About This File
Secret Ships
The Emma May And The Bloated Float
Lot of time ago, I saw the zap-pack on nexus.
It has been exposed with that nice area on the
ships and I wanted to play with that existing mod.
But inside the pack I have never seen such a location
and so I decided to integrate the beautiful ships of Oblivion
into skyrim. The Oblivion ships are so much cute, that I went on
to convert the existing meshes and I created doors and load-doors
for this mod to become true inside of skyrim. So this mod is indeed a
resource for ship-modding.
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The mod contains two ships for now:
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You can visit the "Emma-May", that name I grabbed from the "famous" "Emma-May Activator" of Oblivion,
that at the same time got to be a new resource for handcuffs and restraint-poles inside of ZAP. The original pole is also
overtaken, but I let the file static, as it has a very complicated animation, that I could not realize inside of skyrim.
But on the other hand, this resource spent some new stuff and it gave me the power to create this mod.
"Emma May"Â is now a fine zaz-furniture extension for skyirm !
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The second ship got it´s name from the sign, that I found inside the Olivion-folders, so called "Bloated Float".
I had in mind that this has to be a taverne and I found all suiting interieur inside of Oblivion. Beside, I found theÂ
ceiling- candeliers and I added another complicated candle-holder to get more Oblivion-feeling. All stuff, that is used
to implement such ship-mods, is inside of this pack and you are welcomed, to change or start with an own mod with this stuff.
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Inside of the taverne, you will meet 4 new npcs that are innkeeper, barde and two guards, as they can lock you away if you attack them.
The way out of the prison or gibbet is more hard than in normal prisons. You can not "sleep" the prison-time away, as the bed is not supporting that function!
The locked doors have their keys....
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This mod is an eyecandy and brings back little atmo of the times of Oblivion.
You can "quick-travel" to that place or simply strole along the sea, and suddenly you will see the silouhette of the ships.
The "bloated-fload" has also a coc-marker for "hard-travel".
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Future plan is, to make the girls "horny" (sexLab-dialogue-quest (next update)) and I want to check out my first quests for furniture-experiments with this mod.
Another idea is the addition of a ship as a player´s home. My question is where to put it??? As I prefer "whterun-city" as beloved area, I may be willing to put one of that boats
under the cliffs of the dragonsreach, into the water-pools...ggg (I´ll visually check that out, soon).
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The download is existing of two files: The Secret Ships  and an override-mod against grey-faces for a CBBE-installation. If you have unp-body-models, you stay with only the main pack. Install it and everything should be fine. But if you play with CBBE-Version, you can go ingame and look, if the faces are okay, if not, you can try the override pack then. If this won´t succeed, you only can clean out the mod-loading order or reinstall skin-textures...the best choice is, to delete the facegeomdata inside of the texture- and mesh - folder and create new face-data by the creation-kit. For normal, the mod should show up correct face-tints.
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New npcs:
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Blue May (Innkeeper)/BOSS
Jo May (Barde)/BOSS
Sue May (Guard)
Zoe May (Guard)
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This characters are unique and can´t be killed. Don´t steal things, buy stuff if you want. Rent a room/bed. They have night resting time and they are using the furnitures...
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The mod is not ready but I decided to upload it because you may not like to wait any longer.
The nif-files are not all checked up, for now (this will be solved with a next update)...and that can cause CTD´s for now.
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WARNING!!!
It is possible, that the mod causes 1 or 2 times behind each other a CTDÂ while playing inside the cell-area !!!
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Enjoy!
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This mod is created by using ZAP 8.0 plus.
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A rich series of pictures can be watched here, but some furnitures and cages bave been changed:
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https://www.loverslab.com/topic/91926-lost-ghost-ships/?tab=comments#comment-2138613
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