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t.ara

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Files posted by t.ara

  1. SKYRIM UUNP HDT Body With Corrected Nipples

    UUNP HDT Body replacement for well formed and more symmetrical nipples
     
    This file contains a UUNP HDT reference-body which can be exchanged with the old one.
    I overhauled the nipple-to-breast-area because my piercings need a more precise adjustment at exactly this place of area.
    Besides I was little frustrated in the gameplay with the overall form of the nipples since longer time ago.
    As the UUNP HDT Body is not exactly symmetrical (which is not really known and which is no problem at all),  I made the corrections in a MINIMAL way so that this body is FULLY compatible with the old one. It´s a SAFE COPY of the original one with a manual mesh-edit under BodySlide itself.
    The pics show the precision of the fitting of the rings and even with a 100% MANGA and full settings of the SH and SSH - breast-sliders, you get fine results at the mentioned area.
     
    (I also saw, that the butt area is not exactly symmetrical-I´ll later try to overhaul that area also)
    (I know that pure symmetrical bodies are BORING and cause a DOLL-effect-specially if it comes to FACES. Anyway is a little more precision for some assets necessary, like now for the piercings and jewelry in ZAP.
     
     
     
    Installation: -> manual installation ! (DO NOT USE A MOD ORGANIZER FOR INSTALLING THIS FILE !!!)
     
    Installation - folder: Skyrim\Data\CalienteTools\BodySlide\ShapeData  (make a safe copy of your old UUNPHDT body first, and then give this one a try)
     
     
    There´s no need to build any old files with BodySlide-this body is edited VERY, VERY less and it doesn ´t matter to existing clothing. Clothing, which show free breasts/nipples, can instead be rebuild if wanted.
     
    Enjoy the nudity!
     
     
     
     
     
     

    1,349 downloads

    Updated

  2. SKYRIM SUPER-VISION-ENB

    SUPER-VISION-ENB
     
    Hello and welcome!
    A lot of years I tried to figure out the best graphical improvement for Skyrim in form of a suiting ENB-setting.
    I have tried a lot of ENB´s and often enough,
    I deleted them again and played with the vanilla graphics again.
    There has been never a suiting ENB, which was entirely working for me and
    so I began to create my own settings for an ENB, which is now a lot of month
    unchanged on my system, and which is quite the best, what I can offer and
    share with you.
     
    This ENB tries to give you the PURE PICTURE of the game
    and is by default not coming with unsharpen filters or DOF.
    This functions can be switched on if wanted and if you like to use them.
    The standard-setting is ULTRA-SHARP - from close items to the far distance.
     
     
     
    The Overall Installation way is MANUALLY only !!!
    DO NOT INSTALL this mod with a MOD-MANAGER !!!!
     
     
     
     
     
     
    INSTALLATION:
     
    Please safe your existing folders like: "OLD configuration" (create a folder in the SKYRIM-Folder which contains the whole loose files there around!)
    and then exchange your setup with my data-files.
     
    SKYRIM FOLDER: put the files of the COMMON - SKYRIM - FOLDER into the suiting Folder into your game: SKYRIM (FOLDER)
    OWN DOCUMENTS - MY GAMES - SKYRIM : rename your old INI-file with a suiting name and put this new ini-file into your folder where the "SkyrimPrefs.ini" is standing.
     
     
     
     
     
    OTHER MODS:
     
     
    What else is interesting/supporting this ENB:
     
    CLIMATES OF TAMRIEL (suiting for ENBs)  - should be used with this ENB
     
     
    Optional:
     
    Remove Interior Fog V.2  (not necessary)
    Revamped Exterieur Fog  (not necessary)
     
    And all other mods, which you like to use for improving the landscape.
     
     
    Imaginator - for trimming some different parameters of your choice   (is not neccessary)
     
    Water-mods - should not be necessary with this ENB...it´s "crawling the most" out of it....the Setting for the water is "clear-water" so far I remember.
     
     
     
    Enjoy to see a little more (exactly) than before;-))
     
     
    -rain should be working correctly
    -during rain, everything becomes "wet"
    -interieur is depending on the time and on the weather
    -night and day can be also depend on the weather and the location....
    -it is possible, that some locations become VERY dark, others not - if you like to change that, you have to EDIT the weather, not the common settings !!!
     
     
    p.s. all the suiting names for ENB´s still in use: so I choosed "SUPER"-what-else:-)
    p.s. it´s possible that this mod is not suiting to your taste - anyway is the pic ingame more better than on the pics-series !
     
     
     

    1,269 downloads

    Updated

  3. SlowerDampedJigglingBreast-Butt-Physics

    Hello,
     
     
    this is the BBP (breast- butt- physics) file, that commands the behavior of the butt, breast and belly of your character.
    Caliente Bodyslide is coming with one version, that is quite well, and the original file that comes with the original mod (HDT-physic-extension)  has always been to "quick" for my character.
     
    This file is now created from the original file, but I have "screwed down" the "quick-moving", so that bigger jiggles will look more natural and don´t speed up too much and react more slowly. From time to time I will edit this file and try to get my "special" or "beloved" HDT-body behavior. But for my taste it´s for now quite interesting and of course ready to be used.
     
    If you play with a shape that has "little" more breast, this may be a file for you.
    The mod will overwrite the existing hdtPhysicsExtensionsDefaultBBP.xml and if you want to return, you can simply reinstall the original mod again, or overwrite with caliente´s physics.
     
    Installation should work with every mod manager,
    or you can do it manually by exchanging the existing file with mine:
     
    data - SKSE - Plugins : hdtPhysicsExtensionsDefaultBBP.xml
     
    Enjoy!
     
    p.s. the latest file version is the LAST file in the list of the downloads

    18,498 downloads

    Updated

  4. Riften Restrictive

    Riften Restrictive
     
     
    Hello;-)
     
    This mod is offering some few furnitures in Riften, at the Market-Place, inside of the Tavern and inside of the Jail and around the area of the Temple Of Mara.
    I tried to add the furnitures as well as possible by editing the navmesh if it was necessary.
     
    The mod uses the DDcontraptions - Mod,
    which has been made by KIMY.
    Dependencies: DDc and the Mod-Familiy of DD (a/i/e), see below....
     
    This is no quest-mod and ONLY offers the furnitures of DDc to be available in Riften.
     
    Installation drag the esp into the data-folder of skyrim and activate the esp with the game-launcher,
    or install the zip-file with a mod-manager.
     
     
    DDc is Devious Devices Contaptions
    DDa is Devious Devices Assets
    DDi is Devious Devices Integration
    DDe is Devious Devices Expansions
     
     
    Have FUN;-)))

    1,531 downloads

    Updated

  5. Skyrim SE - CBBE-Physics-Female-Body-Lower-Shape

    Huhu,
     
    because I work aside on different shapes time by time, I got a really nice result for a new lower-shape for a skyrim-se body. This shape can sadly not be created by using the sliders of the common CBBE-SE-Bodyslide-Sliders.
     
    You can use this body as a new reference-body inside of bodyslide, add it as "clothing-mesh", create new followers with it by adding your beloved shape edits and so on.
     
    To me this has been important, because the CBBE body was always lacking specially on the leg-shape, which is herewith now blown-off.
    This file can also be converted to be used as a body for LOWRIM, which let it work them either as a CBBE-skinned body.
     
    If you add this body to become your new reference-body, you have to check out, if it fits to your overall animation-demands before you begin to convert your whole clothing for it.
    The pics show the shape with the "fair-skin-complexion" (so far I remember).
     
    You can of course use and create your own new shapes with it.
     
    Credits go to caliente and to the skin creator as well.
     
    You  can also transfer this or other settings by using the body-slide window, create a high- and low-weighted version, and set the whole race-menu-setting later to zero.
     



    2,745 downloads

    Updated

  6. SKYRIM SE SUPER ENB

    Hello,
     
    here is my ENB set-up for SKYRIM SE....it is not for climatic-mods prepared-interesting for people who play a simple vanilla game and want to try a simple enb-setting for SE.
     
    -high detailed resolution (perfectly sharp, from nearfied  up into the far distance)
    -no climate-settings
    -perfect for a vanilla gaming "+" ENB (it´s quite well tuned between day and night/exterieur and interieur lighning)
    -COMPLETE SWITCH-OFF of the BAD looking (SKIN) SHADOWS of SKYRIM SE
    -fantastic light-weighted, handy for a quick installation-check
     
    Hope, you have FUN with it:-))

    2,173 downloads

    Updated

  7. Whiterun Sunset Home

    Whiterun Sunset Home
     
    Simple as possible small home with some few ZAP features.
    Nothing "complex"-btw.
    I chosed this place because it is quite beautiful,
    specially in the "Skyrim"-evening.
    And I wanted a load-free interieur-
    this farmhouse-ruin is a perfect partner for this idea.
     
    The "kitty-cats camp" is not being disturbed.
    Fully navigation-meshed-ready to play.
     
    This mod uses a ZAP 8 installation and should be also working on SKYRIM SE as well.
     
    Feel free to edit, change or customize. If you like you can add your changes here into the thread.
     
    Enjoy:-)

    2,692 downloads

    Updated

  8. The "Skyrim Ingame Font"

    Hello,
    with this font, you can easily create new signs for your buildings, name items and stuff authentic similar to the original skyrim font.
    I personally will use this so to create street-signs for the ZAP-WORLD.
     
     
    Original Font Name is: "Morris Roman" (I renamed it because I stepped thru 100 of fonts until I finally found it.)
    Copyright (c) Typographer Mediengestaltung, 2002.
    All rights reserved. Designed by William Morris in 1893.
    Digitized and hinted by Dieter Steffmann, Kreuztal.
     
     
     
     
    You can find William Morris easily on Wikipedia.

    237 downloads

    Updated

  9. SKYRIM SE NPC OVERHAUL Version 1.0

    NPC Overhaul For Skyrim SE
    Dear Reader!
    This is the older Skyrim NPC-Overhaul in Version 1.
    You need the Apachii Hair & Male & Female.
     
    A lot of newer Overhauls I did not like, so I played with this old one for years,
    now it´s also part of my SKYRIM SE - installation, because it´s the best overhaul I have seen yet.
     
    All credits belong to Rops1981, who made this phantastic mod in the past, the original files can be visited here:
     
    https://www.nexusmods.com/skyrim/mods/23755
     
     
     
     
     
     
     
     
     

    754 downloads

    Updated

  10. SKYRIM SE MOD WHITERUN

    SKYRIM SE "Mod Whiterun"
     
    Dear Reader!
     
    This mod adds some ZAP-furnitures to the Whiterun-Origin and to some interieur, like the Bannered Mare and the Dragonreach-Prison.
    I used only the ZAP 6 / 7 related furnitures, so that the mod can be used for any Skyrim game and every version of ZAP.
     
    This mod contains the old "mod-whiterun", which I liked mostly, from all the city-remakes, because it is not overdriving the area with clutter. This version takes no influence on the original navmesh and is slightly changed, so that the trees don´t stand blocking a walking-path. I combined the city-mod with some ZAP-furnitures: Only the player can use them, as I have seen lot of technical mistakes, while NPCs use the furnitures, instead of the player (missalignment of animations). If you want to see the NPCs using furnitures, you maybe edit the existing furnitres by creating a copy in Creation-Kit and unmark the furnitures entry, so that also NPCs can use the furniture and exchange it with the one, I put into the mod.
     
    Inside the Whiterun´s Bannered Mare is the second "fire-place-bench" now working. This is quite more interesting and maybe also has a small positive impact on the vanilla game, because this bench is being frequented by some visitors in the evening every day.
     
    This mod can be used for quest-mods, which use ZAP-furnitures, like the DFW (devious-framework) or / and some other mods, which can detect ZAP-furnitures.
     
     
     
    Bottom-Note:
    I do not clean mods if I do not have issures or problems with them in my gameplay. 
    If there is somebody, who likes to take care about this, it´s allways welcomed.
    I did check out the (SSE) TESVedit and I only can give this information,
    that I will never use that software on my computer.
     
     
    Thank you for the hint with the navmesh,
    I simply did never check out the old mod about this feature-during my gameplay,
    I was quite much astonished, when I saw that inside of the Creation-Kit.
     
    I personally made this mod to let  ZAP 7 running inside of SKYRIM SE, which is "beginning to "work" somehow"!!!!
     
     
     
    Enjoy!
     
     
     

    20,416 downloads

    Updated

  11. Whiterun Immersive Sexual Playground For Skyrim SE

    Whiterun Immersive Sexual Playground For Skyrim SE
     
    Hello, dear "Himmelsrander" ( - "liebe" Skyrimer) ! 
    尊敬的先生/女士 !
    친애하는 관계자님께 드립니다 !
     
    ...after some tests with ZAP 8 plus and Skyrim SE, I noticed some CTD, depending on different items.
    Particulary items of the old ZAP 7 and so also my version can cause CTD, depending on some assets, 
    as soon they find their way into the item-menu, or if you come close ingame to those objects.
     
     
    Anyway it´s no bad idea to upload this mod in dependence of ZAP 8 plus, so you can maybe find out,
    which items don´t work and what stuff causes nonsence.
    This info can be collected and maybe I can find a workaround to bring them back
    alive in future. SKYRIM SE is somehow the wanted game,
    but I don´t like to loose even one single assets to play with-naturally we do all miss the HDT PE for now.
    The ragdoll ankle and - wrist-chain don´t work either. But I can not imagine,
    that this will not come also for SKYRIM SE.
     
    Away from that, enjoy the new Whiterun with a lot of new features for BDSM-gaming and ZAP.
     
    I also will add the customized "NEW WHITERUN" mod, so that you can use both together.
     
    ZAP has to be started with a NEW game, or please go back to one of the first SAVE-games to have
    it registered by MCM, then it should work properly.
     
    If you have played with the "Mod Whiterun", you can exchange that mod with this one and add the
    "New Whterun"-Mod from here again. This is for gamersideal , who play with ZAP 8 plus.
     
    Known issures:
    -gibbet-lifts are invisible /don´t work
    -some very few items of zap 7 and maybe v. 8  are crashing the game / causing CTD 
     
     
    (more screenshots will come..., please take a look in between at the Bannered Mare Mod of mine from the past.....enjoy;-)))
     
     
     
    CREDITS:
     
    THANK YOU for all the MODS you all have created and ported to SE in between,
    thank you for all the tools and all the endless time you all spend, to let stuff like this SHINE !!!
     
     
     
     

    24,335 downloads

    Updated

  12. SKYRIM SE BBP PRESET (breast-butt-physics-behavior)

    Skyrim SE - BBP - PRESET
     
     
    Hello,
    time to create some small stuff with a huge impact, which is maybe also interesting for YOU.
    If you like more volumed breasts and want to see the volumes of your  female-skyrim-character bounce within the rhythm of your walking,
    running or if you like to see the breasts a little more to follow to the gravity of the gameplay, this is maybe a suiting file for you. The character will become little more "alive".
     
    I created this file quite narrow to the EDGE, what is possible without drastically mesh-squeezing or flicker-stripes ("BBP - stripes on screen"), so this should be propperly working also for you:
     
    I ´ll give you a short installation guide, if you did not install the needed files:
     
    Installation:
    1. Depending on the game-version you play, you have please the correct SKSE installed-I recommend to do that all manually.
    2. Install the correct physics-, framework- and HDT-heels-file (is inside the pack-all credits by HYDRAGONSAYSHDT)
    3. Replace the existing file inside of the SKSE folder: plugins/hdtSkinnedMeshConfigs: cbbe-tbbp.xml, rename for best your old file, so you can always easily return to the original preset
    (which is not bad made !!)
    4. You have to use the CBBE-physics-body inside of the BodySlide-software to get the desired effects.
    5. You also need to play with the new SE xp32 skeleton by groovetama (i guess)-but I ´m sure, your installation is propper so far (maybe better than mine).
     
    (This installation should let BBP, HDT-High-Heels and SMP work onto your SE-installation.
    HDT-PE is NOT working yet.)
     
    Enjoy!
     
    the pics show some gameplay (whiterun at night/customized ENB with less saturation and less contrast) and also inside of the  ZAP7- zbftestzone, with SMP-Hair all fine working











    4,508 downloads

    Updated

  13. Body-Shape-Bombshell-Files

    Dear Readers!
     
    With this material, you can start or continue to create some new shapes of UNP (HDT) bodies, or take simply the presets I made.
    It´s the best, to edit the body inside of the game by using the race-menu. 
     
     
    Tip:
    By using the race-menu, you can "screenshoot" it´s parameters and return to the bodyslide editor, then overtake the new settings into the bodyslider by adding or substracting +/-"100" points: 1.00 inside the racemenu is 100 in bodyslide, -0,40 in racemenu is -40 inside of bodyslide and so on. SOME few parameters are exactly working in opposite, but you will find that out quickly. Any new bodyslide stetup can then be driven ingame with all racemenu-sliders on zero (middle position) - so you get no mismatch with additive clothing (-bodies)...means, the clothing will not come with "parameter-count-ons" after you changed the race-menu settings again. Finally it´s the best, to have all race-menu-parameters (of the unp-table) at the end of the work on zero (middle position).
    Some clothing WANT the deformed body with which they are stored: for example the breast rope or specially narrow trimmed belts...files like that will always work conform to the presets, that you created, as soon you use the "build morph" and "batch-build" buttons and create the whole clothing new within your new shapes...(the best time for this is, after your complete work has been finished, or you use the function on some clothing particulary, specially on new incoming clothing)
     
    Inside the pack is a single new slider, that can exchange the existing UNPetite High.bsd - slider with a fully new body-shape.
    The guide is inside of a small description.
    If you are not familar with bodyslide, please don´t use the new slider and stay with the common Bodyslide-Software configuration, in order to stay compatible.
    I put all my created faces and my last customized skin-texture as addon into the pack, based on SG´s and demoniac´s texture-work.
     
    Custom-slider:
    My job was, to get more nice leg-forms, more beautiful breast-shapes and much more better hip-area - how I like it on a grown up female´s body.
     
    A bunch of different faces of my gameplay of all my models of the past. At least I always played with "Zhuleyah":-)
    Some faces created my GF.:-))
     
    Enjoy !!
     
     
     

    1,798 downloads

       (4 reviews)

    2 comments

    Updated

  14. Skyrim´s DOA5 Alluring Mandarin Dresses CBBE/HDT & UUNP/HDT & SMP BodySlide & OutfitStudio

    SKYRIM´S DOA 5 "Alluring Mandarin Dresses Set"  for CBBE HDT & UUNP HDT   
    BODYSLIDE & OUTFITSTUDIO & RACEMENU & SMP-PE  -compatible
     
    Dear LoversLab Community!
     
    I don´t play DOA 5 but I felt in love with the dresses, which came out in the past as an DLC-add-on for that game:
     
    The "Alluring Mandarin Dresses"
     
    And so I dived into the "ocean" of SMP and broken stuff, which I tried to get working for my gameplay.
    After some month I felt quite well using SMP-physics ingame and I use it as a standard now. If it is used
    wisely, you can enjoy SMP-items together with HDT-items side by side and without big issures. Nothing
    inside of skyrim is perfect but it´s mostly an eyecandy chance, to use clothing with such a natural behavior
    inside the game.
    The result is this mod, which has a really fine sorted clothing for all SMP-PE and long-dress-enthusiasts.
     
    Thanks go to:
     
    HYDROGENSAYSHDT 
    CLONEREAL 
    LAOSIJI
    CPU (for the very nice NiOverride-Guide, without him, the models would not have get heels ´n´ pumps)
     
    If this SMP-physics would not work inside of Bodyslide, I would not spend a second to try to create clothing
    like this, so my "love" for BodySlide is more important to me, then an item which works with SMP-PE.
    But this is herewith all possible if you follow to some sort of rules, which I will describe here for all of you,
    who like to create BodySlide SMP-PE-Clothing in future: It WORKS with all the skirt and "top"-items as well.
     
     
     
    If you have clippings with your body-shape or if you want again to change the project file,
    refer to the following steps, please:
     
     
    UUNP- Versions:
     
    1. Start Bodyslide and then Outfit-Studio
    2. Load the reference-file, which you like to change and load it by "import nif" /"import outfit"
    3. Click on the UNP-Body which comes with the dress and LOAD the reference (UNP HDT-body)
    4. Make sure that the UNP-Body is choosen, the new incoming item is named now "refUNP" and marked in green color,
        click onto the UNP-Body which came with the clothing and confirm all sliders - then you male the UNP-BODY,
        which has now taken over the sliders your new reference (It will become green then)
    5. DELETE the "refUNP"-body, then choose all clothing items, !! but NOT the ground- and the feet-dummies!!
        then confirm again all sliders!!
    6. Make your changes on the clothing (please refer to a guide for bodyslide if you are not sure how to do this).
    7. Store the project: !!! Take care about the correct folders: You can make a screen copy of the original "save-project"-window
       of bodyslide and keep striktly to that structure again-if there´s a mistake, you will get in troubles and the mod gets damaged.
    8. Don´t change the reference-file´s nif-contence. If this is being changed once, you may get a texture-chaos inside of this mod´s items.
     
     
    Why is that necessary?
    This workaround (top 1-8) is taking care, that the SMP-Skeleton, which is necessary for the dresses´ physics,
    is prepared for Bodyslide to become created inside the mesh-folder:
    meant are the *_0.nif and the *_1.nif - data files,  which are used for BodySlide to create homogen body-weighting ingame.
    Outfit-Studio is loading the project always with the common BodySlide-Skeleton,
    which is not working with SMP - so that´s why we have to take care, that the specific skeleton is
    used for this mod. In other words: every time you are loading the project files of the three main dresses-files,
    you have to take care for the above workaround to keep the mod working !
     
     
     
    CBBE-Versions: (if you want to create a new  set from the reference-files, go from step 1-4, then 5 to 8,
    if you want to edit an existing project, please start at "EDIT")
     
    1. Start Bodyslide and then Outfit-Studio
    2. Load the reference-file, which you like to change and load it by "import nif" /"import outfit"
    3. LOAD the reference (CBBE HDT-body)
    4. The New reference-body is named "BaseShape" and is in green color. Select the CBBE body of the loaded clothing and it´s other contence but
        NOT the "feet and the virtual ground!!, then confirm all sliders.
     
    or:    "EDIT" :   Load the project-file of the clothing into Outfit-Studio, which you like to EDIT and go down to step 5-8 with the workaround...
     
    5. Make your bodyslide-work and edit your shape of the clothing (look for a BodySlide Guide, please!).
    6. Store the project: !!! Take care about the correct folders: You can make a screen copy of the original "save-project"-window
       of bodyslide and keep striktly to that structure again-if there´s a mistake, you will get in troubles and the mod gets damaged.
    7. Don´t change the reference-file´s nif-contence. If this is being changed once, you may get a texture-chaos inside of this mod´s items.
    8. For normal it´s now possible to load again the project in the normal way, like with a normal item, which has no different skeleton:
        Recalling a project should be working without the first 4 steps, simply load your project and edit your clothing and then store it again-this should work !
     
     
    By this work-around, the clothing is stored with 2 different bodies: the cbbe and the "base shape" - body are both inside the clothing files. As the CBBE is quite "light",
    this procedure is not very important to the gameplay. I did not either find an alternate for this action and it´s advantage seems to be the comfortable and common working
    with Outfit-Studio: in this case the reference-files are not necessary and can be used in that case, if some trouble appears.
     
     
     
     
     
     
     
     
    This mod is using the NI-Override-Heels-mod. Please download and install it for a full function for the high-heels.
    This mod uses new animations for the FAN and the parasol. Please run FNIS after the installation and make sure it has installed the files correctly.
     
     
     
    DON´T PLEASE USE THIS MOD´S ANIMATIONS ON THE HORSE AS IT CAUSES BIG NONSENCE.
    THE GAME SHOULD BE BACK AFTER A TRIP THROUGH SOME "ANIMATION-BEHAVIOR-STAGES",
    BUT THOSE EFFECTS ARE NOT SERIOUS AT ALL. (maybe an update can solve this in future.....by some conditions)
    THE TORCH-EVENT IS ALSO NOT WORKING ON THE HORSE-BUT IT HAS NOT SUCH A MASSIVE "MESSING-UP".
     
     
     
     
    This Is, What You Need:
     
    FNIS
    Ni-Override / Heels
    HDT-Physics Extension
    Skyrim SMP-PE-Path 0528
    BodySlide & Outfit-Studio 
     
     
     
     
    Contence:
     
    -Mandarin Dress "Long" in 6 versions, one as "latex-black"
    -Mandarin Dress (normal length) in 9 versions, one as "latex-black" with gloves and stockings ´n´ pumps, one beggar and one barkeeper-version
    -two different mask-sizes for different hairs, white and green for the "LISA"-Dress
    -two pairs of fans, for the nyotengu-normal-sized-black-version and for the nyotengu-short-version, useable as single or left-and-right-hand-equipped, the right hand fan   can  also be used together with the torch
    -a parasol, which can be used together with one fan or alone
    -Mandarin Dress "Short" in 7 different styles
    -hair-flowers for their suiting dresses 
    -wrist-decoration for their suiting dresses
     
     
    ENJOY !!!
     
     
     
    SMP-PE-Path Installation: 
     
    A) Difficult Installation (which is manually):
     
    If you did not use SMP before, please install the file with that name by using your installer (not ideal from my Point of view) - because- (this will exchange the existing hdtPhysicsExtensionDefaultBBP.xml !!) or by manual installation: Extract in this case the packed file and put the data to it´s correct folder inside of the skyrim´s SKSE / PLUGINS - folder, where you find the hdtPhysicsExtensions. Save the old data perhaps into a little folder named: "old" and put the new files into that folder (SKSE/PLUGINS). This should be no problem and you wont damage any of existing data and you can easily return if things are totally messing up, expect against. This "extension" maybe is overwriting an edited version of the hdtPhysicsExtensionDefaultBBP.xml - file: Pay attention and save your personally used and beloved HDT-BBP-file. I personally took my edited one for slower breast-physics and I did not get into problems. I suggest to exchange the one, which comes by this pack and replace it with the one which you have used BEFORE (which came from the HDT-Physics or which has been installed by BodySlide or which you obtained from other modders).
    This will keep your Breast-Butt-Physics (HDT-Physic-File which I highlighted here yellow) alive and won´t overwrite it with the one, which is coming with the SMP-PE-PATH (which has no working BBP).
    After the installation of the SMP-PE-PATH, your system is ready for all the wanted mods, which do support SMP-PE  and HDT and both are working from now on side by side !!
     
    Last tip for SMP-clothing-modders:
    IF you create own ***.xml-files for your own SMP-Clothing, you may keep in mind to work always with "," instead of "." between decimal-numbers (inside of the *.XML-files). 
     
     
    B) Easy Installation (by using your Mod-Manager)
     
    You can surround this manual installation by using an edited version of the SMP-PE-PATH, which simply doesn´t contain the hdtPhysicsExtensionDefaultBBP.xml - file anymore. This may prevent all users, who can´t get into details like I described inside of  the above SMP-PE-PATH-INSTALLATION from a Manual Installation.
    I guess that all the mod-managers can install the path with this edited file: "smp-pe path 0528-without the BBP-file.rar" , which is also available inside the download-section of this mod, quite easy and without overwriting the existing BBP-file!
     
     
     
     
     
     
     
    You are welcomed to "change" or add contence to this mod into your desired "direction"
    and share it same way on LoversLab for FREE. If you sadly use partreon, I strongly suggest to
    keep your hands away from this mod!
     
    I don´t like to see this mod making money  which means:
    please do no upload to NEXUS or other pages, who make their indirect or direct $$$ with mods.
    LoversLab is excluded, because it´s the mod´s HOMEPAGE and because it´s our "residence-platform" and
    I do still believe and fully confirm with the older and healthy "model":      " m o d d i n g    f o r    f r e e "
     
    I globaly don´t make money with modding and because of this aspect,
    I await that this mods don´t becomes otherwise a "money-machine" or somehow "patreon-used" or "sponsored".
    This principle maybe keeps some mods clean from business.
     
     
     
    vvvvvvv EDITED MESHES AND MOSTLY ALL OF THE TEXTURES BELONG TO THE DOA5 TEAM vvvvvv
     
     

    5,624 downloads

    Updated

  15. Yundao HDT Hair-88417-4-4-SMP-PE-PATH-PATCH

    The original mod is available on Nexus and sadly "by default" it doesn´t work.
    So I changed it´s SMP-PE-Path-Configurations, so that it is by patching fully working.
     
     
    Reason:
     
    I lost again lot of hours to reconfigure this hair-mod.
    This patch needs only some seconds.
    If you want this mod just right now,
    or if it has been only particulary working,
    you can simply patch the mod with this small patcher
    and your new hair library is ready to go.
     
     
     
     
    ALL CREDITS/RIGHTS GO TO
     
    CLONE REAL 
     
    The original mod is on:
     
    https://www.nexusmods.com/skyrim/mods/88416/
     
    THIS PATCH IS CREATED FOR THE SECOND DOWNLOAD ON THAT PAGE ONLY !!!
    PLEASE USE HIS OFFERED LATEST SMP PATH WHICH HE HAS GIVEN (same page).
    (That smp-pe-path, I also use for all my other items)

    2,898 downloads

    Updated

  16. Zaz Animation Pack V 8.0 [2017-11-15]

    ZaZ Animation Pack - Tara's Edition V.8.0
     
     
    ZaZ And XaZ
     
     
     
     
     
    Description
     
     
    THE ZAZ-ANIMATION-PACK IS A FULLY ADULT ORIENTATED MOD
     
    THIS IS A MODDER´S RESOURCE
     
    THIS MOD IS A FRAMEWORK AND ANIMATION PACKAGE.  IT DOES NOT DO ANYTHING ON ITS OWN
     
    DO NOT BASH US FOR THE CONTENT OF THIS MOD . WE PERSONALLY BELIEVE IN CONSENSUAL PLAY 
     
     
     
     
     
     
    WARNING !
     
     
    This mod may contain Full Nudity, BDSM, Fetish, Sexual Stuff and therefore Adult Content! Don't download and use this mod if you don't like this sort of theme and/or not allowed to......
    IF THAT'S NOT YOUR TASTE, SKIP IT!!!
     
     
     
     
     
     
     
    Requirements
     
     
    Fores New Idles in Skyrim - FNIS  by Fore ( Always the Latest Version )

    http://skyrim.nexusmods.com/mods/11811
    Skyrim SexLab - Sex Animation Framework by Ashal
    http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v159-updated-0811/  
     
     
     
     
     
    Highly Recommended - One of these

    XP32 Maximum Skeleton Extended 2.06+ by Groovtama (Use this if you are using HDT and NOT using the Milk Machine)
    OR
    XP32 Maximum Skeleton Extended 1.93 Legacy Edition by Groovtama (Use this if you are NOT using HDT and ARE using the Milk Machine)
    http://www.loverslab.com/files/file/676-xp32-maximum-skeleton-extended/
    OR
    XP32 Maximum Skeleton -XPMS by xp32
    http://www.nexusmods.com/skyrim/mods/26800/?  
     
     
     
     
     
     
     
    Installation
     

    1. Drop the data pack into your steam Skyrim folder. You can use Any Mod Manager of your Choice
    2. Activate the ESM file in NMM or similar.
    3. Run the FNIS GENERATION TOOL "GenerateFNISforUsers.exe". For more info, look here http://skyrim.nexusm...com/mods/11811. 
    (There isn't a version without FNIS. If you're going to Mod your Game you need to be a little proactive and poke around for Answers)
    4. Enable the ZazAnimationPack.esm file.
    5. You Can use SkyUI(optional) to tweak/Change the settings to you're liking of the ZaZ Animation Pack
    6. Enjoy the mod (optional)
     
     
     
     
     
    Giving Credit
     
     
    Honestly, We don't expect much from anyone who wants to use these Assets in his/her Mods. All We want is to know where they are being used and mostly likely a link. So We can take a look too. So Please let Us know if you're using stuff from here.
     
     
    Thank you
     
     
     
     
     
     
    Credits
     

    XaZ - Scripting and Animations . Bulk Creation Kit Work Over All In-charge of the ZaZ Animation Pack
    ZaZ - Animations and 3d Meshes. 
    Fore - For Creating A Way Get Custom Animations into Skyrim, without his Excellent Mod FNIS This Wouldn't Be possible at all.
    Figment - hklxcmd ( Havok Commandline Tools )
    Skyfox - NifTools Utilities (Nif Convert /Chunk Merge)
    Zadil - Devious Asset Gag
    Zt11rauss - German translation (nexus link: http://www.nexusmods.com/skyrim/users/4616070/?)
    LeitoAnimation base for modified SexLab animations
    ZynAnimation base for modified SexLab animations
    ArrokAnimation base for modified SexLab animations
     

    Texture Resources:
    Mr.Dave Texture Resources - SkyrimNexus
    Scabeater's Free Textures - Deviant Art
    Mateusnroll Rope Pattern - Deviant Art
    LordZulten Wood Texture - LoversLab
    TSS5062's Fluid Textures - LoversLab (He has Created a lot of new Droplets Textures and Animated Puddles) 
    CG Textures Some Textures - http://www.cgtextures.com/
     
    Notable Mentions:
    GSBModders - As Always, His Meshes/Textures give the Start of My Mods.
    Jbezorg - Made Spells , Just For Me On Request to Test 2 Person Animations - Cheers And Kudos
    Labrat - Translated the Blender Animation Text For Skyrim (I never Mentioned His Name Before , But its because of that text I Started with Skyrim)
    Kalarr - For Helping Me Find Out the animation Numbering and Creating an Animation Pictorial Set , I will Add More and Update his Set. ( Older Credit )
    Bethesda - Yea Thank you For Such Awesome Games and Giving us a Creation Kit.
     
    The Usual Suspects Mayatola, Equidical and Many More
    The 4 People who Contributed to help me build a Decent Desktop since my Laptop gave up on me and died and was able to complete V6.00(I have something special planned )
     
     
     
    New Furnitures And Animations By:
    Whip´n´Girl - New Furnitures with Animations
    Nosdregamon - New Furnitures With Animations And Furniture-Specific Scripting
    Musje - Scripting And Holding The Line
    Brumbeck - HQ SMIM Textures
    Darkevilhum - Branding-Furniture-Animations
    D jans - Gallow-Animations And The Gallows
    Cedec0 - Zaz-"DoggyStyle"-Animation Fix (will come with the next release)
    Caliente And The Whole Surrounding Team - Caliente Bodyslide Software
    CPU - (Technical) Support And Maintainer, Comfort-Spender For This Release
    All The Other Users, Who Took Care On The Long Way I Went, Who Also Put Their Continuous Support, Ideas And Help Into This Project Of This Edition (V.8.0)
     
     
     
     
     
     
     
    Obituary
     
    I personally regret the past year about the controversy dialogues between some users of the forums, including myself.
    It has been nonsence to mix or discuss about stuff, I was sadly not understanding in the past.
    "ZaZChris" gave me once the opportunity, to continue and release this pack as far as I can do, and here we go again.
    If he returns here for a visit, I´d be glad to win him again as a good friend and as a mentor in future.
    I also do regret, that I could not be earlier in finding the Lovers-Lab-Internet-Portal, maybe for about 7-8 years,
    to begin my work with all this exiting furniture-stuff and animations, together with ZaZ and XaZ.
    This pack has been created to fullfill again a little more the BDSM-Lover´s wishes, 
    inside one of the most fantastic games of the century:
     
    SKYRIM
     
     
     
     
     
     
     
     
     
     
    Installation of this Version:
     
    It´s The Same  like all other Versions have to be updated:
     
     
    Unpack what you downloaded, open the TEXT file inside and use the link there to download the mod.
      The mod is too large to host directly on Lovers Lab so you end up with these extra steps you have to perform to get it.
     
     
     
    -Deinstall The Old Version Of  ZAP 7.0
    -Deinstall  The "TaraUltimateFurniturePack"
    -Deinstall The "New Offset Animations For ZAP" By Tara
    -Make sure that nothing of the mods is left behind !!
    Install This Version Of  ZAP 8.0 - this will bring all the above mods
    together inside of one pack with a 100%  Zap 7.0 compatibility.
    If you do not like our added stuff, then do not install this mod.
    If you are not sure if it works for you, install it on a test-partition first.
    ZEP (Zaz Extension Pack) may not be compatible with this mod
    and If  ZEP (Zaz Extension Pack) Will be Installed After This Mod,
    ZAP 8.0 May Not Work Anymore!!!
     
     
    Please Download The Mod-Version, That Is Suiting To Your Body-Modell !!!
     
    Don´t Forget To Run FNIS and Caliente´s Bodyslide Software !
    Restart The Zap Framework On the First MCM Page Of  The Mod.
    The Newly Added Items Are Not Available Within The ZAP-Containers For Now!
     
     
     
    Intro and Representation Of This Text Is By Zaz, The Special Edition Part Is By Myself.
     
     
    Permissions:
     
    All previous permissions regardless of conditions are hereby rescinded effect (2018/May/20).  The content in this upload is not open source or resource material.  You may not use my content or derivatives of my content without my expressed permission.
     
     
     
     
     
     
     
     
     
     
     
     

    268,416 downloads

    Updated

  17. The Whiterun Gate House

    Whiterun Gate House
     
    Dear Community:-)
     
    This mod had a long story, as it has been VERY, VERY HARD to realize it.
    Yesterday I finally restarted this project and I could suddenly handle it,
    and in between, it´s ready to be played:-)
     
     
    You can use this mod as a player´s home or as  another  location for some BD/SM.
    The second floor is nearly free and the mod is very "fresh" with lot of place.
    IDEAL FOR POSITIONERS and CK enthusiasts as well:-)
     
    Or you play it how it is for now. Updates will of course follow.
     
     
    I please you to let this custom work  on LoversLab ONLY - thank you!
     
     
    You need skyrim and ZAP 8.0/-plus. 
    ZAP 7 works too !!! , but some (furniture-) items will not be accessible in that case.
     
    This mod takes a customized-house-mesh of skyrim, that got it´s huge changes. And then it has been put to the top of the whiterun entrance-gate in that way,
    so that you have a load-free, new place by using some few "stairs up" inside your city-gameplay.  It´s a very decorative mod and it creates a perfect expansion
    for the existing whiterun-world.
     
    Enjoy and have FUN!
     
     
     

    3,604 downloads

    Updated

  18. Bannered Mare Immersive Sexual Playground V. 8.0

    Bannered Mare Immersive Sexual Playground
     
     
     
     
    Dear Community!
     
    Because this mod was quite beloved in the past, I also made this version for Zap 8.0 and higher.
    You have to play with ZAP 8 or higher because lot of the meshes are taken from the ZAP resource.
    If not, you will have holes in the ground and holes in the walls.
     
     
    Contence:
    3 new characters with their unique hair, one internal jail faction, a special trap with release, depending on NPC movement and a bunch of free usable ZAP furnitures and smart furnitures are waiting for you. You also will have a more nice decoration of the whole inn, water bondage area, 2 very cute pools  and a lot of different cages and furnitures. If you steal things downstairs, you may be get in arrest. You can´t "sleep" your time in jail "away", pay attention!
     
     
     
    You can play this mod with quest-mods of your choice that take advance of zap-furnitures.
    Whiterun city-area got also some furniture that can be used as well.
     
     
     
    Because of a total crash in some month ago, this mod got completly renewed.
    The green water-fog effects and  falling glitter-effects I´ll add later again.
    I´ll also add some zap 9 furnitures in future.
    There are not the same furnitures like in the past but some more will come with updates.
     
    Enjoy!
     
     
     
    Dependencies:
     
    skyrim/update/dragonborn/dawnguard/ZaZ Animation Pack 8.0 / 8.0 plus
     
     
     
     
     
     
    IF you play with "ModWhiterun" , you can exchange that mod ´s esp with my edited one (download), because I changed some tree´s positions and it´s much more better suiting. Also the flowers around the market-place had to leave because there is a complete new market place with a different well and custom pillories now. 
     
     
     
     
     
     
     
     

    27,888 downloads

    Updated

  19. TaraUltimateFurniturePack [2017.07.27]

    Tara Ultimate Furniture Pack
     
     
     
    This furniture release is created for all of you, who like to play skyrim with BD / SM content.
    People who do not understand or do not like stuff like this should not be here and better leave the page.
    The contence is more BD - orientated and can be activated within other master-mods to become SM-stuff. That depends on the fact, what you like to play.
     
    This mod is use-able as a "resource for modders" , made for people who are writing quest - mods, or it can simply be played without any other dependencies.
    In future I´ll use this stuff inside of my personal mods as usually.
    This mod got actually an intergration for all "Maria Eden" Gamers and I am very happy about that: Please "keep your eyes" on the Maria Eden Pro.- release 2.5 !!
     
    Dependencies: none, you only need ("Skyrim")
     
    Guide and Intro:
     
    For all Gamers, who do not have access to the modding-world, I created an area to play with, that is integrated completely inside of the sky rim world.
     
    If you do not like to wait and if you want to test the stuff:
     
    ALL FURNITURES ARE AROUND THE RIVERWOOD AREA WITH FULL ACCESS PLAYABLE in and around the "Lost Secret Castle". This is on the map and you can use FAST TRAVEL to reach the area at once. A big Bridge is leading to an old small house in the cliffs of the river, and there you are !
     
    A huge area with over 200 furnitures is awaiting you. Beneath that stuff, I created a bunch of new Cages and some very individual stuff.
    I payed Attention to create more fine and suiting textures for the wood and for the metal. And I hope you will be injoying that!
     
    WARNIGS-----------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    The whole area inside the castle is not NAVMESHED and ONLY for the gamer!
    NPS´s won´t coordinate / orientate there and for now it will stay as is.
     
    Guide for the modders:
     
    Please USE ONLY the furnitures, who are listed inside of the creation kit.
    IF YOU TRY TO USE nifs that are not connected to the Creation Kit, you may cause game-crashes or CTD´s.
    The reason for that is, that some nifs are under developpement. Let me please bring the stuff up into CK, then you can go on.
    This would be nice to prevent nonsence and texture issures...
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    What You get:
     
    You get lot of new furnitures with new animations and alternative animations. If you use a furniture twice, it may happen, that you get
    into a different pose (Animation) because some furnitures are "multi-Animation"- furnitures. I did this to prevent a "stereotype" gameplay.
    (For this feature, you please use ZEP, Zaz Extension Pack -by zaira: this is needed to see the alternative animations of version 1.01 and 1.2)
     
    You should experiment with different textures to change the outlook of your furnitures. Don´t forget to rename them, to Keep the original furniture as a
    base model. If you want "leopardy-style", you can create "leopard gibbets" - texture-names point to their furniture origin, and so on.
     
    If you prefer more darker Wood, I made 3 different textures or it...from light to dark. Please have a look on it and feel free to do experiments with
    this feature.
     
    One of the main Job here, has been the texture-changes for the gibbets: now the UV-mapping is like "vanilla" again and you can use every
    texture on gibbets, beginning from Wood and ending with the originally texture.
    I specially was trying to find textures for glas and we have quite fine results.
     
    I created again a lot of cages/gibbets with doors and this time, I really had a luck with all my workarounds. I´m really happy to be able to offer this stuff, because it´s quite close looking like vanilla and like originally "SKYRIM". For the gibbet textures, I prepared also the original vanilla barrel-iron textures who are available now also for gibbets and straight iron bars. You can use this textures on every gibbet, on my created jail set and straight iron bars and of course on the custom made cages "bird´s cage", "disco-cage", "big cage" and so on. The new colored bed-textures can be used on every noble bed-furniture.
     
     
     
    CK coordinator
     
    how to find the stuff...
     
    activators....some wheels for the furniture with wheel use (garrote, rack, torture rack)..and a round water plate
    activators...gibbet lifts with examples inside the cell, they need to be started by different levers and/ or trigger
    weapons....2 irons for branding (one "3" and other one named "slave")
    armor......shield: the "nimbus5000"..will be animated in next updates
    quest......tfp main quest
    animated objects...a bunch of different AO´s for different animations
    texturesets...everything with: tfpTSet...to be used a a variation for the standard...
    doors.....a lot of new doors, most of time they are customized to be set into their suiting static object, incl. 2 gallow-traps
    furniture.....all the tfp-prenamed furnitures, there should be 200 and some doubled, as a dark version
    (racks and garrote): are created as simple furniture and also as "torture machines" with wheels (activators))
    movablestatic...the waterbondage sign
    static....all the static clutter that is made for gallows, water bondage, cages which need doors, pyre setup, bed pillow, rain water barrel, wells, sagophargus for the wall and so on...
    keywords....tfpKW ....
     
     
     
     
     
     
     
     
    Credits:
     
    -MEP-Team , "nameless701" and "zaira" (for the continuous support and their patience and 100% teamwork)
    -FNIS / FORE (FNIS)
    -Pornphile (Animation rig)
    -BRUMBECK (SMIMM-textures)
    -ZaZ and XaZ (Zaz Animation Pack)
    -Ousnius & Caliente (for the possibility to play such a "superhot-tight"-"caliente" Body)
    -Groovetama (SKELETON)
    -Nosdregamon (scripts, and spending a lot of "exotic" furnitures)
    -BETHESDA
    -HALO POSES (30poses), (Chris) [ not yet integrated inside V.0.0 and also not in V.1.0 and not in 1.0.1 and not in V.1.2 ]
    -all others who I did not list here-please forgive me
    -Vincenza
    -all the visitors and interesting and interested people, who came and visited all the last month and weeks my thread-thank you for your patience !
     
     
     
    Permissions:
     
    All previous permissions regardless of conditions are hereby rescinded effect (2018/May/20).  The content in this upload is not open source or resource material.  You may not use my content or derivatives of my content without my expressed permission.

    106,450 downloads

    Updated

  20. ZaZ HDT Wrist Chain For Zap 8.0 plus

    HDT-Wrist-Chain For The Zap 8.0 Plus-Pack
     
    Hello,
    this is an item, created for the ZAP 8.0+ -pack. By a careful installation it´s  ready to work in some few steps!
    Last some days I answered to a request-thread about a zap-wrist-cuff, as an extension for the well known ankle-ragdoll-chain created by Zaz.
    And then after some hours I had my first success with the stuff and after a lot of "trimming" and many "trys and errors", I finally got a perfect suiting wrist-cuff to work.
    This item is using two different new offsets, because otherwise the chain will cut through the body of your actor. So I created a backside- and a frontside animation
    specially for this new item. If you use a furniture, the animation is at once interrupted and you can see the chain (for sure) clipping with the body. So that´s, why the offset-animations do make sense and prevent the chain against clipping with the skin.
     
    A few furniture-animations are suiting quite well to the wrist-chain, others do not. I will try to create some furnitures, that may take full advance for the ankle and wrist-cuffs, looking like the character is "really chained" around a post - this scenario will have it´s test soon.
     
    This item brings a lot of joyment together with the ankle-cuff, both are together very decorative and impressive.
     
     
     
     
     
    INSTALLATION:   (PATCHINSTALLATION)
     
     
    1. add the 7z-file as usually to your mod-manager or mod-organizer
    2. let the data to overwrite ALL existing files of the last ZAP 8.0 PLUS....
    3. run FNIS and watch for the first 2 offset-animations inside of the zap+ -section inside of the FNIS window, if FNIS has registered them, you will get access to the animations ingame (this is automatically happening by chooing the item from the add-item-menu)
    4. start the gameplay and open the MCM menu of the Zaz Animaton Pack.....click onto the "RESTART and CLEAN" - button of that window, close the MCM and go back into the game
    5. choose the new item(s) from the add-item-menu 
    6. Enjoy!
     
     
    If the installation did not succeed, you should be able to deinstall the item with the mod manager as well.
    I did not test the installation but it should be working:-))
     
     
    What I will do now???...
    I will go into the game and never be back...I´ll try to find out, what I can do with it, concerning some new furnitures;-)))
     
     
     
     
     
    p.s.: The items are added to their suiting zap-containers.
    p.s.: Within the next version of zap 8.0 plus, I´ll have added the dull - metal texture to the HDT wrist chain cuffs too !!!
     
     
     
     
     
     
    CREDITS:
     
    -CANDERES509 (youtube)
    -ZazChris with his ZaZ HDT Workshop  on this page:-))
     
    ...and a lot of hundreds more:-)
     
     
    Permissions:
     
    All previous permissions regardless of conditions are hereby rescinded effect (2018/May/20).  The content in this upload is not open source or resource material.  You may not use my content or derivatives of my content without my expressed permission.

    10,907 downloads

    Updated

  21. Zaz Animation Pack V8.0 plus

    ZaZ Animation Pack - Tara's Edition V.8.0 plus*
     
     
    ZaZ And XaZ
     
     
     
     
     
    Description
     
     
    THE ZAZ-ANIMATION-PACK IS A FULLY ADULT ORIENTATED MOD
     
    THIS IS A MODDER´S RESOURCE
     
    THIS MOD IS A FRAMEWORK AND ANIMATION PACKAGE.  IT DOES NOT DO ANYTHING ON ITS OWN
     
    DO NOT BASH US FOR THE CONTENT OF THIS MOD . WE PERSONALLY BELIEVE IN CONSENSUAL PLAY 
     
     
     
     
     
     
    WARNING !
     
     
    This mod may contain Full Nudity, BDSM, Fetish, Sexual Stuff and therefore Adult Content! Don't download and use this mod if you don't like this sort of theme and/or not allowed to......
    IF THAT'S NOT YOUR TASTE, SKIP IT!!!
     
     
     
     
     
     
     
    Requirements
     
     
    Fores New Idles in Skyrim - FNIS  by Fore ( Always the Latest Version )

    http://skyrim.nexusmods.com/mods/11811
    Skyrim SexLab - Sex Animation Framework by Ashal
    http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v159-updated-0811/  
     
     
     
     
     
    Highly Recommended - One of these

    XP32 Maximum Skeleton Extended 2.06+ by Groovtama (Use this if you are using HDT and NOT using the Milk Machine)
    OR
    XP32 Maximum Skeleton Extended 1.93 Legacy Edition by Groovtama (Use this if you are NOT using HDT and ARE using the Milk Machine)
    http://www.loverslab.com/files/file/676-xp32-maximum-skeleton-extended/
    OR
    XP32 Maximum Skeleton -XPMS by xp32
    http://www.nexusmods.com/skyrim/mods/26800/?  
     
     
     
     
     
     
     
    Installation
     

    1. Drop the data pack into your steam Skyrim folder. You can use Any Mod Manager of your Choice
    2. Activate the ESM file in NMM or similar.
    3. Run the FNIS GENERATION TOOL "GenerateFNISforUsers.exe". For more info, look here http://skyrim.nexusm...com/mods/11811. 
    (There isn't a version without FNIS. If you're going to Mod your Game you need to be a little proactive and poke around for Answers)
    4. Enable the ZazAnimationPack.esm file.
    5. You Can use SkyUI(optional) to tweak/Change the settings to you're liking of the ZaZ Animation Pack
    6. Enjoy the mod (optional)
     
     
     
     
     
    Giving Credit
     
     
    Honestly, We don't expect much from anyone who wants to use these Assets in his/her Mods. All We want is to know where they are being used and mostly likely a link. So We can take a look too. So Please let Us know if you're using stuff from here.
     
     
    Thank you
     
     
     
     
     
     
    Credits
     

    XaZ - Scripting and Animations . Bulk Creation Kit Work Over All In-charge of the ZaZ Animation Pack
    ZaZ - Animations and 3d Meshes. 
    Fore - For Creating A Way Get Custom Animations into Skyrim, without his Excellent Mod FNIS This Wouldn't Be possible at all.
    Figment - hklxcmd ( Havok Commandline Tools )
    Skyfox - NifTools Utilities (Nif Convert /Chunk Merge)
    Zadil - Devious Asset Gag
    Zt11rauss - German translation (nexus link: http://www.nexusmods.com/skyrim/users/4616070/?)
    LeitoAnimation base for modified SexLab animations
    ZynAnimation base for modified SexLab animations
    ArrokAnimation base for modified SexLab animations
     

    Texture Resources:
    Mr.Dave Texture Resources - SkyrimNexus
    Scabeater's Free Textures - Deviant Art
    Mateusnroll Rope Pattern - Deviant Art
    LordZulten Wood Texture - LoversLab
    TSS5062's Fluid Textures - LoversLab (He has Created a lot of new Droplets Textures and Animated Puddles) 
    CG Textures Some Textures - http://www.cgtextures.com/
     
    Notable Mentions:
    GSBModders - As Always, His Meshes/Textures give the Start of My Mods.
    Jbezorg - Made Spells , Just For Me On Request to Test 2 Person Animations - Cheers And Kudos
    Labrat - Translated the Blender Animation Text For Skyrim (I never Mentioned His Name Before , But its because of that text I Started with Skyrim)
    Kalarr - For Helping Me Find Out the animation Numbering and Creating an Animation Pictorial Set , I will Add More and Update his Set. ( Older Credit )
    Bethesda - Yea Thank you For Such Awesome Games and Giving us a Creation Kit.
     
    The Usual Suspects Mayatola, Equidical and Many More
    The 4 People who Contributed to help me build a Decent Desktop since my Laptop gave up on me and died and was able to complete V6.00(I have something special planned )
     
     
     
    Plus - Edition With New Furnitures And Animations By:
     
    Whip´n´Girl - New Furnitures with Animations
    Nosdregamon - New Furnitures With Animations And Furniture-Specific Scripting
    Musje - Scripting And Holding The Line
    Brumbeck - HQ SMIM Textures
    Darkevilhum - Branding-Furniture-Animations
    D jans - Gallow-Animations And The Gallows
    Cedec0 - Zaz-"DoggyStyle"-Animation Fix
    Caliente And The Whole Surrounding Team - Caliente Bodyslide Software
    CPU - (Technical) Support And Maintainer, Comfort-Spender For This Release
    All The Other Users, Who Took Care On The Long Way I Went, Who Also Put Their Continuous Support, Ideas And Help Into This Project Of This Edition (V.8.0)
     
     
     
     
     
     
     
    Obituary
     
    I personally regret the past year about the controversy dialogues between some users of the forums, including myself.
    It has been nonsence to mix or discuss about stuff, I was sadly not understanding in the past.
    "ZaZChris" gave me once the opportunity, to continue and release this pack as far as I can do, and here we go again.
    If he returns here for a visit, I´d be glad to win him again as a good friend and as a mentor in future.
    I also do regret, that I could not be earlier in finding the Lovers-Lab-Internet-Portal, maybe for about 7-8 years,
    to begin my work with all this exiting furniture-stuff and animations, together with ZaZ and XaZ.
    This pack has been created to fullfill again a little more the BDSM-Lover´s wishes, 
    inside one of the most fantastic games of the century:
     
    SKYRIM
     
     
     
     
     
     
     
     
     
     
    Installation Of  This Version:
     
    It´s The Same  Like All Other Versions Have To Be Updated:
     
    -Deinstall The Old Version Of  ZAP 7.0
    -Deinstall  The "TaraUltimateFurniturePack"
    -Deinstall The "New Offset Animations For ZAP" By Tara
    -Make sure that nothing of the mods is left behind !!
    Install This Version Of  ZAP 8.0 + 
    - this will bring all the above mods
    together inside of one pack with a 100%  Zap 7.0 compatibility.
    If you do not like our added stuff, then do not install this mod.
    If you are not sure if it works for you, install it on a test-partition first.
    ZEP (Zaz Extension Pack) may not be compatible with this mod
    and If  ZEP (Zaz Extension Pack) Will be Installed After This Mod,
    ZAP 8.0 + May Not Work Anymore!!!
     
     
    Please Download The Mod-Version, That Is Suiting To Your Body-Modell !!!
     
    Don´t Forget To Run FNIS and Caliente´s Bodyslide Software !
    Restart The Zap Framework On the First MCM Page Of  The Mod.
     
    Unpack what you downloaded, open the TEXT file inside and use the link there to download the mod.
      The mod is too large to host directly on Lovers Lab so you end up with these extra steps you have to perform to get it.
     
    Intro and Representation Of This Text Is By Zaz, the orange HINT is by WAXENFIGURE (thank you for this!) 
    The New Text-Parts Are Added By Myself.
     
     
     
    *The Plus-Version Enables The Mod To Handle More Animation-Contence
     
     
     
     
     
    Permissions:
     
     
     
     
    All previous permissions regardless of conditions are hereby rescinded effect (2018/May/20).  The content in this upload is not open source or resource material.  You may not use my content or derivatives of my content without my expressed permission.
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     

    213,053 downloads

    Updated

  22. Dragonsborn´s Dragon Aldura

    The Follower-Dragon Aldura
     
    Aldura is created as independent dragon-race.
    She is not always behind you and it can take a while, that you will see her. For now, she is
    not landing, as far she is not beginning to fight against your enemy. She is not making afraid
    other npcs or followers, so that you can go everywhere without risk, to get into a chaotic
    gameplay. 
    She´s following slowly and within a huge radius. Her skills are not too high, so you have to wait
    somewhere hidden for about a little time and watch the fight while she is "killing all the area from enemy",
    or you help her with fighting, but at least she is the winner without being killed and she let you enough time,
    so that you can fight also nearly alone. You get herewith no "killer"-dragon!!
    She´s a fine indicator, where enemy is hiding and she is able to perfectly distracting your enemy.
    The whole mod is working randomly by using only one dragon-follower pack and it´s suiting very
    fine to the gameplay.
    I ´d like in future, that she lands also on suiting dragon-sitting-markers, that are spread over
    the whole skyrim-world.
     
    Her "home" is near Whiterun.
     

    363 downloads

    Updated

  23. Dragonsborn´s Horse

    Simple and easy: This is for all "Horse-Lovers"
     
    Tipsy will follow you everywhere in the outside world. Inside of cities and other areas she will be waiting for you. I made "her" because of some tests with riding and I did not like to buy a horse and I don´t like the horse running off player´s area for my tests. I want to examinate the possibilities of riding animations and learn about the entry-points little more...I will maybe add a new race later...depending on, what can be done with the skeleton so far....ups: TIPSY is waiting for you at the entrance of whiterun city (pic1).
     
    This mod is NOTHING great !

    489 downloads

    Updated

  24. Secret Ships

    Secret Ships
    The Emma May And The Bloated Float
    Lot of time ago, I saw the zap-pack on nexus.
    It has been exposed with that nice area on the
    ships and I wanted to play with that existing mod.
    But inside the pack I have never seen such a location
    and so I decided to integrate the beautiful ships of Oblivion
    into skyrim. The Oblivion ships are so much cute, that I went on
    to convert the existing meshes and I created doors and load-doors
    for this mod to become true inside of skyrim. So this mod is indeed a
    resource for ship-modding.
     
    The mod contains two ships for now:
     
    You can visit the "Emma-May", that name I grabbed from the "famous" "Emma-May Activator" of Oblivion,
    that at the same time got to be a new resource for handcuffs and restraint-poles inside of ZAP. The original pole is also
    overtaken, but I let the file static, as it has a very complicated animation, that I could not realize inside of skyrim.
    But on the other hand, this resource spent some new stuff and it gave me the power to create this mod.
    "Emma May"  is now a fine zaz-furniture extension for skyirm !
     
    The second ship got it´s name from the sign, that I found inside the Olivion-folders, so called "Bloated Float".
    I had in mind that this has to be a taverne and I found all suiting interieur inside of Oblivion. Beside, I found the 
    ceiling- candeliers and I added another complicated candle-holder to get more Oblivion-feeling. All stuff, that is used
    to implement such ship-mods, is inside of this pack and you are welcomed, to change or start with  an own mod with this stuff.
     
    Inside of the taverne, you will meet 4 new npcs that are innkeeper, barde and two guards, as they can lock you away if you attack them.
    The way out of the prison or gibbet is more hard than in normal prisons. You can not "sleep" the prison-time away, as the bed is not supporting that function!
    The locked doors have their keys....
     
    This mod is an eyecandy and brings back little atmo of the times of Oblivion.
    You can "quick-travel" to that place or simply strole along the sea, and suddenly you will see the silouhette of the ships.
    The "bloated-fload" has also a coc-marker for "hard-travel".
     
    Future plan is, to make the girls "horny" (sexLab-dialogue-quest (next update)) and I want to check out my first quests for furniture-experiments with this mod.
    Another idea is the addition of a ship as a player´s home. My question is where to put it??? As I prefer "whterun-city" as beloved area, I may be willing to put one of that boats
    under the cliffs of the dragonsreach, into the water-pools...ggg (I´ll visually check that out, soon).
     
     
    The download is existing of two files: The Secret Ships  and an override-mod against grey-faces for a CBBE-installation. If you have unp-body-models, you stay with only the main pack. Install it and everything should be fine. But if you play with CBBE-Version, you can go ingame and look, if the faces are okay, if not, you can try the override pack then. If this won´t succeed, you only can clean out the mod-loading order or reinstall skin-textures...the best choice is, to delete the facegeomdata inside of the texture- and mesh - folder and create new face-data by the creation-kit. For normal, the mod should show up correct face-tints.
     
    New npcs:
     
    Blue May (Innkeeper)/BOSS
    Jo May (Barde)/BOSS
    Sue May (Guard)
    Zoe May (Guard)
     
    This characters are unique and can´t be killed. Don´t steal things, buy stuff if you want. Rent a room/bed. They have night resting time and they are using the furnitures...
     
    The mod is not ready but I decided to upload it because you may not like to wait any longer.
    The nif-files are not all checked up, for now (this will be solved with a next update)...and that can cause CTD´s for now.
     
    WARNING!!!
    It is possible, that the mod causes 1 or 2 times behind each other a CTD while playing inside the cell-area !!!
     
    Enjoy!
     
     
    This mod is created by using ZAP 8.0 plus.
     
    A rich series of pictures can be watched here, but some furnitures and cages bave been changed:
     
    https://www.loverslab.com/topic/91926-lost-ghost-ships/?tab=comments#comment-2138613
     
     
     
     
     
     
     
     

    6,761 downloads

    Updated

  25. Whiterun Wind House

    Dear Skyrim-Community,
     
    This is a small but fine house in whiterun where you can stay with your follower and have some fun:-)
    Some BD-SM furniture and a very small dungeon / run is inside. I made exactly "minimalistic-style":
    the house is cute and should not disturb any other mod.
    If you play also "A new Whiterun" - mod, you can download a suiting version, which I have put into the download as well.
    In future I will change the colours of the walls and maybe we will have somebody living here inside....
    Some (common-) -chairs and -tables and -shelves got the custom-created "SMIMM" textures, that I use also on my furnitures...
    That changes worked like a charme!!
     
    -custom door colors
    -custom wall colors
    -more furniture (+zap7)
    -custom coloured weapon
    -Sexana, a new NPC, living inside that home , but is not too much there...(sometimes, she stroles along the city)...BODY IS UUNP..if you play CBBE, then you will have artefacts on the body...but the most LL-gamers use the UUNP, as far I got that.
     
    If you want to have the exactly same face as shown in the pictures, you please use the "NPC overhaul" -mod, from nexus, it is a "mild" mod, that changes only slightly the faces of the characters.
    And IF you want the exactly same clothing, you will take the "TIWA44 minidress-collection" and then after the UNP mindress-collection for-bodyslide-extension for the minidresses. If you use at the same time a different pack, you can choose for every dress that is twice , which one you like to have ingame (this function appears automatically before renderng the clothes, if a vanilla dress - change is offered from two (or more) mods).
     
    Please use the following mods:
     
    -Dawnguard
    -Zap 7.0
    -TaraUltimateFurniturePack
     
    p.s. a modded version of "a new whiterun" is also added in the download area, (suits to this home and to any of my house-mods, for example, "BanneredMareImmersiveSexualPlayground")
     
    Enjoy!

    2,212 downloads

    Updated

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