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About This File

Note 1: This mod is heavily inspired by and originally drawn from Devious Devices - Bondage Grenade

Note 2: NPCs that surrender for AAF Violate due to this mod cannot be enslaved for human resources until you unrestrain them (machete makes this easy), attack them again and make them surrender the usual way. Another way is to use the Alternative Enslavement Crop.

Note 3: Grenades work against the female player character, but not the male.

 

-This mod provides grenades and a harpoon gun weapon mod that can bind targets in random KFT items, Devious Devices or Real Handcuffs, depending on settings and circumstances.

-A machete weapon mod that frees targets from all restraints is also provided. Grenades and ammo are crafted at the chem bench. Weapon mods are crafted at the weapons bench.

-Targets that aren't designated settlers, companions or unique NPCs will also submit to AAF Violate.

-You can adjust the applicable races and sexes to whatever you want by editing the main plugin file, KFTgrenade.esp. If you want deathclaws or anything else to surrender to you, you can do that.

 

Requirements:

Far Harbor DLC

Kziitd Fetish Toolset

Devious Devices (I'm using RC9)

Real Handcuffs

AAF Violate

 

Suggested Mods:

Devious Devices RC8 Male Addon 2.0 (Only required if you want to restrain male humanoid NPCs. Don't forget to edit the plugin's kg_male property from False to True)

Female Synths  (To restrain female synths as seen in the gallery)

 

Race Lists For You To Adjust:

 

Spoiler

image.jpeg

 

How it works:

-Any custom/modded races should have their plugin added as a master to KFTgrenade.esp

-Any races you want to be restrained by the grenade/harpoon gun should be added to bondnade_RACE_list (FE000028)

-From these races, any of them with male NPCs that can equip DD items, but don't use a human male mesh (like male synths) should be added to FE000029.

-Any races that don't have human bodies and can't properly wear DD or KFT items, but can wear Real Handcuffs (like Servitrons) should be added to FE00002A.

-Any races that can't wear any restraining items at all, and are mono-gendered (like deathclaws, molerats, super mutants, etc) should be added to FE00002B.

-Any races that use the human skeleton and animations (Servitrons, etc) should again be added to FE00002C.

-If a race appears in FE000028 and nowhere else, that means no surrender animation will play, and the mod will attempt to add KFT items on females, as well as an unrestricted variety of DD items on males (if male activity is turned on).

 

 

Settings For You To Adjust:

 

Spoiler

image.jpeg

kg_amp = rate of KFT victims with amputations (default 0.05)

kg_gag = rate of KFT victims with gags (default 0.3)

kg_male = whether male humanoid NPCs are affected or not (default False)

kg_RHcollar = rate of RH victims that are given an RH collar (default 0.0)

Perhaps I'd make an MCM for these options, but the plugin would still need to be modified manually for race compatibility, so that makes it less worthwhile.

 

In the Downloads, there is an optional level list injection patch that will inject grenades into enemy arsenals and vendor inventories.

Edited by idkmanyolo


What's New in Version 1.0.2

Released

Oops, make sure you didn't use a file called KFT_grenade_inject_1.01, just use the original without the number.



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