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Momiji simplified Fighter Force Suit from DOA5 1.0.0

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About This File

Meshes imported from DOA5 Fighter force suit (MOM_DLCU_026), but cut open thigh and all belts. 
I think I finally gunned down the ghost of gaps in between the softbody mesh and normal mesh!
--It is the last "unknown" factor in vertex block, the "SAMPLE" in VB layout. I guessed it is the weight of normal Bone used in calculating the vertex position. if it is 1, softbody grid with be disabled for that vertex so to avoid gaps.

This is a REDELBE layer 2 mod --- unzip inside folder "layer2".


Vagonumero13: rdbtool, g1mtools, g1m_xml, g1t_tools and REDELBE

Ausgeek: 3dmigoto tools for blender

Team Ninja, SNK: characters and game assets

What's New in Version 1.0.0


Repacked g1m file to fix model flicking bug.

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