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Removing animations from SLAL packs?


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Posted

So, it's that situation where there ae individual animations from an SLAL pack you like... but you're not a fan of the rest. However, FNIS can only 'read' so many. So i was trying to simply thin out the packs of the anims I don't like (FunnyBizness, in this case... some I like others not so much. But the packs are so big that the whole 'set' practically caps FNIS out on its own.)

Ā 

That being said... Anyone know how to tackle this issue? ^^;

Posted
26 minutes ago, xAteax said:

So, it's that situation where there ae individual animations from an SLAL pack you like... but you're not a fan of the rest. However, FNIS can only 'read' so many. So i was trying to simply thin out the packs of the anims I don't like (FunnyBizness, in this case... some I like others not so much. But the packs are so big that the whole 'set' practically caps FNIS out on its own.)

Ā 

That being said... Anyone know how to tackle this issue? ^^;

edit the FNIS_mod_list.txt in the respective animations folder to remove the ones you don't want and then run fnis for modders to regenerate the behaviour file.

Posted
1 hour ago, xAteax said:

So, it's that situation where there ae individual animations from an SLAL pack you like... but you're not a fan of the rest. However, FNIS can only 'read' so many. So i was trying to simply thin out the packs of the anims I don't like (FunnyBizness, in this case... some I like others not so much. But the packs are so big that the whole 'set' practically caps FNIS out on its own.)

Ā 

That being said... Anyone know how to tackle this issue? ^^;

https://www.loverslab.com/topic/110536-how-do-i-get-rid-of-particular-fnis-anims/

https://www.loverslab.com/topic/104998-need-help-removing-animations-from-animation-packs/

1 hour ago, Yinkle said:

edit the FNIS_mod_list.txt in the respective animations folder to remove the ones you don't want and then run fnis for modders to regenerate the behaviour file.

you missed some steps.

Posted
On 11/26/2018 at 5:52 AM, MadMansGun said:

I... actually did this. And while FNIS 'did' register lass anims the actual pack itself disappeared from SLAL's tabs in- game. Workaround was to use the (previously unknown about) XXL version of FNIS

Ā 

Funnily enough on a topic related to you... Hentai Creatures. The Arch-demon seems to be a giant pacifist, running up to enemies and just... trying to stare them to death lmao. They seem fine when initially summoned, but after 'training' (Or perhaps it was the SL Aroused interaction?) They seem to be doing nothing at all. Still trying to work out the issue.

Ā 

Edit: Also... they don't like to follow immediately. They just... sit there until I tell them to follow after initial summoning

Posted
On 11/26/2018 at 4:20 AM, Yinkle said:

edit the FNIS_mod_list.txt in the respective animations folder to remove the ones you don't want and then run fnis for modders to regenerate the behaviour file.

Mentioned in post below, I did this (And removed the anim files) and while it removed them from FNIS it also 'deleted' the pack's listing entirely from SLAL's MCM. FoundĀ  a workaround but thank you.

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