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About This File

This mod is my giant hack of Cerinian Race / Katia Race and adds a female-only feline beast race based on Belladonna character from Trials of Mana.

 

I tried to rig her original model, but sadly couldn't achieve any coherent results, so had to compromise to bring her to Skyrim at least in this form.

 

 

Features:

 

* Original Belladonna's hair, ears, tail and clothing models ported from Blender project (sadly, ears do not move, I don't know how to facerig)

* Original Belladonna's digitigrade feet model, powered by Racemenu High Heels

* CBBE 3BA (3BBB) body model

* Claw hand model taken from Lykaios Reborn Race

* Head model taken from Cerinian / Krystal Race

* XPMSSE-compatible skeleton of Katia Race by That_Maggot (Thank you! This mod would be far less functional without it)

* Custom-painted face, mouth, body, genitalia and hand textures to match everything else

 

* BodySlide projects for Hands, Paws, Body and Armor

* Custom BodySlide preset that loosely resembles original Belladonna's body proportions (feel free to adjust to your taste)

* Body texture supports humanoid CBBE feet model, so any normal clothes should work for her just fine

 

* Her clothes and earrings include proper ground meshes and can be worn by standard races as well - I created model variants for both humans / elves and khajiit

 

* DAR Conditions file for use with Feline Movement Animations for Khajiit (set as random chance of 25%. Feel free to edit to accommodate to your taste)

 

* Simple Belladonna follower NPC (uses FemaleSultry voice bank), located in The Bannered Mare of Whiterun

 

* Original reference Belladonna model (with skeleton) converted to NetImmerse and FBX formats is included in "omake" directory

 

* All textures are compressed into BC7

 

 

Limitations:

 

* There's only one eye texture

 

* Changing skin and hair colour is not supported. Conflicting body parts: digitigrade paws (will change into wrong texture), hair and ears (broken textures)

 

* Original textures use simple normal maps instead of Bethesda's MSN normal maps and do not entirely match the body's lighting, resulting in visible seams. I suggest to use jewelry or clothing mods that cover these up

 

* Krystal / Katia skeleton is a weird one. NPC Head bone uses non-standard scaling. Because of it, it's impossible to properly match any head parts, including hair. This is why Belladonna's hair is smaller than it should have been, because I had to semi-blindly match it with NPC Head and NPC Spine2 - two bones with different scaling

 

 

This project is far from perfect. Anyone more knowledgeable is free to pick it up and improve however they see fit.

 

Thanks for your time and I hope you'll enjoy it.

Edited by MrChow


What's New in Version 0.0.4

Released

Added nipple-less version of body texture by request


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