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A-Body V2 WIP Release WIP-3.1.5


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About This File

Description

 

WIP version of A-Body V2 update. 

 

Package contains base body with FSMP Physics and LooksMenu Sliders. Few armors are updated with new weighting and dismemberment.

 

Optional MEGA download contains BS projects for all vanilla armor that were previously updated to early V2 (proportions and subdivide). They are not re-weighted and updated with dismemberment yet.
 

-Body use FSMP physics for all the fancy stuff (bouncing and penetration).

-Script automatically detects AAF and switches .XML file for all actors except Actor0 - this allows to have floppy dick during normal game and hard/stiff erection during AAF sex scenes for males (bottom gets unique XML set-up with erected but still floppying dick).

-[WIP - should mostly work but may be not perfect]Script will automatically detect solid modular armor pieces (keywords used) and will toggle physics on corresponding body part.
-Much better proportions to lessen arms proportions issue.

-Body is high poly now, which makes sculpting sliders possible.

-A lot of new sliders, allowing extreme customisation.

-Some old sliders revamped.

-Lots of improvements and fixes to weighting.

-All V2 vanilla armor will also be more high poly.

-Working dismemberment.

 

Additionally, another MEGA link is modders resource .blend file to be used with NifLy tool.

 

If you find any bugs - please report them so I can fix them.

 

Limitations:

 

-Body now require SMP. I cannot work on both SMP/Non-SMP versions at a time.

-If there's too many naked male NPC near player, after some amount (settable in config.xml of FSMP mod) they will use hard erection instead of SMP floppy dick.

 

 

Requirements

 

-F4 FSMP

 

 

Installation

 

-[Optional] Install A-Body V1 from Nexusmods.

-Install AB2 update.

 

 

Permissions

 

Free, as all my mods now. If anyone wish to make armor refits based on it, I will be really happy.

 

Edited by Allnarta


What's New in Version WIP-3.1.5

Released

-Fixed hands dismemberment (generated .ssf file was wacky).
-Fixed missing shape data for DC guard gloves BS project.
-Improved and mostly fixed script for handling solid modular armor - should be working for player and NPC; NPC scanner use RefCollectionAlias solution, which now should be updated on game load and player changing location. Will be improved to update more consistently.
-If nearby NPC is out of scope of SMP calculation (exceed NPC limit), script now should automatically attach flaccid morph to them so they do not hang around with premanently hard dick (should reset on AAF scene start). As for now may mess with penis sliders if any were applied to NPC.
-For actor that is considered bottom in a scene (Actor0), specific xml will now be loaded when AAF scene starts (dick will become hard but stay a bit floppy)
-Few more armor pieces fully updated to V2.



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