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Momiji simplified Fighter Force Suit from DOA5 1.0.0


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About This File

Meshes imported from DOA5 Fighter force suit (MOM_DLCU_026), but cut open thigh and all belts. 
I think I finally gunned down the ghost of gaps in between the softbody mesh and normal mesh!
--It is the last "unknown" factor in vertex block, the "SAMPLE" in VB layout. I guessed it is the weight of normal Bone used in calculating the vertex position. if it is 1, softbody grid with be disabled for that vertex so to avoid gaps.
 
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This is a REDELBE layer 2 mod --- unzip inside folder "layer2".

Credits:

Vagonumero13: rdbtool, g1mtools, g1m_xml, g1t_tools and REDELBE

Ausgeek: 3dmigoto tools for blender

Team Ninja, SNK: characters and game assets


What's New in Version 1.0.0

Released

Repacked g1m file to fix model flicking bug.



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