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Sexlab Horrible Harassment Expansion LE/SE


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Posted
On 12/12/2024 at 12:15 PM, shikimaru123 said:

Is using OSLAroused okay instead of Sexlab Aroused 28b Modified Version by Bakafactory SE Version ? so far no crash but idk if its work or not

Same story here. I installed this mod without this Baka-thing, but so far nothing happened. Maybe I've played too little. 

 

Will this work with OSLAroused only? Anyone knows?

  • 2 weeks later...
Posted

Hey @factoryclose thanks for this mod! One of my favourites for many years now.

 

I have some things you might be interested in adjusting regarding the english.

 

In the following scripts:

-QF_SLHHScriptEventBC_040228F8
-QF_SLHHScriptEventDrunk_0402495A
-QF_SLHHScriptEventDrunkNoSex_04025426
-QF_SLHHScriptEvent_0400C50E

 

There are two lines in each file that say "[Actor]is trying to" instead of "[Actor] is trying to" (note the space between [Actor] and "is". This is Lines 49-50 or 50-51 depending on the script. It should be:
 

Debug.Trace(TempAggressorActor.getbaseobject().getname() + " is trying to hold me!")
Debug.Notification(TempAggressorActor.getbaseobject().getname() + " is trying to hold me!")

 

And currently is:

 

Debug.Trace(TempAggressorActor.getbaseobject().getname() + "is trying to hold me!")
Debug.Notification(TempAggressorActor.getbaseobject().getname() + "is trying to hold me!")

 

In the english translation (interface folder) there are several uses of the word "unequip", which sounds very unnatural ("unequip my clothes" if I recall correctly). You could swap them for "remove" and it would be much more natural. There are 3-4 instances of these as far as I can recall.

 

I hope that's useful, and thanks again for the great mods!

 

  • 3 weeks later...
Posted
8 hours ago, shikimaru123 said:

why all of my agressors are argonians ? 

check your settings. I don't recall there being a racial setting but you never know. However it could just be a massive coincidence.

Posted
On 1/7/2025 at 10:36 AM, MainMansrevenge said:

check your settings. I don't recall there being a racial setting but you never know. However it could just be a massive coincidence.

theres no settings like that unfortunately

  • 2 weeks later...
Posted (edited)
On 6/23/2018 at 11:21 AM, factoryclose said:

Sexlab Horrible Harassment Expansion LE/SE

View File


Horrible Harassment Expansion

 

 

SLHH02.gif.ee81d3eb107c807e8f5fdfe8c022097d.gif

 

 

 

Before description, I want to deliver my thanks to Guffel for giving me permission to edit his mod.

 

Animation Preview gifs Link

 

Description:
  

   The mod was written with a female player character in mind. Skyrim is meant to be a dangerous place lack of public sercurity service especially at night. There are always malicious criminals all across the world. Skyrim is no different. Ill-minded people are always seeking and picking chances to get adavantage of poor neighbours and their target might be you. Watch out your steps when you run into one of them or they will try to get to you.

 

Difference from the Original Version:

 

The original mod 'Horrible Harassment by Guffel' was one of the must-have mod in my Skyrim life.

As you already know Skyrim's AI is terribly made so that you cannot be felt like you're a part of it.

It's time to stop that fake immersion!!

Guffel had a point! A very straight point that it is ridiculous there are no thugs blocking PC to have some fun of her.

You can meet thousands of dreadful, criminal bandits out there but in a town? Ha! isn't it so lame and peaceful?

It looks like this didn't make any sense to Guffel, neither did it to me.

So I am here to make Skyrim more dangerous!

 

So what does it do? What is the difference from the previous one?

 

Well... I loved Guffel's work. I really did. But I gotta say there were some people who were not that fond of get raped by.. some mysterious paralyze spell thinges...

Just a farmer, who has been making up their livings, got a damn fool prophecy to rape her and suddenly enlightened enough to learn a magical power to neutralize her, make things easy to do the task. Boom!! Not any more!!

You are the heroine!! You're powerful enough to escape that situation without killing the innocent? suspect.

So this is it!

 

Main features

 

- When a raper tries to take advantage of PC, he is not gonna use spell anymore but try to hug PC and strip her, which is enough to immerse you into Real SKyrim!

[Due to a scale issue, there can be misalignment.]

- Animations added for improving immersion. I made them by myself. I hope you like them.

- PC can resist and escape. Of course you can decide to 'do nothing' or 'resist', it's your call. You can adjust escape chance on MCM at any time. PC has to be autonomous and make their own fate.

- You must designate your clothes as skimpy armors on 'Sexlab Aroused' otherwise except for Orcs, potential criminals will not do their duties. If you don't like registering your clothes, then you can turn off this function on MCM.

- After escaping, bad people will scream and run away from you.(Actually I didn't mean to make it happen but.. I think I like it.)

- You have to bump into potential criminals first. It's a huge difference in interacting to NPCs but I thought it made more sense to me.(It means if you don't want to get raped you'd better walk and get out of their way.)

- Women can become criminals now. You can set this option on MCM.

 

Mods that use SLHH

 

BaboDialogue


SL Approach Redux

 

SL Drunk Redux

 

Future Ideas.

 

IDK... I just want this mod as simple as it meant to be.

 

Requirements(LE)

 

 - SexLab Framework

 - Sexlab Aroused Extended -

 - Silent Voice - Fus-Roh-Du(h)

 - FNIS

- powerofthree's Papyrus Extender LE 

- Baka Motion Data Pack 

 

Requirements(SE)

 

- SexLab Framework SE

- Sexlab Aroused 28b Modified Version by Bakafactory SE Version 

Sexlab Aroused Redux SSE BakaFactory Edited Version

- Silent Voice - Fus-Roh-Du(h) SE Version

- FNIS

- powerofthree's Papyrus Extender SE 

- Baka Motion Data Pack 

 

Recommended mods

 

Any mods that will add a bunch of misc npcs.

[ex) Populated NPC mod series]

Since vanilla npcs have their own lines and there will be always possibilities other mods edit their npc data, which block this mod's lines.

 

How to install

 

Is this necessary?

Just drop the files into your data folder.

 

How to Upgrade

 

Just replace the old one with a new one.

 

Mod Compatibility

 

Not that I know of... Yes, it's compatible with almost any mods you have.

 

For Modders Note

 

you can activate the harrasment trigger immediately by using this function.

 

1) Normal Event

Function SLHHActivate(Actor pTarget, Actor pTargetFriend = None);  Basically you don't need pTargetFriend. pTarget will become a criminal,  who will try to rape you.


    Keyword SLHHScriptEventKeyword = Game.GetFormFromFile(0x0000C510, "SexLabHorribleHarassment.esp") as Keyword
    SLHHScriptEventKeyword.SendStoryEvent(None, pTarget, pTargetFriend)


endFunction

 

2) Choke Event ; ;There is no further event when you choose No sex option. You need to register animation(Babo_DeathStart) and trigger your own event if necessary.

 

Function SLHHChokeActivate(Actor pTarget, Actor pTargetFriend = None);When escape fail -> 0 = Sex 1 = NoSex, only knockout animation


Keyword SLHHScriptEventBCKeyword = Game.GetFormFromFile(0x0233C6, "SexLabHorribleHarassment.esp") as Keyword
SLHHScriptEventKeyword.SendStoryEvent(None, pTarget, pTargetFriend, Sex, 0)

 

EndFunction

 

3) Drunk Event ;There is no further event when you choose No sex option. You need to register animation(Babo_Drunk_SBD_A01Loop) and trigger your own event if necessary.

 

Function SLHHDrunkActivate(Actor pTarget, Actor pTargetFriend = None, int Sex);When escape fail -> 0 = Sex 1 = NoSex, only knockout animation

 

Keyword SLHHScriptEventBCKeyword = Game.GetFormFromFile(0x02495B, "SexLabHorribleHarassment.esp") as Keyword

SLHHScriptEventBCKeyword.SendStoryEvent(None, pTarget, pTargetFriend, Sex, 0)

 

endFunction

 

Known Issues(Compatibility Issues)

 

- Sexist Guard may be partly incompatible with the mod. It's just my assumption but there might be a certain limit to the number of string lines. As Sexist Guard has a lot of lines of dialogue, it may block SLHH's ActorCollidewithActors dialogue indirectly.

 

 

Animation Preview gifs Link


  • Submitter
  • Submitted
    06/23/2018
  • Category
  • Requires
    Sexlab Framework, Sexlab Aroused Redux, Silent Voice - Fus-Roh-Du(h), FNIS
  • Special Edition Compatible
    Yes

 

 

 

Hi, here is a French translation of the MCM and dialogue inside it, feel free to add it in Skyrim Special Edition\Data\interface\translations

feel free to add it in the mod in future update if you do so !

i had some doubt that mcm files were different for LE/SE due to your folder structure, but seems to be all the same w/e it was the file installed from SpecialEdition version

SexLabHorribleHarassment_FRENCH.txt

Edited by Myu77 - AmoGlobine
  • 2 weeks later...
Posted
On 1/22/2025 at 7:45 PM, Myu77 - AmoGlobine said:

 

 

Hi, here is a French translation of the MCM and dialogue inside it, feel free to add it in Skyrim Special Edition\Data\interface\translations

feel free to add it in the mod in future update if you do so !

i had some doubt that mcm files were different for LE/SE due to your folder structure, but seems to be all the same w/e it was the file installed from SpecialEdition version

SexLabHorribleHarassment_FRENCH.txt 36.87 kB · 2 downloads

Very cool. Did you translate it?

  • 2 weeks later...
Posted (edited)
On 2/4/2025 at 12:24 AM, MainMansrevenge said:

Very cool. Did you translate it?

yes it's in french, just the mod itself is not translated, must admit i have no time for that in CK, the mcm menu was fast to do
there is still babodialogue that can bring english dialogue, i don't know really know how harrassement work, but if all the dialogue are in this file (we can see them at the end of file) it should be mostly in french

Edited by Myu77 - AmoGlobine
  • 2 weeks later...
Posted

As a preface, I installed on recommendation the trifecta of SLApproach, SLHH and Babo Dialogue and am not sure which approach falls under which.  However SLHH seems to be the most active of the three I present this here for general discussion while receiving polite correction if I am indeed in the wrong mod space.

 

First off I must say I am enjoying the mod and hope to see more in it's development.  That being said I do have a couple of ideas that I want to toss out there as the aspects are not so much game breaking as immersion breaking.

 

The event in question was simple enough, I was talking to a villager when a lightly armored individual was seen crouching past.  Then, once my conversation was finished, 'Lowlife' grabbed my attention.  A brief conversation, and suddenly he was behind me trying to choke me out.  The rest of the event played out as scripted, animations all worked and it concluded without incident.  This is NOT a bug report, this is a comment on two aspects of the encounter.
 

First, 'Lowlife' delivered his threats from a good three feet away.  After working through the encounter I gathered these threats were supposed to be delivered "behind the ear" as I wondered why I couldn't just slug Lowlife for threatening me like that.  I am curious if there was a problem putting the character into a chokehold and then having the conversation with that animation.  I note that if I'm not careful I can start conversations while in animations, so...  

 

And that brings me to my second point of immersion breaking.  I had two followers, both being paid I may add, and neither of them did anything while this Lowlife choked me out.  What do I pay these people for?  I noticed there was no option for follower protecting the player.  Would it be possible to add the option?  (Also, be careful that their protection for the player doesn't interfere with their own fun if selected. 🙂 )

 

These are just my observations and recommendations for better immersion.  I do truly do enjoy the mods and hope to see the trifecta grow and develop in the future.  

 

Posted

The mod never triggers, not sure what causes it. Maybe some other mod in my modlist changes dialogue triggers or something. Would be interested in any advice on troubleshooting.

Posted
On 2/26/2025 at 3:11 PM, Kazurashi22 said:

The mod never triggers, not sure what causes it. Maybe some other mod in my modlist changes dialogue triggers or something. Would be interested in any advice on troubleshooting.

While I haven't used the latest version. Generally to trigger the mod (after you have everything activated) You need to run into someone. As in specifically nudge them hard enough to make them go "Oof" and stagger back a few steps. That's suppose to trigger the text that starts it. Sometimes though, even after bumping into them, I will have to click on them to start the dialouge. It varies as you play. And as always, make sure you have all the setting for the mod set how you want eg: chance of triggering set to 100, makes sure everyone including morally upstanding people or your close friends are able to attack. That way it increases the odds of triggering. And when all else fails. Try starting a new game. good luck

Posted
On 2/24/2025 at 8:27 PM, DTESSurvivor said:

As a preface, I installed on recommendation the trifecta of SLApproach, SLHH and Babo Dialogue and am not sure which approach falls under which.  However SLHH seems to be the most active of the three I present this here for general discussion while receiving polite correction if I am indeed in the wrong mod space.

 

First off I must say I am enjoying the mod and hope to see more in it's development.  That being said I do have a couple of ideas that I want to toss out there as the aspects are not so much game breaking as immersion breaking.

 

The event in question was simple enough, I was talking to a villager when a lightly armored individual was seen crouching past.  Then, once my conversation was finished, 'Lowlife' grabbed my attention.  A brief conversation, and suddenly he was behind me trying to choke me out.  The rest of the event played out as scripted, animations all worked and it concluded without incident.  This is NOT a bug report, this is a comment on two aspects of the encounter.
 

First, 'Lowlife' delivered his threats from a good three feet away.  After working through the encounter I gathered these threats were supposed to be delivered "behind the ear" as I wondered why I couldn't just slug Lowlife for threatening me like that.  I am curious if there was a problem putting the character into a chokehold and then having the conversation with that animation.  I note that if I'm not careful I can start conversations while in animations, so...  

 

And that brings me to my second point of immersion breaking.  I had two followers, both being paid I may add, and neither of them did anything while this Lowlife choked me out.  What do I pay these people for?  I noticed there was no option for follower protecting the player.  Would it be possible to add the option?  (Also, be careful that their protection for the player doesn't interfere with their own fun if selected. 🙂 )

 

These are just my observations and recommendations for better immersion.  I do truly do enjoy the mods and hope to see the trifecta grow and develop in the future.  

 

The lowlife is actually from Babo Dialouge. Sadly with all these mods, they require a bit of a stretch of the imagination. Low life has walked up behind me. But he always speaks before grabbing me. Also that issue with the companions is why I travel alone. Also I don't want Lydia to die. but it makes the events more immersive if there's no one to help

  • 2 weeks later...
Posted

Hi, sorry if this has already been answered, but I can't seem to get the MCM to populate.

Currently on latest version 1170 of Skyrim also installed all prerequisite requirements for SLHH and the scenarios play out. However the MCM doesn't seem to want to load.

Posted
On 3/14/2025 at 7:57 PM, Silentone89 said:

Hi, sorry if this has already been answered, but I can't seem to get the MCM to populate.

Currently on latest version 1170 of Skyrim also installed all prerequisite requirements for SLHH and the scenarios play out. However the MCM doesn't seem to want to load.

Is the MCM not working at all? or just not loading the menu for this mod? Assuming it's the later. start an entirely new game. Usually once you are out of the cave everything loads and you should be good to go

Posted
On 3/17/2025 at 11:15 PM, MainMansrevenge said:

Is the MCM not working at all? or just not loading the menu for this mod? Assuming it's the later. start an entirely new game. Usually once you are out of the cave everything loads and you should be good to go

I am sorry. I figured it out. I didn't realize the MCM was labeled SLHH. I was looking for either Horrible Harassment or Sexlab Horrible Harassment.

Posted
1 hour ago, Silentone89 said:

I am sorry. I figured it out. I didn't realize the MCM was labeled SLHH. I was looking for either Horrible Harassment or Sexlab Horrible Harassment.

LOL that tripped me up once too. Glad you figured it out

  • 2 weeks later...
Posted

Hi I installed the mod is not triggering at all even with harassment at 100 and being naked, bumping into people for the past 20 minutes.

 

I double checked, I installed:

- BaboDialogue

- SexLab Framework SE

- SexLabAroused Redux V28b SSE Modified by BakaFactory(2020 11 17))

- Silent Voice - Fus-Roh-Du(h) SE Version

- FNIS

- powerofthree's Papyrus Extender SE 

- Baka Motion Data Pack 

 

Are SL approach redux and drunk REQUIRED, or just addons?

 

Thanks in advance for your help

Posted
1 hour ago, Fraying9981 said:

Hi I installed the mod is not triggering at all even with harassment at 100 and being naked, bumping into people for the past 20 minutes.

 

I double checked, I installed:

- BaboDialogue

- SexLab Framework SE

- SexLabAroused Redux V28b SSE Modified by BakaFactory(2020 11 17))

- Silent Voice - Fus-Roh-Du(h) SE Version

- FNIS

- powerofthree's Papyrus Extender SE 

- Baka Motion Data Pack 

 

Are SL approach redux and drunk REQUIRED, or just addons?

 

Thanks in advance for your help

I don't think Drunk is a requirement. However, check the morality levels and make sure people you are running into are set to respond. Also Bump into them to make them stagger back or comment. You might still need to click on them for dialouge to trigger it. If that doesn't work, then check the SL animation loader and make sure relevant animations are loaded. Lastly, if all else fails. Start a new game. That usually fixes it

Posted
5 minutes ago, MainMansrevenge said:

I don't think Drunk is a requirement. However, check the morality levels and make sure people you are running into are set to respond. Also Bump into them to make them stagger back or comment. You might still need to click on them for dialouge to trigger it. If that doesn't work, then check the SL animation loader and make sure relevant animations are loaded. Lastly, if all else fails. Start a new game. That usually fixes it

 

thanks!

 

I will try lowering morality & triggering dialogue as you suggest.

Regarding SL anim loader: what is the standard process when starting a new game? I generally trigger sexlab, the save reload. Turns out animations seem to be already loaded, not sure why, maybe cached from other saves. So I didn't rerun SL anim loader on this new game, but normal SL scenes could be triggered -> this is more of a general question about how things work

Posted
10 hours ago, Fraying9981 said:

 

thanks!

 

I will try lowering morality & triggering dialogue as you suggest.

Regarding SL anim loader: what is the standard process when starting a new game? I generally trigger sexlab, the save reload. Turns out animations seem to be already loaded, not sure why, maybe cached from other saves. So I didn't rerun SL anim loader on this new game, but normal SL scenes could be triggered -> this is more of a general question about how things work

Yeah You want to adjust so morality and then also adjust who is allowed to SA it's weird but just read it carefully. As far approach Redux, I don't think it's required but it allows more options to trigger HH. Especially if you set your character to be very attractive. 
Definetly install SL animation loader. When you do, It would not hurt to reset and reload your animations. Sometimes they carry over but I personally find it better to err on the side of caution.

Posted
10 hours ago, MainMansrevenge said:

Yeah You want to adjust so morality and then also adjust who is allowed to SA it's weird but just read it carefully. As far approach Redux, I don't think it's required but it allows more options to trigger HH. Especially if you set your character to be very attractive. 
Definetly install SL animation loader. When you do, It would not hurt to reset and reload your animations. Sometimes they carry over but I personally find it better to err on the side of caution.

 

Thanks, I reset the mod.

 

Here is what I get:  a few slhh  errors + see papyrus log attached

 

I set morality to 3 and harassment chance to 100 + no need to wear sexy + all day + enabled.

i also reset the mod & reloaded animations

nothing happened =p

 

 

    [SLHH (7F0012C4)].slhh_mcm.ClearOptionBuffers() - "SKI_ConfigBase.psc" Line 955
    [SLHH (7F0012C4)].slhh_mcm.CloseConfig() - "SKI_ConfigBase.psc" Line 841

 

 

btw, noticed that the mod was overwritten by Babo Dialogue: makes sense since they are supposed to work together, but should it be this way or the other around?

 

Papyrus.0 - Copy (8).log

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