ojanen Posted September 8, 2018 Posted September 8, 2018 View File Description This is SE version of Mass Match Maker. Not a simple port, I got few experience from the time I first made this so I rebuilt it . Internal processing become somewhat chaotic. From that kind of thing, it is probably around to implement NthSome of arbitrary race, including creatures, which actually affects. Usage Cast the spell similar to the MatchMaker. Those cast in the NPC, there are three types of things, single target of MatchMaker same, area effects such as Pacify Spell, mass effects such as the Harmony Spell. MCM Upper five rates: These determines number of actors to join sex in a thread. These can be set individually from 0 to 100 and are calculated from those values. Also, if the number of actors registered at a time is less than the planned number, Thread is generated with the maximum possible number. Lower five rates (female rate): These are the probability of choosing a female actor for the Nth actor. If no female is registered, choose a man. And vice versa. If set to -1, select the actor from the entire registered NPCs. Bestiality Rate: It is the probability of choosing Actor to do bestiality. If not possible, choose a combination that is not bestiality. This is affected by NthSome Rate. Manual Select Mode: If this enabled, select manually the Actor with gang bang the target. UI Extentions required for use. The combination of Actors must be Valid. For example, Nothing happens in combinations that do not have animation, such as Human - Human - Wolf - Wolf - Wolf. Gender Definition: Change whether the definition of gender is by game or by SexLab. Tag Settings Human/Animal Tag: Play animations that has selected tags. Choose animation with all of selected tags. If it does not exist, the tag seems to be ignored. Suppress Tag Do Not Play animations that has selected tags. Direct Input Enter the tag directly. Separate multiple tags with commas. Do not mistake the spelling. Select from List Select from the list of tags. When you first use it and add animation, click the "Reload Tags List" below. Credits Ashal for SexLabFramework Submitter ojanen Submitted 09/09/2018 Category Adult Mods Requires SexLab Regular Edition Compatible Yes View File 1
xunyii Posted September 29, 2018 Posted September 29, 2018 Tested it, and works well for the 4P and 5P animations. Thanks ! Could I translate this mod into Chinese and share it on the Chinese game BBS named 9damao? Because most of the users there can not access the loverslab for special reasons. I will mark the original MOD URL and author in an obvious way when sharing.
ojanen Posted October 10, 2018 Author Posted October 10, 2018 On 9/29/2018 at 10:36 PM, xunyii said: Tested it, and works well for the 4P and 5P animations. Thanks ! Could I translate this mod into Chinese and share it on the Chinese game BBS named 9damao? Because most of the users there can not access the loverslab for special reasons. I will mark the original MOD URL and author in an obvious way when sharing. It's ok. No problem. But now this mod have a bug so please wait a bit more. Updated. 1
xunyii Posted October 29, 2018 Posted October 29, 2018 On 10/10/2018 at 5:56 PM, ojanen said: It's ok. No problem. But now this mod have a bug so please wait a bit more. Updated. Thanks again.
Kaarinah Posted November 3, 2018 Posted November 3, 2018 1 hour ago, Grestorn said: Doesn't work with SL Light, does it? This only works with Light. Oops, new version. There is a matchmaker light somewhere around that was made for Light.
FourArmBoi7 Posted November 18, 2018 Posted November 18, 2018 This mod just doesn't work for me. I'm using the latest version of SkyU and SexLab Framework 1.63 Beta 4 (Not the light version), and ran FNIS and everything with the FNIS creatures and spell packs installed. I'm also using the latest versions of J Container and SLAL. I put the .esp and .bsa files in the Data folder, but upon loading the game the mod doesn't show up in the MCM and I don't get any spells or anything. Is there another step I'm missing? EDIT: Found the solution NMM disabled the plugin for some reason, I just had to go to the plugins tab and re-enable it
tentaclemight Posted December 4, 2018 Posted December 4, 2018 For some reason I can't get your mod to load/show up in game. The ESP file is selected but the MCM menu never shows up. And MatchMaker is working fine. What am I missing? edit: nvmd, it worked just fine when I created a new character. Strange it didn't load on the existing save though
LikeISaid Posted December 18, 2018 Posted December 18, 2018 Just came back to Skyrim after some time off and I'm a little rusty. I installed this mod and when testing it out my male character was in solo mode but kept doing female animations. I'm already vaguely remembering Sexlab has a list of every animation somewhere. Will that prevent males from using female animations? Sorry if I'm asking a basic 101 sort of question, it's been over a year since I thought about most of this stuff.
Ultralazuli Posted January 6, 2019 Posted January 6, 2019 When I installed this mod, it CTD'd my SSE upon launching from SKSE. As soon as I disabled it, no problems.
TuriOne Posted January 10, 2019 Posted January 10, 2019 On 1/6/2019 at 2:23 AM, Ultralazuli said: When I installed this mod, it CTD'd my SSE upon launching from SKSE. As soon as I disabled it, no problems. same here
lonr28 Posted January 14, 2019 Posted January 14, 2019 On 1/9/2019 at 7:29 PM, TuriOne said: same here mine also
Inferi Sententia Posted March 31, 2019 Posted March 31, 2019 I'm casting the spells but nothing is happening. The MCM is loaded. I'm not sure whats wrong. 1
spankfdgrt Posted April 3, 2019 Posted April 3, 2019 @Inferi Sentenia: open the console and see if there is some kind of error message. mod works fine here, but MadMansGun said that it won't work for creature on creature and I should use the Oldrim Matchmaker instead (will try it soon), but I just wanted to ask if you maybe could add an option for that to your mass matchmaker :)
Electric Aether Posted April 12, 2019 Posted April 12, 2019 it doesnt work for me it gives me a error everytime i open a game this is the error on Event Viewer Faulting application name: SkyrimSE.exe, version: 1.0.0.0, time stamp: 0x5c7ec169 Faulting module name: ucrtbase.dll, version: 10.0.17134.619, time stamp: 0xf74cf274 Exception code: 0xc0000409 Fault offset: 0x000000000006ca78
dogsxxx Posted April 20, 2019 Posted April 20, 2019 hi, iVE TRIED THIS AND MOSTLY WORKS BUT WHEN 3 OR 4 ACTORS SELECTED, WHEN ANIMATION FINISHES THE ACTORS HAVE THEIR MOUTHS STUCK OPEN. ANYONE ELSE COME ACCROSS THIS? CHEERS
HemaL2 Posted May 22, 2019 Posted May 22, 2019 So, this looks like a dead thread, but I'm having some troubles with the mod. No MCM menu appears, at all. I've restarted the game, reinstalled the mod, saved and loaded my game, nothing works. I gave myself the spells via the console, but the spells do nothing. Any help? 2
HydroHolic420 Posted May 22, 2019 Posted May 22, 2019 wait so how do you use this? It's hella confusing
Cristhalion Posted July 24, 2019 Posted July 24, 2019 Anyone get more than one creature to work? Works fine for me with humans.
leon90star Posted November 9, 2019 Posted November 9, 2019 On 7/24/2019 at 6:41 AM, Cristhalion said: Anyone get more than one creature to work? Works fine for me with humans. same issue here works fine with humans 3p+ but not creatures 3p+
Beef Cheeks Posted November 15, 2019 Posted November 15, 2019 On 11/8/2019 at 7:10 PM, leon90star said: same issue here works fine with humans 3p+ but not creatures 3p+ Same here. I can't get 3+ actor animations to start (2+ creatures + 1 female is what I'm trying). Any ideas @ojanen?
Kluze Posted January 10, 2020 Posted January 10, 2020 Its too slow to active animations in SSE. why..?
ralphk11 Posted April 8, 2020 Posted April 8, 2020 Hello I installed this, the MCM appears but I cannot select the spells on the bottom right hand side. The manual option above works but not the spells.
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