About This File
QuoteLet them eat cake.
Â
- Two-storey home built atop the cliffs overlooking the water. This provides medical facilities, a gym, and houses a club featuring a singing settler.
- Small galley-style kitchen in the main home.
- The dilapidated homes near the road have been replaced with viable commercial spaces: a general store/clothing shop combination and a dedicated barber shop. This is also conveniently right by the default fast travel point.
- The rocky area by the road skirting the buildable area now fits two inline greenhouses.
- The beach area now supports an expanded dock area with three long shacks for bunks.
- Bathroom facilities on the jetty for settlers. The outside looks like a fishing shack, but inside Institute wall and floor pieces are used to create a sterile look.
- Cobblestone floor pieces have been added over the rocky area bordering the beach. This provides additional pathing for the settlers to make their way back and forth.
- 38 bunks.
- 125+ food.
- 750 defence.
- 300 power.
- 60 water.
- Tier 3 Medical, Restaurant, Clothing, and General Store.
- Dedicated gym area.
- Vault-Tec drink dispenser and slot machines.
- Working sinks and showers.
- Power mostly runs through conduits to minimise visible power lines.
- Cat and dog included in the build.
- No visible glitches observed with this build.
- Contraptions Workshop
- Vault-Tec Workshop
- Wasteland Workshop
- Far Harbour
- Enclave Remnants
- Transfer Settlements. To import this blueprint.
- Scrap Everything or an equivalent. To clear out the area as per Setup Instructions.
- Homemaker. Primary build components for most of the settlement, decorations, furniture, and miscellaneous objects.
- Settlement Objects Expansion Pack. Fusion generators, railings, pool, foundation liners, cooking station, and water pumps.
- Craftable Working Sinks and Showers Redux. Working sinks and showers.
- Erotic Art. Frames and pictures used throughout.
- Working Fridges. Simple mod that adds working fridges, ice machines, and vending machines.
- Working Washer and Dryer (Immersive Laundry). Player functional laundry machines and dryers with sound effects.
- Singing Settler. Stage and performer in the pub and some flooring.
- Armour and Weapon Keywords Community Resource. Additional types of workshops, namely power armour.
- Videos of the Wasteland. Working televisions and projectors.
- Invisible Furniture. Adds invisible markers that Dogmeat and settlers can use for basic actions.
- Gruffydd's Signs and Posters. Billboards and signs
- Crazy Sex Animations. Invisible mats that make settlers happy through masturbation, done without using the Advanced Animation Framework, and additionally places assignable gurneys that increase happiness.
- Sex Toys of the Commonwealth. Adds the random placement of sex toys throughout.
- Companion Ivy. If you happen to have Ivy as a companion, one of her broadcast towers will be added in an out of the way area.Â
- Place Everywhere. Allows you to make minor adjustments if necessary.
- Armour Rack Female Mannequin Fix. Fixes the armour rack to support alternate bodies like Fusion Girl.
- Go into the console.
- Select the object (E.g., fringes, trunking).
- Disable
- MarkForDelete
- Enable Faux Power in the Workshop Framework's workbench settings.
- Use the Transfer Settlements Blueprint Editor to strip all conduits from the .json file.
- Switched to Immersive Laundry.
- Added a fishing vessel at the end of the jetty.
- Removed trading post.
Edited by msmfoster