About This File
NakedStart
Now Available - i HAD it on the other website, but they banned me, so i'm reposting my mod here.
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Every "start naked" mod fights over the same two records. That's why they crash.
I built this one because I kept losing playthroughs. The naked-start mod I was using would CTD every so often, and when I finally opened it up the reason was obvious: it was overriding the Player record and the intro quest MQ101 "Unbound" — two of the most contested records in the entire game. Every race mod, every perk overhaul, every vampire mod, every alternate start touches them. It's also why mods like that ship a separate ESP per scenario: one for ASLAL, one for vanilla, one for whatever else.
NakedStart doesn't do any of that. It's an SKSE plugin — no ESP, no records touched, nothing to conflict with, nothing to sort in your load order. It waits for the new game to actually begin (after the alternate-start menu, after char-gen) and then strips your inventory. Not unequips — removes. You start with nothing to put back on. Find it, buy it, or kill for it.
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What's included:
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One DLL, no ESP — nothing in your load order, nothing to patch, nothing to conflict with.
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Works with any start — ASLAL, Skyrim Unbound, Realm of Lorkhan, vanilla Helgen. Same single version for all of them.
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Actually naked — armor, clothing and jewelry are removed from the inventory, not just taken off.
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Whatever you find afterwards is yours — the strip only runs in the first seconds of a new game, so the first outfit you pick up stays on.
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Quest items are left alone.
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Existing saves are untouched — it only ever fires on a new game.
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SE / AE / VR — version-independent through Address Library.
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This isn't another naked-start ESP with a new name on it — it's the one that never needed to touch a record in the first place.
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Requirements
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SKSE64
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Address Library for SKSE Plugins
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Installation
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Install with Vortex or MO2 like any other mod.
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Start a new game. That's it — no MCM, nothing to configure.
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Thank you for supporting the Atelier. Free mods stay free, always
- Lirael
What's New in Version 1.1.0
Released
- Fixed: start mods that hand you your gear late (after their own menu, a fade or a scripted wait) could leave you fully dressed. Confirmed case: Optional Quick Start. The strip window is no longer a fixed timer — it now closes on events instead.
- Menus, loading screens and cutscenes no longer count against the window, so long intros (the Helgen cart ride, alternate-start selection menus, RaceMenu) can't burn through it.
- Teleports and cell changes re-arm the window — that's when most start mods actually give you your equipment.
- The mod now shuts itself off for good the first time you open an item menu (Inventory / Container / Barter / Gift). Anything you find from that point on is yours to keep.
- QuickLoot support: taking items through a quick-loot menu puts the mod to sleep instead of stripping what you just picked up.
- Quest items are never removed (that would break quests), but they are now unequipped — prisoner cuffs and the like.
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New optional config file:
Data/SKSE/Plugins/NakedStart.ini. Delete it to use the defaults.