark Brotherhood armor closes the game.
fejeena Posted December 21, 2021 Posted December 21, 2021 You know how to open the esp with CS or TES4Edit. Then you can find the nif/meshes path. Then in your game folder in data\meshes\ xxxx . . . you copy both (blades armor , Dark Brotherhood armor ) and upload. Then I can tell you the name and path of the textures.
Dracolín Posted December 21, 2021 Posted December 21, 2021 (edited) I don't know how to do that, and this mod has no esp. I only know how to use Wrye Bash, OBMM and BOSS. Edit: I have downloaded NifSkope, what do I have to do? Thank you for helping. Edited December 21, 2021 by Dracolín
fejeena Posted December 21, 2021 Posted December 21, 2021 A lot of wrong settings in the nif and Junk data, but nothing that should crash a game. I cleaned the darkbrotherhood and blades cuirass. Check if you have the textures data\textures\vortex\dmzarmors\bladesrope.dds and bladesrope_n.dds data\textures\armor\iron\irondagger_dk.dds and irondagger_n.dds If not you have not installed the mod right. All other textures are original Oblivion. Test.7z Unpack the test.7z in an empty folder The 2 nif with darkbrotherhood in name you copy in data\meshes\armor\darkbrotherhood\f\ The 4 nif with cuirass in name you copy in data\meshes\armor\blades\f\ In my game they work, no crash and all textures are okay. I have not checked other nif, but if they are all so "dirty" there is a lot of NifSkope work to do.
Dracolín Posted December 21, 2021 Posted December 21, 2021 (edited) Thank you very much, it finally works. Edit: Mithril armor also fails, and dwarven armor. Edit 2: What is thief armor? I search the testing hall and I can´t find it. I don't know if it works or not. Edited December 22, 2021 by Dracolín
fejeena Posted December 22, 2021 Posted December 22, 2021 (edited) The armor in the Thief folder is in game the leather armor ( Some special leather armors are BlackwaterCuirass folder ) If you want to test it use the console open the console and write player.additem 00023198 1 hit enter key same with player.additem 00023199 1 player.additem 0002319A 1 player.additem 0002319B 1 Then you have all 4 leather armor parts. Will check the mithril and dwarven armor. Only the cuirass crash the game ? EDIT: NEW File darkbrotherhood, blades, mithril, thiefs, dwarven, and new: daedric, dremora all parts cleaned All parts cleaned 2.7z The thief armor was okay but a skin gloss setting was wrong. But I updated/fixed all armor parts with NifSkope and put them all in the folders. (also darkbrotherhood and blades ) Unpack the file, open the folders until you see the nif files and copy the files in the right game folder. Or copy the 5 folders; blades, darkbrotherhood, dwarven, Mithril, thief and go to your game folder, open data\meshes\armor\ and paste. I did not liked the dwarven cuirass, the breast move but the armor is static. That's good, that's how it should be, metal doesn't move... but the breasts clip through the armor when moving up. So I changed it and now breasts and armor are moving, unrealistic but looks better. If you have installed it you can open the folder meshes\armor\dwarven\f\ and you see cuirass.nif << the armor nif you use cuirass Breasts Armor move.nif << breasts and armor moves, It is a copy of the cuirass.nif cuirass Breasts move.nif << the original version, only the breast move but clip through the armor If you want the original you delete the cuirass.nif , create a copy of the cuirass Breasts move.nif and rename it to cuirass.nif Edited December 24, 2021 by fejeena
Dracolín Posted December 22, 2021 Posted December 22, 2021 (edited) Thank you. To make the dwarven cuirass realistic, what if it is made without BBB? Also, with those console commands appears the leather armor from the leather armor folder. Edited December 22, 2021 by Dracolín
fejeena Posted December 22, 2021 Posted December 22, 2021 The DMZ Vortex armor replacer does not add/replace the leather armor folder. Your leather folder is original game or another armor replacer Mod. And the 4 console commands add the right leather armor. I told you the armor that use the thief folder is the leather armor. There is no armor with name tief armor. ------------- No BBB ? Why BBB if the tits don't bounce And other armors from this Mod have bouncing breasts / bouncing metal armor.
Dracolín Posted December 22, 2021 Posted December 22, 2021 Incredible. I have discovered that for some reason I have the textures of a certain "Pit armor" in the leather armor folder... What is the Pit Armor folder? Because I think the textures from the Thief armor folder go into the Leather armor folder. On the other hand, the dwarven cuirass comes out as usual, leaving nothing in the air.
fejeena Posted December 23, 2021 Posted December 23, 2021 There are no Pit armor folders, no meshes and no textures folder. The armor with name Pit Cuirass, Pit boots, Pit helmet,... use the nif in the meshes\armor\leather folder and textures in textures\armor\leather The armor with name leather cuirass, leather boots, leather helmet use the nif in the meshes\armor\thief folder and textures in textures\armor\thief You can unpack the Oblivion meshes and textures bsa and you will not find a Pit folder. And if you had unzipped the DMZ Vortex armor replacer and opened the folders you had noticed the meshes\thief and textures thief\folder. ( and no pit folders ) The DMZ Vortex Leather armor: ( thief meshes and textures folders) Spoiler ------------------ The dwarven armor Tits and armor use BBB ( the nif you use if you have not renamed the "cuirass Breasts move.nif" ) Spoiler Only the tits have BBB the armor is static (if you use the "cuirass Breasts move.nif" ) Spoiler
Dracolín Posted December 23, 2021 Posted December 23, 2021 (edited) Ok. Thief armor and dwarven armor are fine. The issue with the dwarven armor was a conflict with the "HGEC more revealing standard armor" mod, which caused one or the other cuirass not to appear. The dremora armor has no textures, really? How can it be used? Edited December 23, 2021 by Dracolín
fejeena Posted December 24, 2021 Posted December 24, 2021 no texture at all? The dremora armor use game textures, only one new texture (a chain mail texture used at neck, belly and armpits) The Mod add dreamora textures but that are only slightly recolored original textures. Without the Mod textures you only have 3 spots with the missing chain mail texture ) dremora armor and daedric armor cleaned. See my old post (post 15)
Dracolín Posted December 24, 2021 Posted December 24, 2021 This is how the textures appear in the game folder: Spoiler And this is how the textures appear in the mod folder: Spoiler I can't find the dremora armor textures.
fejeena Posted December 24, 2021 Posted December 24, 2021 my mistake, the Mod add daedric texture replacers. The dremora armor use the original game textures. If you do not have a textures replacer installed they are in the Oblivion - Textures - Compressed.bsa. With a new game installtion you don't have meshes and textures folders, they are all packed in the bsa files. And the one new Mod texture the dremora armor use is textures\armor\daedric\f\mail.dds
Dracolín Posted December 24, 2021 Posted December 24, 2021 Daedric armor changed well, but when I donned Dremora cuirass with one of these codes, it doesn't show up in inventory. But add, because it increases the weight: https://www.liveabout.com/oblivion-armor-codes-pc-3402047 So what is the process? Thank you for helping me so much with all of this.
fejeena Posted December 24, 2021 Posted December 24, 2021 (edited) dremora armor is set to Non-Playable in the Oblivion esm (only shields and weapons are playable) That's why you never see an armor if you activate a dead dremors , no curirass, boots, Greaves . So you never can get a dremora armor in your inventory. Yes with console it is possible. But you don't see it, you can't use it, but you have more weight. Also guard armor , Golden Saint and Dark Seducer armor is set to no-playable. Same as above, you will never find armor in inventories of dead guards, saint, seducers,... Complain to Bethesda, they wanted it that way. Daedra/Daedric armor is playable. But if you have a armor replacer esp you can set the dremora armor playable. Some armors don't have female versions, but Modders made female versions and add it to the armor-clothes replacers. Of course, such mods have an esp to enable the female versions of the armos. And in some of the armor replacer esp all no-playable armors are set to playable. If you know how to use the construction set you can create a esp ( or use a armor or clothes esp you have ) and add the un-playable armors you want to set playable. Edited December 24, 2021 by fejeena
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now