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Offical Sevennity Body replacer + bbp


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yeah, thats why i said shit nearly hammered the roof shortly after its release on the nexus.

 

and sometimes i just feel compelled to butt in. usually i dont on the nexus during a drama scene on nexus though, but i just had to this time. if i start getting troll/flame/hate PMs, so be it. I too fooking old to bother getting hyped about a misinterpretation -.-

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Thanks to the people who have supported this project and hopefully continue to support it, As of now im probably going to face roll the keyboard (soooooo tired) so have fun with either of the bodys you choose and remember to thank Sevennity and cross for their hard work on them. 

Until next time folks 

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Guest wellbredbitch

grab a beer and kick back. youv'e certainly earned it! thank you for making my game interesting again.

 

 

 

here is my girl

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If anyone is planing some armor conversion The armors from Theminblacks UNPB Armor Shop are all amazing UNPB armors.

Specially the Ancient Nord and the Barbarian.

The author states that:

"You are allowed to use the assets in this file without permission as long as you credit me"

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Guest wellbredbitch

hell yeah! that mods ancient nord armor is fantastic.  i'd settle for a skin tight leather cat suit with stiletto heeled boots. mrs peel style. (avengers reference)

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Guest wellbredbitch

the one in the mod pic with the down turned horns is much better than the yngol version.  i've allways liked the ancient nord armor ever since i first saw Aela. she is the only werewolf i won't slaughter on sight.

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Guest wellbredbitch

Hehe not too shabby ;p

 

Heres a few of my Character

attachicon.gif2013-06-08_00005.jpg

attachicon.gif2013-06-08_00002.jpg

attachicon.gif2013-06-08_00012.jpg

attachicon.gif2013-06-08_00014.jpg

wowsers! thats a fine female you have sir.   i went straight to the optional textures and applied the wet body face and hand set to my girl.

 

oh my goodness what a improvement. i see you are a fan of the short hair cut too. i'm constantly searching for a better hair cut for my girl.

 

what is the medallion your character is wearing?    Melissa is currently in her birthday suit awaiting a clothing conversion for this body.  

 

a nice pair of snug fitting white cotton panties would be perfect.  she can wait for the see through g strings.

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Guest wellbredbitch

sorry my girl is a vampyre. it fits better with her being lesbian. she sucks blood from men and pussy juice from women.

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Hehe not too shabby ;p

 

Heres a few of my Character

attachicon.gif2013-06-08_00005.jpg
attachicon.gif2013-06-08_00002.jpg

attachicon.gif2013-06-08_00012.jpg

attachicon.gif2013-06-08_00014.jpg

wowsers! thats a fine female you have sir.   i went straight to the optional textures and applied the wet body face and hand set to my girl.

 

oh my goodness what a improvement. i see you are a fan of the short hair cut too. i'm constantly searching for a better hair cut for my girl.

 

what is the medallion your character is wearing?    Melissa is currently in her birthday suit awaiting a clothing conversion for this body.  

 

a nice pair of snug fitting white cotton panties would be perfect.  she can wait for the see through g strings.

 

 

 

lmao thanks =P

Nira wanted a new hairstyle,so i went through my hairmods to find one, the one she uses now she appearantly likes alot lol .o0( Go figure xD )

 

Anyways to answer the question about Nira's necklace, its found in the Expanded Jewelery mod found on the nexus.

 

sorry my girl is a vampyre. it fits better with her being lesbian. she sucks blood from men and pussy juice from women.

lol! just a little headsup.. Nira (( My Character )) is a Lycan. ;p And Truth be told, not your average Lycan =P

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Guest wellbredbitch

i'll add her to the don't kill on sight list then.  Aela is the only one on the list atm.  what follower mods do you use if any?

 

i love lydia as she is. and ashara's erin.  the new one on nexus, selene looks good. i might try her out. or rather i should  say, direct lydia to break her in.

 

is there any rumour of clothing or armor conversion for the best body mod ever made yet?  

 

and please some one make a 30cm strapon dildo mod for this body!!

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I'm learning how to convert armors to a new body so once im done whit that i can start doing some conversions to this body. Tuts are whit dimo99 body (good thing i have a fresh installed skyrim backup and can use that as i don't have any mods inside it),, till now its going out ok whit the tutorials ^^.

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i'll add her to the don't kill on sight list then.  Aela is the only one on the list atm.  what follower mods do you use if any?

 

i love lydia as she is. and ashara's erin.  the new one on nexus, selene looks good. i might try her out. or rather i should  say, direct lydia to break her in.

 

is there any rumour of clothing or armor conversion for the best body mod ever made yet?  

 

and please some one make a 30cm strapon dildo mod for this body!!

 

i use Aranya follower mainly (Available on the nexus), but i have another follower mod aswell installed, Girls of Skyrim on nexus.

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I gotta say, I've been using Ningheim race this body works great with it and easy to install if you ya know what your doing manually and the followers that were made for that race are awesome all 10 of them. Really adds some mix to the follower choices, I also use the Women of Mordor and Tauriel Followers (all on the nexus). REALLY detailed followers on all accounts, Great stuff.

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Hello, first thank you and congrats, this mod is simply amazing.

 

I'm not sure if I should be posting this here or in the Nexus thread but anyway, I would like to give some feedback as I encountered some minor issues, nothing big really. The first thing I noticed is the normal map, I'm using SG textures and the normal map doesn't fit very well the new breast shape, here's a screenshot illustrating the problem

 

 

20130609137074202195078.bmp

 

 

As you can see the map creates a shadow that is a bit problematic when taking shots from a low angle. I went ahead and opened the mesh in Max to check the UVs, here's another screenshot

 

 

20130609137074393329449.jpg

 

 

Here the problem is visible, the base of the breast isn't properly aligned, will try to edit this myself and see If I can get it right but don't really now if I'll be able to do it, I'm a noob when it comes to UVs.

 

The second issue is the breast position. It looks right when posing (actually it looks amazing) but when idling the breast are kind of high. Tried using several idle animations and all showed somewhat the same effect. At the begining I thought this might be my skeleton's fault, but I'm using XP32's skeleton which is pretty standard, so after checking the Skin in Max I believe this might has to do with the weight added to the breast bones being too high, at least that was the impression it gave me. Here are some screenshots showing it, they were taken with Weight set to 1 and Breast Scale set to 0(default), I had mine lowered which caused a more obvious effect.

 

 

20130609137074273763558.bmp

20130609137074278176551.bmp

 

 

 

Ok, I think that's it, thank you again for your hard work, can't wait to get some armor converions. Since it was a pretty technical and boring post I'll add some quick screenies, hope you enjoy them

 

 

20130609137074650212844.bmp

20130609137074837104845.bmp

 

 

Unfortunately I'm still customizing my ENB so there are this awful bright white lines all over the place, don't know what causes them but they are annoying as hell. Also while taking these something about the room seemed wrong but I wasn't quite sure what it was, turns out this room is Ambient Occlusion immune, AO works in interiors and exteriors, but not in this room, a true mistery...

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@Aoikun - As for the normal map problem, I believe Sevenbump should deal with that. Regarding the breast position while idling, I think that's an issue with the idle animation file themselves where their authors may have animated the breasts' position high. Poses are fine because (I believe) there are none to date that "poses" the breasts so they're in their default position as they appear in the mesh files. For example, I have noticed that females using female animations have breasts that are higher than females who are using male animations - male animations do not animate breasts. 

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@Aoikun - As for the normal map problem, I believe Sevenbump should deal with that. Regarding the breast position while idling, I think that's an issue with the idle animation file themselves where their authors may have animated the breasts' position high. Poses are fine because (I believe) there are none to date that "poses" the breasts so they're in their default position as they appear in the mesh files. For example, I have noticed that females using female animations have breasts that are higher than females who are using male animations - male animations do not animate breasts. 

Thanks for the link, I totally missed that file. I might still do the UV thing since that would make it compatible with all unp textures and could be useful. 

 

Yeah you are right, poses look right because they don't animate the breast bones, but still think tweaking the weight will help. By lowering it the bones will affect less the breast, thus leaving them in a position closer to the standard mesh (lower). If you compare the weights with the UNPB mesh, the SeveNBase body has more weight, the animations were created taking into account the more subtle weight those meshes had, I think that's why the breast end up too high, the bones are "dragging" too much the mesh. Will try to change the weights myself, but can't remember if the skin has to be the same for both _0 and _1 meshes, I guess I'll just paste over the same _1 body over the _0 for testing purposes. 

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Only the weight 0 bone weighting is in effect for 99% of the weight slider so the best way to change weighting is to just paste over the mesh data. As for the weighting anything less than about .1 doesn't give enough bounce see unless you're looking for it.

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@Aoikun - As for the normal map problem, I believe Sevenbump should deal with that. Regarding the breast position while idling, I think that's an issue with the idle animation file themselves where their authors may have animated the breasts' position high. Poses are fine because (I believe) there are none to date that "poses" the breasts so they're in their default position as they appear in the mesh files. For example, I have noticed that females using female animations have breasts that are higher than females who are using male animations - male animations do not animate breasts. 

Thanks for the link, I totally missed that file. I might still do the UV thing since that would make it compatible with all unp textures and could be useful. 

 

Yeah you are right, poses look right because they don't animate the breast bones, but still think tweaking the weight will help. By lowering it the bones will affect less the breast, thus leaving them in a position closer to the standard mesh (lower). If you compare the weights with the UNPB mesh, the SeveNBase body has more weight, the animations were created taking into account the more subtle weight those meshes had, I think that's why the breast end up too high, the bones are "dragging" too much the mesh. Will try to change the weights myself, but can't remember if the skin has to be the same for both _0 and _1 meshes, I guess I'll just paste over the same _1 body over the _0 for testing purposes. 

 

 

 

 

Hey 

thanks from all of us :)

 

And yes i honestly would much rather issues be posted here than on nexus. I check here more than the nexus and to be honest lets face it here you wil get a mature response here than their. 

Thanks to Sevennity he has fixed the normal issue. with the above link, Un fortunatly when adjusting meshes as we do it stretches the uv map making the textures underneath less detailed hence the shadowing of the Under boob. So to anyone facing these issues Please use the link provided.

 

Demon :P

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