Enslaved by Thalmor - A Player Slavery Mod
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Backstory:
Officially the Thalmor and the Empire is at peace. But in the shadows there is a rogue Thalmor faction, working in secret to prepare for war against the Empire. In order to do this they not only need manpower, but they also require weapons and armor, and in order to produce this for their army they need slaves working in their mines. This is where the player comes into play as one way or another they will end up as a slave.
Right with that short backstory out of the way, let me explain what my mod is and what you can expect from it.
First let me say this is my first attempt at a serious mod on a scale this large and I have been working on it for the last 4 months or so.
So if things is weird I apologize in advance.
Anyways let's start with the mods locations first: There is a random encounter location to start the mod, there is a mine and there is a mansion.
In total my mod has 4 stages, that takes place in the following locations:
Mine
- Mining Ore
- Crafting Elven Armor
- Maid/Servant
Mansion
- Maid/Personal Slave
In total with the current settings, which can all be adjusted through my simple MCM menu, the mod will take around 2 hours to complete.
How to start the mod
If you look above Solitude you will see a new map marker that says "Thalmor Random Encounter", go there and a scene will start.
It will have different outcomes but all routes lead to the mine.
Disclaimer: For controlling the scenes player control is always disabled, I have tested thoroughly that player controls are enabled after scenes, however in the case you were to get stuck you can use a failsafe in the mcm menu.
FAQ
Can I play with followers?
I would highly recommend not to use followers.
Can I play any race?
You can play any race beside Altmer (High Elf), and the reason for this is that my next project, will be to create a new stage where you can join the Thalmor as a guard.
Is the mod voiced?
Yes it is using XVaSynth with about 80+ voice lines with .fuz files for lip syncing.
Disclaimer: I am going to be honest and say the voice acting isn't great. I have never used the program before and I couldn't figure out how to work the sliders to make npc's have emotion like fear, sadness or anger or how to train the AI.
So if anyone out there who has knowlegde about the program and want to give it a try making the voice acting sound better, I have attached the sound files as a separate download which includes wav files and jsons.
I would be extremely grateful and I would credit this person.
But for now you have to live with the acting.
Does this mod have an MCM Menu?
Yes it does. It's a simple one but it contains everything you need to be able to control most aspects of the mod.
Installation requirements
- Sexlab (Hard requirement)
Optional integration
- Simple Slavery (If you have it you can be sold as a slave)
Any questions or if you encounter any bugs feel free to let me know.
I hope you will enjoy this mod.
Highly recommended to install after Helgen. Testing has shown Helgen messes up things with my mod like missing assets.
Other then that the mod only requires Sexlab to function.
It also has a soft integration with Simple Slavery, if you have it installed you can enable Simple Slavery Outcome.
Disclaimer: I cannot account for any other mod that may interfer with my mod or uses the same areas that my mod uses.
When playtesting to make sure everything worked as it should it was done with very few mods.