About This File
Hello my dears…
JailBang is now available for everyone. No wall. Free.
This is a full port of SexLab to OStim Standalone. Serving time in jail is no longer just sleeping until you’re released.
When you accept your sentence, a guard comes in, locks the door, and takes his price. In shared cells, other prisoners and guards keep their own scenes running while you’re there. If you’re carrying a lockpick, it gets confiscated.
Everything is configurable in the MCM.
Requirements:
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OStim Standalone + at least one animation pack - The mod will go after agressive animations frist
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SkyUI
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SKSE + Address Library
It works better with aggressive animation packs, but it has fallbacks so it still runs without them.
Future updates (for those under the Whispered Oath):
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Days will pass one by one. If you’re sentenced to 10 days, sleeping will only count as a single day — every single day.
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1, 2 or 3 guards will come in. it will be random
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Guards will bring food and water each day.
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And if there are other prisoners in the cell with you… well. You already know what happens.
Download is below. If you find any problem, tell me.
— Lirael
What's New in Version 2.4.7
Released
Fixed
*The eternal loading screen.* The old path handed you to Go To Bed's native serve-time routine, which froze the script engine mid-save and never thawed it. That is the loading screen that never ended. The whole route was replaced.
*Go To Bed no longer fights the mod. It uses the Wait key for both sleeping and serving time, so the two mods were reaching for the same button. Its handlers are now disarmed only while you are serving, and restored afterwards — your Go To Bed settings file is never written to.*
*E only lies you down.* It used to start the scene outright. Lying down and starting the night are two separate actions now, and pressing T while standing does nothing at all.
*Time no longer lurches.* Skipping to morning used to slam the game's timescale to 100000, which is rough on everything running in the background. The night is scripted hour by hour instead.
*The last night releases you properly.* Evidence chest, stolen items, doors and bounty all go through Skyrim's own release, instead of the mod trying to do it by hand.
*Your cellmate is a person who could plausibly be there.* Living, male, human, and actually nearby — not whoever the game happened to hand back. The second visitor tries a guard first, then a cellmate.
*Roles in a threesome are stated outright* instead of left to chance.
*The night counter no longer loses a night* to a race between two events firing in the wrong order.
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New
*The aftermath.* When the visit ends you do not stand up and carry on. You are left on the floor until morning.
*Those poses are the mod's own.* Nothing here depends on another mod being installed — the animations ship inside this package under its own names.
*Cleanup that cannot leave you stuck.* Timescale, fade, controls, keys, the NPCs in the cell and the borrowed hotkeys are all restored, and it is safe to run twice. There is a real-time watchdog on the night skip, so a night that goes wrong ends rather than hanging.
What's coming
Right now the long sentence is honest but it is still just a long sentence. The next version is about what you can do with it.
*Getting out becomes a negotiation.*
- *Call the guard over and offer.* Your idea, not the mod's. A night you offer is worth more than a night you serve.
- *The Jarl sends for you.* Only on a large bounty. A few nights there and what is left of your sentence collapses to days.
- *A noble offers to take you out of here* — in exchange for service. You leave the cell owing someone.
- *Sold.* Very high bounty, no coin to pay it, and after a few days the decision stops being yours.