About This File
Description
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Patches FGEP - Feral Ghouls Expansion Pack creatures so they will be able to use AAF animations, as they all use vanilla creatures skeletons.
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Many creatures have wee as for V 1.5; others models will be also patched later.
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There is optional AAF Violate patch that will allow to submit to all mod's creatures. If you use AAF Violate DLC patch, disable it,  as FGEP Violate patch accummulate all of it's additions to quest array.
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Requirements
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Installation
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With any mod manager or manually.
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Known quirks
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-Orange exploder version lose body when AAF animation starts. I'm still to investigate what exactly happens.
-Tank becomes significally bigger when AAF anim starts - it's because tanks use about 0.6 scale of actual behemoth skeleton model.
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Discord
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You can find patches, some dev showcases and exclusive mods on this discord server:Â https://discord.gg/9QZh48BK6G
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Edited by Allnarta
What's New in Version 1.5.2
Released
-Adjusted .xml for all the 1.7 new races and changed formID's, now mod works properly as it should.
-Added AAF Violate patch.
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