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SIMS 4 and Python 3.7 - mod conversion


fred200

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The Sims 4 End of the World is next Tuesday, 13 November.

That is when the new Sims 4 base is released, and every current Sims 4 script mod stops working.

Point of this post is to ask a question: are there any guidelines on how to convert existing mods based on Python 3.3 to the Python 3.7 base?

I already have my tools upgraded, including 3.7 versions of the EA libraries.

Now I have all these TS4Script files to deal with.

When you unzip them, you have all the .pyo object files in Python 3.3 format.

They need to be decompiled by a 3.3 decompiler, then recompiled against the new libraries with Python 3.7.

I am hoping someone gets the urge to make a YouTube video...

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