About This File
Skyrim Skinned Mesh Physics for Bless Armor Pack (s666)
This is a patch to convert s666's very well made armor pack to the SMP physics system instead of Havok.
Change Log:
Version: 0.5 initial release
Version: 0.6 Corrected range of motion as well as multipart interactions as well as 0 point gravity influence.
Please read all the info before downloading and installing.
- This absolutely needs HDT-SMP to function properly and is otherwise useless, so don't use it unless you use SMP.
- This must be installed after all s666 armor files http://www.loverslab.com/topic/44014-bless-online-armors-pack/
- Let it overwrite all his files, primarily it edits the XML's to give SMP physics as opposed to Havok
- This also overwrites the root meshes in the body slide folder and Requires reexporting your personalized variant of the meshes
Now some of the technical BS.
- This is a first release and is not perfect by any means, it is a proof of concept
- Once the XML format is figured out conversion from HDT to SMP in a simple manner is rather easy.... ish.
- I need your help fine tuning the XML's Specifically people with SMP experience
- The collision data is rudimentary at best and I need feedback to improve it.
There wont be any pictures because it literally is the same as the parent mod, just a different physics engine.
YOU NEED THESE
- http://www.loverslab.com/topic/44014-bless-online-armors-pack/
- http://www.nexusmods.com/skyrim/mods/49015/?
- http://www.loverslab.com/topic/38636-hdt-skinned-mesh-physics-developer-preview-only/
- Everything the base armor pack needs
I made this as I find SMP to be superior to HDT in almost every way, in the form of general use bugs and performance/stability.
Please Please, leave feed back, submit your own corrected XML's, anything that can help improve the functionality
What's New in Version 0.6
Released
- 0.51 Initial Release minor bug fix
- 0.6 Refined the Xml's for more balanced physics.