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Help, hairstyle edit fail


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Posted

Hello, I tried to adjust the vanilla hairstyle a bit, but now it's invisible in the game.  In the Nifscope and OutfitStudio is visible . Haircut I edited in Outfit Studio, I remove a piece of hair. I do not know where the bug is, can anyone please fix it ? ?

 

THANKS

Hair01.nif

Posted

I just looked into the nif for a moment - there do not seem to be any common mistakes.
You have removed vertices? Take a look in CK, if these hairs use a tri (morph).


If so, create new tri or delete tri from hairstyle. Make a Backup before ... 

Posted
44 minutes ago, Andy14 said:

I just looked into the nif for a moment - there do not seem to be any common mistakes.
You have removed vertices? Take a look in CK, if these hairs use a tri (morph).


If so, create new tri or delete tri from hairstyle. Make a Backup before ... 

 

Hairstyle is not entirely invisible, it is visible part, but it is transparent. 

enb 2018_06_20 09_13_52_81.jpg

Posted

"Scene Root" name is a common export name of scene you worked in and does not effect anything.The problem you have is alpha data and shader flag 1 "decal \dynamic decal" data mostly with CK dismember skin slot "hair 31\41".  

Posted
5 hours ago, romeozero said:

"Scene Root" name is a common export name of scene you worked in and does not effect anything.The problem you have is alpha data and shader flag 1 "decal \dynamic decal" data mostly with CK dismember skin slot "hair 31\41".  

 

5 hours ago, romeozero said:

"Scene Root" name is a common export name of scene you worked in and does not effect anything.The problem you have is alpha data and shader flag 1 "decal \dynamic decal" data mostly with CK dismember skin slot "hair 31\41".  

 

Thanks, for clarification, but unfortunately I do not have the knowledge to fix it myself :classic_sad:

 

 

 

Posted
3 hours ago, poblivion said:

 

Thanks, for clarification, but unfortunately I do not have the knowledge to fix it myself :classic_sad:

If your hair is invisible in Chargen than you prob didn't assign dismember skin data slot to the hairs.

1]  Open your esp and go to character tab > headparts data and see vanilla hairs as reference = what goes where.

2]  Open nifskope load the hair > open mesh tree,see what is written under NiTriShape (NISkinInstance or BSDismemberSkinInst).If "SkinInstance" - manually update it by, right click on it > block >convert to > BSdismemberSkin > NiSkinPartition >Num Partitions - db click to set 1 > Partitions (click on green shit) > open tree > Body Part - db click set to 31 (hair) \41 (for hairline\hair cap) > right click on view scene > Batch > make all skin partitions > ok >ok. "If you do not have 3d app to set the data"
 

Posted
1 hour ago, romeozero said:

If your hair is invisible in Chargen than you prob didn't assign dismember skin data slot to the hairs.

1]  Open your esp and go to character tab > headparts data and see vanilla hairs as reference = what goes where.

2]  Open nifskope load the hair > open mesh tree,see what is written under NiTriShape (NISkinInstance or BSDismemberSkinInst).If "SkinInstance" - manually update it by, right click on it > block >convert to > BSdismemberSkin > NiSkinPartition >Num Partitions - db click to set 1 > Partitions (click on green shit) > open tree > Body Part - db click set to 31 (hair) \41 (for hairline\hair cap) > right click on view scene > Batch > make all skin partitions > ok >ok. "If you do not have 3d app to set the data"
 

 

 

there is no "convert to"

 

00001.jpg

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