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Looking for UUNP version of this


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Posted
2 hours ago, derpmcderpins said:

https://www.nexusmods.com/skyrim/mods/25208 Cant seem to find a UUNP version of this, anyone know if there is one?

 

Just wanted to respond and let you know that I started to volunteer to make a UUNP conversion, which is normally pretty straightforward as long as the target shape is within the realm of possible, or even merely plausible, human shapes.

 

But after looking at the mod and the horribly-deformed waist and hips area, I don't think I'd be able to duplicate that in Outfit Studio- I have no preset named "UUNP Post Mortem Wasp Waist" and the thought of doing it by hand (entering extreme negative values into the various waist sliders) makes me change my mind. I'm sure someone with better skills than mine can do it in 5 minutes, though.

Posted

Only way to do this would be to remove vertices in the lower abdominal area after shaping the rest of it. Doable but time consuming.

Posted
On 6/27/2018 at 10:34 PM, Vyxenne said:

Just wanted to respond and let you know that I started to volunteer to make a UUNP conversion, which is normally pretty straightforward as long as the target shape is within the realm of possible, or even merely plausible, human shapes.

 

But after looking at the mod and the horribly-deformed waist and hips area, I don't think I'd be able to duplicate that in Outfit Studio- I have no preset named "UUNP Post Mortem Wasp Waist" and the thought of doing it by hand (entering extreme negative values into the various waist sliders) makes me change my mind. I'm sure someone with better skills than mine can do it in 5 minutes, though.

I found a 7b version if it would be easier http://www.mediafire.com/file/e7xabwhy4q8lnc6/Kitty+Corset+-+Bombshell+BBP+Shocky.7z

 

Posted

Here you go! Been struggling with the Nexus uploader for hours, now I'm beyond "over it." I'll upload this officially (somewhere) tomorrow, but meanwhile, enjoy!

 

Includes Light Armor :classic_tongue: and Clothing variants. All meshes were converted to SSE-spec using NifOptimizer. All textures were scanned for issues and none were found. The plugin has been resaved in the CK to Form Type 44 (SSE specs). The reference body shape was replaced with and conversion sets built to the UUNP-HDT body type. The meshes are currently built to UNPB shape, including the panties, gloves and boots. All corset bone weights have been repainted with Breast, Butt and Belly bones added. Tested in-game (built to my custom body shape) with full "BBP" physics and no clipping observed. I included the Bodyslide files I made so you can build them to any UUNP shape you like.

 

Kitty Corset Xinafay UUNP-UNPB-HDT SSE.7z

Posted
1 hour ago, Vyxenne said:

Here you go! Been struggling with the Nexus uploader for hours, now I'm beyond "over it." I'll upload this officially (somewhere) tomorrow, but meanwhile, enjoy!

 

Includes Light Armor :classic_tongue: and Clothing variants. All meshes were converted to SSE-spec using NifOptimizer. All textures were scanned for issues and none were found. The plugin has been resaved in the CK to Form Type 44 (SSE specs). The reference body shape was replaced with and conversion sets built to the UUNP-HDT body type. The meshes are currently built to UNPB shape, including the panties, gloves and boots. All corset bone weights have been repainted with Breast, Butt and Belly bones added. Tested in-game (built to my custom body shape) with full "BBP" physics and no clipping observed. I included the Bodyslide files I made so you can build them to any UUNP shape you like.

 

Kitty Corset Xinafay UUNP-UNPB-HDT SSE.7z

Thank you so much!

 

Posted
2 hours ago, Vyxenne said:

Here you go! Been struggling with the Nexus uploader for hours, now I'm beyond "over it." I'll upload this officially (somewhere) tomorrow, but meanwhile, enjoy!

 

Includes Light Armor :classic_tongue: and Clothing variants. All meshes were converted to SSE-spec using NifOptimizer. All textures were scanned for issues and none were found. The plugin has been resaved in the CK to Form Type 44 (SSE specs). The reference body shape was replaced with and conversion sets built to the UUNP-HDT body type. The meshes are currently built to UNPB shape, including the panties, gloves and boots. All corset bone weights have been repainted with Breast, Butt and Belly bones added. Tested in-game (built to my custom body shape) with full "BBP" physics and no clipping observed. I included the Bodyslide files I made so you can build them to any UUNP shape you like.

 

Kitty Corset Xinafay UUNP-UNPB-HDT SSE.7z

Wait does this not work with old rim? have a getting this weird red symbol ingame when i try to use it

Posted
17 hours ago, derpmcderpins said:

Wait does this not work with old rim? have a getting this weird red symbol ingame when i try to use it

Oldrim? Sorry, no, I haven't played Oldrim for a long time and doubt I could get it to run at this point to test my work if I converted the 7B version to Oldrim UUNP. I converted it from Oldrim 7B-Bombshell to SSE UUNP, I thought that's what you were asking for. It won't work in Oldrim and there is no way that I know of to "undo" the mesh and plugin conversions. Sorry.

 

That said, you can install the 7B Bombshell version in your Oldrim game, then use my Bodyslide Project sliders (in Bodyslide\SliderSets) to convert the 7B meshes to UUNP-HDT. Once you load the Project in Bodyslide, you will need to replace the reference UUNP body (just in the corsets) because mine are SSE-spec bodies.

 

Here's what they look like in my SSE game:

 

Sorry I misunderstood your request. :wub:

Posted

I'm not familiar at all with converting meshes using body slide, I've only started using it recently and i have no idea how to do a lot of the more complicated stuff 

  • 2 years later...
Posted
On 7/1/2018 at 2:06 AM, Vyxenne said:

Oldrim? Sorry, no, I haven't played Oldrim for a long time and doubt I could get it to run at this point to test my work if I converted the 7B version to Oldrim UUNP. I converted it from Oldrim 7B-Bombshell to SSE UUNP, I thought that's what you were asking for. It won't work in Oldrim and there is no way that I know of to "undo" the mesh and plugin conversions. Sorry.

 

That said, you can install the 7B Bombshell version in your Oldrim game, then use my Bodyslide Project sliders (in Bodyslide\SliderSets) to convert the 7B meshes to UUNP-HDT. Once you load the Project in Bodyslide, you will need to replace the reference UUNP body (just in the corsets) because mine are SSE-spec bodies.

 

Here's what they look like in my SSE game:

 

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Sorry I misunderstood your request. :wub:

 

So... how do I convert this to oldrhim?

Posted
3 hours ago, Cornoholio said:

So... how do I convert this to oldrhim?

Use NifOptimizer- since I posted my response 2 years ago, NifOptimizer has been enhanced to include back-port capability.

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