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WHO IS MAKING ALL THAT SOUND?
Are you tired of hearing all that unrelated bashing, scratching, howling, tapping and farting when you are in a cave or dungeon? OK, so there is no farting. Where is all that noise coming from? Why is it there? The answer is that its just 'white noise' put there 'supposedly' to make the place spooky. But guess what? Dungeons are a whole lot more spooky without them.

 

This mod removes those useless, distracting, unreal noises so that now you will hear all the natural sounds more clearly. You'll hear the water drip, your footsteps, enemy's footsteps, dust falling from the ceiling, distant conversations, enemies breathing, creatures growling, babies gurgling. What? Who put a baby in this dungeon? Anyway, you'll hear stuff that's actually in the cave or dungeon. It's a whole lot more realistic and creepy, just like it should be. Did somebody say 'more immersive' ?

 

Quieter%20Dungeons.jpg

 

COULD'NT I JUST TURN OFF SOUND EFFECTS?
The short answer is - No.

 

The longer answer is - If you turned off sound effects in your audio settings you would get rid of the strange ambient noises, but you would also turn off the natural sounds that are really there. You wouldn't hear footsteps, breathing, fires burning, rocks falling, arrows wizzing past your ear, the sound of trolls chewing your leg off, people screaming "there's a troll chewing your leg off", etc. OK, I lied. Nobody cares if trolls chew your leg off. (Sad, but true)

 

You will hear everything that is actually happening.

 

Other mods by dePog
Predator Vision - Scent Trail (lets you smell your enemies)
Tiefling (Gameplay overhaul, Tiefling race and storyline mod)

 

Quieter%20Dungeons%20Promo%202.jpg



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