About This File
- Main building has been repaired within limits of the existing structure, maintaining the overall floorplan but transforming the attic into a usable floor. The front face of the building has been largely maintained/restored.
- Dedicated medical area with surgical bay and recovery ward within the main building.
- Added a small warehouse building that houses all workbenches.
- Repaired the sawmill and turned it into a gym.
- Added two large greenhouses in the expansive area that used to house the loading truck and wood yard.
- Replaced the sidewalks and added vintage cars.
- Replaced the barn next to the Echo Lake sign and converted the interior to a public bathroom.
- Added a small warehouse on the other side of the Echo Lake sign for additional turrets and defence of that area. This storage area could easily be converted into a player home.
- 28 bunks.
- 150+ food.
- 700+ defence.
- 240 power.
- 30 water.
- Tier 3 Medical, Restaurant, Clothing, and General Store.
- Dedicated gym area.
- Vault-Tec drink dispenser and slot machines.
- Working sinks and showers.
- Power mostly runs through conduits to minimise visible power lines.
- Cat and dog included in the build.
- No visible glitches observed with this build.
- Contraptions Workshop
- Vault-Tec Workshop
- Wasteland Workshop
- Far Harbour
- Enclave Remnants
- Transfer Settlements. To import this blueprint.
- Scrap Everything or an equivalent. To clear out the area as per Setup Instructions.
- Homemaker. Primary build components for most of the settlement, decorations, furniture, and miscellaneous objects.
- Settlement Objects Expansion Pack. Fusion generators, railings, pool, foundation liners, cooking station, and water pumps.
- Craftable Working Sinks and Showers Redux. Working sinks and showers.
- Erotic Art. Frames and pictures used throughout.
- Working Fridges. Simple mod that adds working fridges, ice machines, and vending machines.
- Working Washer and Dryer (Immersive Laundry). Player functional laundry machines and dryers with sound effects.
- Armour and Weapon Keywords Community Resource. Additional types of workshops, namely power armour.
- Videos of the Wasteland. Working televisions and projectors.
- Standing Stones from Skyrim. Skyrim styled statues for aesthetics.
- Gruffydd's Signs and Posters. Billboards and signs
- Crazy Sex Animations. Invisible mats that make settlers happy through masturbation, done without using the Advanced Animation Framework, and additionally places assignable gurneys that increase happiness.
- Sex Toys of the Commonwealth. Adds the random placement of sex toys throughout.
- Companion Ivy. If you happen to have Ivy as a companion, one of her broadcast towers will be added in an out of the way area.
- Place Everywhere. Allows you to make minor adjustments if necessary.
- Armour Rack Female Mannequin Fix. Fixes the armour rack to support alternate bodies like Fusion Girl.
- Clean the site.
- Remove the entire roof structure on the attic level of the main building.
- Remove internal walls and railings.
- Remove all brickwork; it will be replaced with Homemaker variants.
- Remove the back walls entirely; they will be replaced with duplicated variants.
- Remove the walls facing the stand except for the door; they will be replaced by duplicated copies.
- Remove all floors, including stones. They will be replaced with Homemaker and vanilla elements.
- The stairs, stairwell, and concrete steps within the main structure.
- The intact mid-level red roof facing the parking area.
- The internal wall on the lower level between the two levels of entrances.
- Go into the console.
- Select the object (E.g., floor pieces).
- Disable
- MarkForDelete
- Enable Faux Power in the Workshop Framework's workbench settings.
- Use the Transfer Settlements Blueprint Editor to strip all conduits from the .json file.
- Switched to Immersive Laundry.
- Replaced statue with Standing Stones from Skyrim.
- Replaced garage doors with electric variants for a cleaner look.
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