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View File [Victoria 3] Shadows of Depravity - a SoP Add-On A comprehensive add-on for Shadows of Progress — featuring an international crime cartel, NTR, horses, dogs, slaves, bug-fixes, QoL and more. Beastiality optional. ⚠ Before you install • DELETE the old version of this mod and SoS before updating. • You must start a new game when installing for the first time. • This mod must be loaded AFTER Shadows of Progress. • If you use the tech speed patch, that MUST be loaded LAST • Make sure you set the game rules twice. Just apply and then set again, especially after an update. Enjoying the mod? Buy me a coffee ☕ — and join the Discord to help shape balancing. ——————————————————————————— ★ NEW — The Depraved Syndicate: a Criminal Power Bloc Why rule one nation when you can run a transcontinental crime cartel? Form the Depraved Syndicate power bloc and turn your alliance into a web of organized vice. To found it, your Dregs must sit in government and your nation must run Unregulated or State-Run prostitution. Once formed: • Shared smuggling ports open across the entire bloc. • Every member profits from piracy income and enjoys boosted throughput plus higher building limits for Nefarious Alleys, Ramshackle Docks and Black Market Bazaars — though the Syndicate shuns a legitimate navy (less involvement at sea). • As bloc leader, all of your Dregs policies become 50% more effective. Three paths of principles: • Syndicate Operations — crank up the output and building caps of your whole criminal economy. • Dregs Empowerment — forge the underclass into an entrenched pillar of power and unlock the Syndicate Tribute policy. • Criminal Extraction — bleed your members for protection money straight into the boss's pocket (at the cost of cohesion). Leader powers — bend members to your will: • Impose policing laws on members — force them to gut their police (No Police, anyone?). • Impose prostitution laws — spread your preferred brand of vice across the bloc. Exclusive production methods (unlocked via Criminal Extraction) turn your Black Market Bazaar into a Criminal Empire, your Nefarious Alleys into a Syndicate Network, and your Ramshackle Docks into a Smuggler's Haven — and you can raise the Syndicate's own Power Bloc Statue, a monument to vice that emboldens the underworld in its shadow. ——————————————————————————— ★ NEW — The SoD-SoP tech speed patch A lightweight standalone patch for Shadows of Progress and Shadows of Depravity. SoP and SoD add a lot of techs — and researching them all takes forever. In practice you end up pouring your research into the flavor trees and falling badly behind on the vanilla technologies that actually keep your economy and military competitive. This patch fixes the pacing: whenever you research a prerequisite, its SoP/SoD follow-up techs get a sizable head-start in progress. The submod content unlocks at a reasonable speed, so you can enjoy it without neglecting your vanilla tech tree. Speeds up Shadows of Progress' entire prostitution + crime tech tree. Speeds up the Shadows of Depravity techs and the SoP→SoD bridges (this logic used to live inside SoD and was moved here). Pure pacing tweak — no new content, fully removable mid-game. Requirements & load order: Requires both Shadows of Progress and Shadows of Depravity. Load this patch after both. ——————————————————————————— Buildings, Companies & Economy • Seven new buildings with full production methods, icons and tech integration into SoP. • Three unique companies, each with its own prestige good. • Every building where it makes sense can put slaves to work. • A new slavery institution and mobilization options that make use of the new goods. ——————————————————————————— The Slave Trade The Black Market Bazaar takes SoP's Illicit Wealth and Prostitution and refines them into one brand-new tradeable good: Sex Slaves. Will you become the world's greatest slave trader? Only time will tell — but keep that pesky policing law set to "No Police". Otherwise, how are your people supposed to make an honest (dishonest) living? ——————————————————————————— Dogs The Kennel produces lots of doggos. Pops will make use of them (sparingly), but you can also: • Use them to improve certain buildings, • Send them to the brand-new Government K-9 Center to reinforce your police or military, • Or ship them to the Conditioning Center to produce an all-new luxury good: Good Boys. Kennels and the K-9 Center can be set to be… sfw-ish (don't look too closely). The Conditioning Center is gated behind the SoP bestiality game rule. ——————————————————————————— Horses Farms now also produce horses — useful in mines, logging camps and the military as transportation. Sitting neatly between expensive railways and just making workers haul everything themselves, horses can be a real win. The better your Slaughter PM, the more horses your farms produce. Want more control? Breed them yourself with the new Stud Farm. Both it and the Kennel now live under Agriculture. As an act of anti-animal-cruelty, horses — like dogs — cannot be traded. Merchant Trading Posts are an early-game alternative to railways: no extra tech required, they use horses to provide a limited amount of infrastructure and transport. And if you've got SoP's bestiality game rule turned on… behold the Lubricant Production Center. Employ an all-new pop job — the Living Cum Bucket — and revel in the production of "Horse Milk". Unlike Good Boys, this isn't just an exotic consumable: it whitens dyes, lubricates machines and… motivates, with integration into several vanilla buildings. It's also fully tradeable. (Stud Farms have an sfw-ish toggle too; the Lubricant Center is gated behind the SoP bestiality game rule.) ——————————————————————————— Slavery — the Government Slave Center (Formerly part of Shadows of Subjugation.) Your one-stop shop for getting more out of your slaves. Build it any time, but it only does something once you have a slavery law — and its effects change drastically depending on which: • Slave Trade — doubles your weekly slave imports to fill open jobs, grants +10% employment capacity in plantations, mines, Black Market Bazaars, Conditioning Centers and K-9 Centers (SoD), and lowers slave mortality. Only pops you discriminate against can be enslaved (vanilla behaviour). • Colonial Slavery — slaves work harder in your colonies (keep it out of your homeland!), die less, and even grow your colonies faster. • Debt Slavery — the full package. Two extra PM-groups let you crush your lower strata's standard of living, converting up to 20% of your population into slaves — accelerated dramatically by the center. SoP laws like Lower Class Cum Dumps help even more. ——————————————————————————— The Government Compliance Center Establish a perfectly adequate, remarkably compliant new workforce — nothing to do with slavery, everything to do with great education. Its PMGs let you switch on special PMs across a whole category of buildings at once, employing huge numbers of pops at very low wages. Pops can be scarce, but where they aren't, this is powerful. It is 100% intended that you can't change these PMs in the individual buildings — you toggle them per category from the GCC itself. This feature still needs serious balancing; please leave feedback or join the Discord. ——————————————————————————— Compatibility & Credits • Developed against the latest public version of Shadows of Progress. • Known incompatibility reported with "Hail, Columbia! — United States Flavor Pack". • AI does build these buildings, but only in limited amounts — balancing is ongoing. Thanks to @SternenLiecshtein for the partial German/Spanish translation (remaining bits via LLM), and to @srx47 for help with prettier icons. Icon images were AI-generated — if you'd like to contribute non-AI artwork, get in touch or simply drop them in the discussion. Feel free to use any of this for anything. Feedback very welcome. ——————————————————————————— For Modders — Override / Compatibility Reference Submitter Platinphoenixx Submitted 03/12/26 Category Misc Requirements https://www.loverslab.com/files/file/46084-victoria-3-shadows-of-progress/ Install Instructions Load AFTER SoP DELETE THE OLD VERSION BEFORE INSTALLING THE NEW ONE!
- 50 replies
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1
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Version 2.1.4
4396 downloads
A comprehensive add-on for Shadows of Progress — featuring an international crime cartel, NTR, horses, dogs, slaves, bug-fixes, QoL and more. Beastiality optional. ⚠ Before you install • DELETE the old version of this mod and SoS before updating. • You must start a new game when installing for the first time. • This mod must be loaded AFTER Shadows of Progress. • If you use the tech speed patch, that MUST be loaded LAST • Make sure you set the game rules twice. Just apply and then set again, especially after an update. Enjoying the mod? Buy me a coffee ☕ — and join the Discord to help shape balancing. ——————————————————————————— ★ NEW — The Depraved Syndicate: a Criminal Power Bloc Why rule one nation when you can run a transcontinental crime cartel? Form the Depraved Syndicate power bloc and turn your alliance into a web of organized vice. To found it, your Dregs must sit in government and your nation must run Unregulated or State-Run prostitution. Once formed: • Shared smuggling ports open across the entire bloc. • Every member profits from piracy income and enjoys boosted throughput plus higher building limits for Nefarious Alleys, Ramshackle Docks and Black Market Bazaars — though the Syndicate shuns a legitimate navy (less involvement at sea). • As bloc leader, all of your Dregs policies become 50% more effective. Three paths of principles: • Syndicate Operations — crank up the output and building caps of your whole criminal economy. • Dregs Empowerment — forge the underclass into an entrenched pillar of power and unlock the Syndicate Tribute policy. • Criminal Extraction — bleed your members for protection money straight into the boss's pocket (at the cost of cohesion). Leader powers — bend members to your will: • Impose policing laws on members — force them to gut their police (No Police, anyone?). • Impose prostitution laws — spread your preferred brand of vice across the bloc. Exclusive production methods (unlocked via Criminal Extraction) turn your Black Market Bazaar into a Criminal Empire, your Nefarious Alleys into a Syndicate Network, and your Ramshackle Docks into a Smuggler's Haven — and you can raise the Syndicate's own Power Bloc Statue, a monument to vice that emboldens the underworld in its shadow. ——————————————————————————— ★ NEW — The SoD-SoP tech speed patch A lightweight standalone patch for Shadows of Progress and Shadows of Depravity. SoP and SoD add a lot of techs — and researching them all takes forever. In practice you end up pouring your research into the flavor trees and falling badly behind on the vanilla technologies that actually keep your economy and military competitive. This patch fixes the pacing: whenever you research a prerequisite, its SoP/SoD follow-up techs get a sizable head-start in progress. The submod content unlocks at a reasonable speed, so you can enjoy it without neglecting your vanilla tech tree. Speeds up Shadows of Progress' entire prostitution + crime tech tree. Speeds up the Shadows of Depravity techs and the SoP→SoD bridges (this logic used to live inside SoD and was moved here). Pure pacing tweak — no new content, fully removable mid-game. Requirements & load order: Requires both Shadows of Progress and Shadows of Depravity. Load this patch after both. ——————————————————————————— Buildings, Companies & Economy • Seven new buildings with full production methods, icons and tech integration into SoP. • Three unique companies, each with its own prestige good. • Every building where it makes sense can put slaves to work. • A new slavery institution and mobilization options that make use of the new goods. ——————————————————————————— The Slave Trade The Black Market Bazaar takes SoP's Illicit Wealth and Prostitution and refines them into one brand-new tradeable good: Sex Slaves. Will you become the world's greatest slave trader? Only time will tell — but keep that pesky policing law set to "No Police". Otherwise, how are your people supposed to make an honest (dishonest) living? ——————————————————————————— Dogs The Kennel produces lots of doggos. Pops will make use of them (sparingly), but you can also: • Use them to improve certain buildings, • Send them to the brand-new Government K-9 Center to reinforce your police or military, • Or ship them to the Conditioning Center to produce an all-new luxury good: Good Boys. Kennels and the K-9 Center can be set to be… sfw-ish (don't look too closely). The Conditioning Center is gated behind the SoP bestiality game rule. ——————————————————————————— Horses Farms now also produce horses — useful in mines, logging camps and the military as transportation. Sitting neatly between expensive railways and just making workers haul everything themselves, horses can be a real win. The better your Slaughter PM, the more horses your farms produce. Want more control? Breed them yourself with the new Stud Farm. Both it and the Kennel now live under Agriculture. As an act of anti-animal-cruelty, horses — like dogs — cannot be traded. Merchant Trading Posts are an early-game alternative to railways: no extra tech required, they use horses to provide a limited amount of infrastructure and transport. And if you've got SoP's bestiality game rule turned on… behold the Lubricant Production Center. Employ an all-new pop job — the Living Cum Bucket — and revel in the production of "Horse Milk". Unlike Good Boys, this isn't just an exotic consumable: it whitens dyes, lubricates machines and… motivates, with integration into several vanilla buildings. It's also fully tradeable. (Stud Farms have an sfw-ish toggle too; the Lubricant Center is gated behind the SoP bestiality game rule.) ——————————————————————————— Slavery — the Government Slave Center (Formerly part of Shadows of Subjugation.) Your one-stop shop for getting more out of your slaves. Build it any time, but it only does something once you have a slavery law — and its effects change drastically depending on which: • Slave Trade — doubles your weekly slave imports to fill open jobs, grants +10% employment capacity in plantations, mines, Black Market Bazaars, Conditioning Centers and K-9 Centers (SoD), and lowers slave mortality. Only pops you discriminate against can be enslaved (vanilla behaviour). • Colonial Slavery — slaves work harder in your colonies (keep it out of your homeland!), die less, and even grow your colonies faster. • Debt Slavery — the full package. Two extra PM-groups let you crush your lower strata's standard of living, converting up to 20% of your population into slaves — accelerated dramatically by the center. SoP laws like Lower Class Cum Dumps help even more. ——————————————————————————— The Government Compliance Center Establish a perfectly adequate, remarkably compliant new workforce — nothing to do with slavery, everything to do with great education. Its PMGs let you switch on special PMs across a whole category of buildings at once, employing huge numbers of pops at very low wages. Pops can be scarce, but where they aren't, this is powerful. It is 100% intended that you can't change these PMs in the individual buildings — you toggle them per category from the GCC itself. This feature still needs serious balancing; please leave feedback or join the Discord. ——————————————————————————— Compatibility & Credits • Developed against the latest public version of Shadows of Progress. • Known incompatibility reported with "Hail, Columbia! — United States Flavor Pack". • AI does build these buildings, but only in limited amounts — balancing is ongoing. Thanks to @SternenLiecshtein for the partial German/Spanish translation (remaining bits via LLM), and to @srx47 for help with prettier icons. Icon images were AI-generated — if you'd like to contribute non-AI artwork, get in touch or simply drop them in the discussion. Feel free to use any of this for anything. Feedback very welcome. ——————————————————————————— For Modders — Override / Compatibility Reference -
View File Vic 3 Lewd Loadingscreens Lewd Loading Screens Tired of staring at the same old vanilla screens while the game loads? Now you have something much more interesting to look at. 🌸 Replaces all vanilla Victoria 3 loading screens with... well, you know. Compatibility Overrides gfx\loadingscreens — will conflict with other mods that touch the same file. Should be loaded last in your load order. 💬 Join the Discord https://discord.gg/5QFwdWvfeT Questions, suggestions, previews, and chaos 🌠 Support me on Patreon https://patreon.iris-blooms.net/ Updates, projects and more! ❤️ Credits Cutesexyrobutts — artwork Iris — mod setup & implementation Anyone else who helped along the way 🙏 Thanks for downloading, and happy loading! Take care of yourself out there — see you on the other side of the loading screen. 🌷 Submitter ladyfia Submitted 04/23/26 Category Misc Requirements Victoria 3 base game Install Instructions 📦 Installation Manual Install Download the mod and extract the zip file Place the mod folder and .mod file into: Documents\Paradox Interactive\Victoria 3\mod\ Open the Victoria 3 Launcher Go to Mods and enable the mod Make sure it's placed last in your load order Launch the game and enjoy 🌸 ⚠️ Load Order Warning This mod edits gfx\loadingscreens — if you use other UI mods, put this one last or loading screens may not work correctly. ❓ Something not working? Try verifying your load order first If screens still aren't showing, pop into the Discord and we'll help you out
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victoria 3 [Victoria 3] Shadows of Progress - SoP
EctoBukkake posted a topic in Downloads - Adult Games
View File [Victoria 3] Shadows of Progress - SoP Shadows of Progress Version 0.02.08 Description Designed to be a lewd expansion to Victoria 3, Shadows of Progress is the first of this scale for the game. It takes many of the base game systems and expands upon them, adding plenty of NSFW content for players to enjoy. Keep in mind that this is a very early version of the mod, developed primarily by a single person. Disclaimer: Not everything is complete or polished, but I am getting there slowly. Please report an bugs or incomplete content here https://forms.gle/kSTvBHWzTrjXuoWn9 While making Shadows of Progress, I have taken many considerations towards the potential for submods, and any are welcomed. Localization Versions are also welcome! For any questions, requests or assistance, join my Discord server through the link below. Features The Dregs This is a new Interest group and currently the primary driver of enacting lewd laws for your nation. Comprised of criminals, prostitutes and minorities. New Laws 16 New Laws in 3 lawgroups, and one additional added for Women's Rights. New Pops 5 New Pop to represent degenerates and criminals in your nation. Lewd Ideologies 23 New Ideologies, for characters and interest groups. Explain Copulism Character Traits 28 Character Traits! A long list of unique traits, some lewd and some chaste, designed to randomly occur in most adult characters. Goods 3 Goods. Prostitution, Illicit Wealth, Marijuana Buildings 9 Buildings. Minor Reworks of Vanilla Buildings to lewdify them and use new goods. Dozens of special lewd production methods for existing vanilla buildings. New Technologies 2 Branches on the Tech Tree. 13 New Techs. Compensated for by events. State Decrees 5 Decrees. GFX All Completed GFX are designed to be Vanilla Friendly. Army Mobilization Options 6 Mobilization Options. Reward your troops with pussy or keep them stoned. Companies 7 Companies, allowing you to expand the powers of the underground empires. Prestige Goods 8 Prestige Goods, including variants for prostitution, illicit wealth, marijuana, furniture, luxury furniture, and luxury clothes. Religions 3 Religions and a Rework of Current Religions. Your nation may slowly succumb to lewd religions such as Futa or Tentacles, giving unique modifiers. Currently, conversion must occur via events and revolution, but other methods are planned. Lewd Random Events A Handful of Lewd Events that occur randomly at the state and national levels. Game Rules 10 Groups of Game Rules, Enabling you to remove kinks entirely. This is a groundwork for submods created by myself and other authors. Journals 5 Journals Allowing you to embrace the new copulism ideolgogy, or decide which sex truly is the superior! Political Movements Two Political Movements Planned Content - Milking Economics - A Fleshed Out Corruption System - World Corruption Objective - Improved Religion System and Conversion. - Dynamic Events and More Random Events - More Laws - Better Rule Implementation - End Game Content - Battle Conditions - New Wargoals - Sexpionage and Diplomacy - Lewd Content for Specific Regions of Nations - Improved Political Content - Kleptocracy Government Type - Formable Nations - Exploration Journals - Progressive Depravity Journals - Narrative Journals "Quests" - Dynamic Character Trait System - Expanded Dregs Features - Ruler Focused Additions Installation How to Install the Mod See NOTE 2 below if you are updating the mod. 1. Unzip the contents of the downloaded file. It will contain a file called "Shadows of Progress" and a few other .txt files. The .txt files are not necessary to install the mod and just contain documentation. 2. Place the "Shadows of Progress" folder into your Victoria 3 mod directory. Documents\Paradox Interactive\Victoria 3\mod is the default directory for mods. 3. Launch Victoria 3 through Steam. 4. In the launcher, select "Playsets" 5. Add a new preset and enable "Shadows of Progress", or add "Shadows of Progress" to an existing preset. The mod may or may not be compatible with other mods. The buttons are in the upper right of the launcher ("ADD MORE MODS" and the Dropdown left of that.) 6. Go to the "Home" section of the launcher. 7. Activate the Playset by selecting it in the dropdown directly below the "Resume" and "Play" buttons in the center of the launcher. If you do not activate the playset, the mod will not be active. 8. Press "Play". NOTE 1: You can verify that the mod is active from the main menu of the game by the DLC icon in the lower left of the screen. NOTE 2: If you are updating the mod, delete all of the old files before adding the new ones. You will get errors and things will break if you don't. Compatibility Extensive compatability testing hasn't been done, and this section will be updated as I learn more. Please report any incompatablities you find. Community Submods and Add-Ons Here is a list of submods and add-ons for SoP made by members of the community: Other NSFW Victoria 3 Mods I want to support the Victoria 3 NSFW modding community as much as I can. These are links to any NSFW mods that I know of. Languages and Localizations English is the only language the I will personally support. Contact me if you speak another language and would like to create a localization set for the mod. I can upload it here on this page and credit you for your work, both here and on my Discord Server. Some localization files may already be available on my Discord Server. FAQ Ask questions frequently and they will be added here. Credits Main Developers Created by: EctoBukkake Writer: ladyfia Writer: TashOwO Community Credits Thanks to Kim Chen In for the Russian Localization External Resources This mod contains some work that was done by other people, which may or may not have been altered by me. - Brothel Icon and Prostitutes Icon from "Prostitution & Brothels by Konig - Event art based on art from various artists, Including Po-Ar - Mod DLC icon based on art by InCase - Includes code from Modded DLCs Framework by 1230james - Religious Modifiers Inspired by Victoria Universalis IV. Also made with the support and suggestions of the Gooners on my Discord Server! Support The Mod If you like my work or want to support the creation and expansion of this mod, there are multiple ways to do so! Follow and like the mod, download my other mod on nexus.com so I can get donation points there, or even contribute to my Patreon! Anything you can give is appreciated, and downloading my other mod on the Nexus is free and only take a minute of your time 😊 https://www.nexusmods.com/victoria3/mods/33 Discord Join my Discord to get more info about future update, suggest content and interact with the NSFW side of the Victoria 3 community! Click the image below to open the link. Submitter EctoBukkake Submitted 12/17/25 Category Misc Requirements None Install Instructions How to Install the Mod See NOTE 2 below if you are updating the mod. 1. Unzip the contents of the downloaded file. It will contain a file called "Shadows of Progress" and a few other .txt files. The .txt files are not necessary to install the mod and just contain documentation. 2. Place the "Shadows of Progress" folder into your Victoria 3 mod directory. Documents\Paradox Interactive\Victoria 3\mod is the default directory for mods. 3. Launch Victoria 3 through Steam. 4. In the launcher, select "Playsets" 5. Add a new preset and enable "Shadows of Progress", or add "Shadows of Progress" to an existing preset. The mod may or may not be compatible with other mods. The buttons are in the upper right of the launcher ("ADD MORE MODS" and the Dropdown left of that.) 6. Go to the "Home" section of the launcher. 7. Activate the Playset by selecting it in the dropdown directly below the "Resume" and "Play" buttons in the center of the launcher. If you do not activate the playset, the mod will not be active. 8. Press "Play". NOTE 1: You can verify that the mod is active from the main menu of the game by the DLC icon in the lower left of the screen. NOTE 2: If you are updating the mod, delete all of the old files before adding the new ones. You will get errors and things will break if you don't.- 44 replies
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9
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Version 0.02.08
5444 downloads
Shadows of Progress Version 0.02.08 Description Designed to be a lewd expansion to Victoria 3, Shadows of Progress is the first of this scale for the game. It takes many of the base game systems and expands upon them, adding plenty of NSFW content for players to enjoy. Keep in mind that this is a very early version of the mod, developed primarily by a single person. Disclaimer: Not everything is complete or polished, but I am getting there slowly. Please report an bugs or incomplete content here https://forms.gle/kSTvBHWzTrjXuoWn9 While making Shadows of Progress, I have taken many considerations towards the potential for submods, and any are welcomed. Localization Versions are also welcome! For any questions, requests or assistance, join my Discord server through the link below. Features The Dregs This is a new Interest group and currently the primary driver of enacting lewd laws for your nation. Comprised of criminals, prostitutes and minorities. New Laws 16 New Laws in 3 lawgroups, and one additional added for Women's Rights. New Pops 5 New Pop to represent degenerates and criminals in your nation. Lewd Ideologies 23 New Ideologies, for characters and interest groups. Explain Copulism Character Traits 28 Character Traits! A long list of unique traits, some lewd and some chaste, designed to randomly occur in most adult characters. Goods 3 Goods. Prostitution, Illicit Wealth, Marijuana Buildings 9 Buildings. Minor Reworks of Vanilla Buildings to lewdify them and use new goods. Dozens of special lewd production methods for existing vanilla buildings. New Technologies 2 Branches on the Tech Tree. 13 New Techs. Compensated for by events. State Decrees 5 Decrees. GFX All Completed GFX are designed to be Vanilla Friendly. Army Mobilization Options 6 Mobilization Options. Reward your troops with pussy or keep them stoned. Companies 7 Companies, allowing you to expand the powers of the underground empires. Prestige Goods 8 Prestige Goods, including variants for prostitution, illicit wealth, marijuana, furniture, luxury furniture, and luxury clothes. Religions 3 Religions and a Rework of Current Religions. Your nation may slowly succumb to lewd religions such as Futa or Tentacles, giving unique modifiers. Currently, conversion must occur via events and revolution, but other methods are planned. Lewd Random Events A Handful of Lewd Events that occur randomly at the state and national levels. Game Rules 10 Groups of Game Rules, Enabling you to remove kinks entirely. This is a groundwork for submods created by myself and other authors. Journals 5 Journals Allowing you to embrace the new copulism ideolgogy, or decide which sex truly is the superior! Political Movements Two Political Movements Planned Content - Milking Economics - A Fleshed Out Corruption System - World Corruption Objective - Improved Religion System and Conversion. - Dynamic Events and More Random Events - More Laws - Better Rule Implementation - End Game Content - Battle Conditions - New Wargoals - Sexpionage and Diplomacy - Lewd Content for Specific Regions of Nations - Improved Political Content - Kleptocracy Government Type - Formable Nations - Exploration Journals - Progressive Depravity Journals - Narrative Journals "Quests" - Dynamic Character Trait System - Expanded Dregs Features - Ruler Focused Additions Installation How to Install the Mod See NOTE 2 below if you are updating the mod. 1. Unzip the contents of the downloaded file. It will contain a file called "Shadows of Progress" and a few other .txt files. The .txt files are not necessary to install the mod and just contain documentation. 2. Place the "Shadows of Progress" folder into your Victoria 3 mod directory. Documents\Paradox Interactive\Victoria 3\mod is the default directory for mods. 3. Launch Victoria 3 through Steam. 4. In the launcher, select "Playsets" 5. Add a new preset and enable "Shadows of Progress", or add "Shadows of Progress" to an existing preset. The mod may or may not be compatible with other mods. The buttons are in the upper right of the launcher ("ADD MORE MODS" and the Dropdown left of that.) 6. Go to the "Home" section of the launcher. 7. Activate the Playset by selecting it in the dropdown directly below the "Resume" and "Play" buttons in the center of the launcher. If you do not activate the playset, the mod will not be active. 8. Press "Play". NOTE 1: You can verify that the mod is active from the main menu of the game by the DLC icon in the lower left of the screen. NOTE 2: If you are updating the mod, delete all of the old files before adding the new ones. You will get errors and things will break if you don't. Compatibility Extensive compatability testing hasn't been done, and this section will be updated as I learn more. Please report any incompatablities you find. Community Submods and Add-Ons Here is a list of submods and add-ons for SoP made by members of the community: Other NSFW Victoria 3 Mods I want to support the Victoria 3 NSFW modding community as much as I can. These are links to any NSFW mods that I know of. Languages and Localizations English is the only language the I will personally support. Contact me if you speak another language and would like to create a localization set for the mod. I can upload it here on this page and credit you for your work, both here and on my Discord Server. Some localization files may already be available on my Discord Server. FAQ Ask questions frequently and they will be added here. Credits Main Developers Created by: EctoBukkake Writer: ladyfia Writer: TashOwO Community Credits Thanks to Kim Chen In for the Russian Localization External Resources This mod contains some work that was done by other people, which may or may not have been altered by me. - Brothel Icon and Prostitutes Icon from "Prostitution & Brothels by Konig - Event art based on art from various artists, Including Po-Ar - Mod DLC icon based on art by InCase - Includes code from Modded DLCs Framework by 1230james - Religious Modifiers Inspired by Victoria Universalis IV. Also made with the support and suggestions of the Gooners on my Discord Server! Support The Mod If you like my work or want to support the creation and expansion of this mod, there are multiple ways to do so! Follow and like the mod, download my other mod on nexus.com so I can get donation points there, or even contribute to my Patreon! Anything you can give is appreciated, and downloading my other mod on the Nexus is free and only take a minute of your time 😊 https://www.nexusmods.com/victoria3/mods/33 Discord Join my Discord to get more info about future update, suggest content and interact with the NSFW side of the Victoria 3 community! Click the image below to open the link. -
Version 1.0.0
916 downloads
Lewd Loading Screens Tired of staring at the same old vanilla screens while the game loads? Now you have something much more interesting to look at. 🌸 Replaces all vanilla Victoria 3 loading screens with... well, you know. Compatibility Overrides gfx\loadingscreens — will conflict with other mods that touch the same file. Should be loaded last in your load order. ❤️ Credits Cutesexyrobutts — artwort Thanks for downloading, and happy loading! Take care of yourself out there — see you on the other side of the loading screen. 🌷