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[BROKEN/DON'T USE] Heroine in Distress Alpha 0.5a (2016-03-19) 0.5a (2016-03-19)


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About This File

THIS IS CURRENTLY NOT WORKING / DON'T USE UNTIL THIS MESSAGE IS REMOVED

 

Heroine in Distress — Alpha v0.5.

 


NB: I only recommend running this on new games, characters you don't want or are happy to go back to an earlier save.

 

DESCRIPTION

 

How much trouble can you get yourself into? After helping out a grumpy researcher, you find yourself trapped underground with only your wits to save you. Can you find you way out, and who, or what, is behind it all?

 

FEATURES

 

Spiders*. Trouble. Trouble with spiders*. Depravity.

 

* At least 4 spiders guaranteed.

 

WHAT'S NEW IN ALPHA V0.5

 

+ Nothing. Just tidying some things up.
+ Only Zaz Animation Pack 6.07 supported.
+ Upgrades only from V0.04.
+ To upgrade from earlier versions, install V0.04, load a game, save, then install V0.05.

 

WHAT'S NEW IN ALPHA V0.4

 

+ Completely new, smaller but more spidery dungeon
+ No sex (apart from the poor victim)
+ Struggle your way out of webs for fun and no profit
+ More ways to get started

 

WHAT WAS NEW IN ALPHA V0.3b

 

+ Magic-nullifying collar (and it's removal)
+ More lights
+ "Stagger" effect
+ A joke

 

WHAT WAS NEW IN ALPHA V0.2

 

+ Further caves to explore!
+ Interesting spiders to have sex with!
+ Several marble things!
+ Temporary placeholder buttons!

 

REQUIREMENTS

 

Really Really Required

 

SexLab (tested on 1.59c)
Zaz Animation Pack (6.07+)
Fuz Ro D-oh

 

Probably A Good Idea To Have for spider peen

 

More Nasty Critters

 

CONFLICTS

 

Fine Young Cannibals
Skooma Whore

 

INSTALLATION

 

Password for the SpiderOak mirror:

 

 

GeEjEe8ozakFJEzC0fpaJ4Xi5WUoJYes


Usual deal. Place the contents of the zip's data folder in your Skyrim's data folder. Or use a mod manager.

 

IMPORTANT:

 

On a new game, SexLab will not have creature animations allowed, so Heroine in Distress will partially disable itself. Wait for the HiD SkyUI menu to become available, and after Creature Animations have been switched on in SexLab, choose the restart option.

 

UPGRADING

 

Use a mod manager (Mod Organizer ot Wyre Bash recommended)

 

From Earlier Alphas

 

Install all files from HeroineDistressAlpha-004RC2.7z

 

Continuing from an earlier save with HiD...

 

DON'T!!
If you are any way into the quest at all, you'll want to start a new game. Loading a partially completed prior version probably won't kill you (I left the old dungeons in for the moment), but it might not be completable any more.

 

If you haven't started, but just have had earlier versions installed, you may be OK.

 

GETTING STARTED

 

Three ways to get started:

  1. Ask innkeepers for rumours - sometimes they talk about Mistress Gilfre's guest.
  2. Bump into Hjioriik around Mixwater Mill and offer your help.
  3. Kill the creature in the shack by the river and wait for a letter.


QUICK START

 


For a really quick start, open the console and type: setstage hidspidequest 61

 

Otherwise, the creature at the shack is a little tricky for a fresh character, so you can cheat you way up if need be:

  • Create a female character
  • Cheat you way to level six using the console command player.setlevel 7
  • Switch on godmode - tgm in the console
  • Teleport to Mixwater Mill - coc MixwaterMillExterior
  • If it's not between 10am and 6pm - set gamehour to 10
  • Talk to Hjioriik


TROUBLESHOOTING

 


Heroine in Distress will attempt to detect certain fail conditions and list these in the MCM. These include SexLab being disabled, Creature Animations in SexLab being disabled or other mods deleting things HiD uses. The first two of these can be fixed without leaving the game, and HiD restarted from the MCM. If something's deleted something from the game (which they shouldn't do, but <sigh>) then I'm afraid it's a choice between the two mods.

 

For reporting other problems, a Papyrus Log is a requirement. If you don't know how to switch this on, please read the SexLab Support & Troubleshooting Guide first. After you have turned on logging, turn on DEBUGGING in HiD's MCM. Post the log alongside your description of the problem. Please try to give as much info as possible, including what you've tried already. If you can remember what you did before the problem, or can reproduce it, list the steps you took - one of the things about testing your own work is that you know how it should behave, so often tend to never do anything that breaks it.

 

If your problem report is a single short sentence, it's probably not enough. If it's a single short sentence that involves "crash", "before" and "menu" you're very likely to be missing or have disabled a fundamental requirement of this or another mod.

 

KNOWN BUGS

 

Realistic Lighting Overhaul may make the caves far too dark to see anything. It is technically being very realistic in this case.
Caves are very dark with RLO, but there should be enough light.
ENBs make also affect lighting. You use the hotkey (shift-F12 I think by default) to turn it off if need be.

 

Getting up from the bed does sometimes look like an out-take from The Exorcist. Sorry about that.

 

Best not to attack the spiders. It can make the controls go weird.

 

TIPS

 

Struggling: The actual mechanic is still evolving, but as of v0.4RC2 here's what to do...

 

Two bars will appear. The one on the left is the timer, the one on the right is your ability to struggle. As the timer runs down, "opportunities" will appear when you can break the web (the bar will turn red). Whilst the bar is red you have to press and release A then D either twice or four times. That is, ADAD or ADADADAD. How much damage you do to the web depends on both if you managed to do all eight presses or not, and how much of the opportunity time you took (up to 100% is better, less than 50% is a complete fail). There are three randomly places opportunities per bar, lasting one, two and four seconds. If you fail to struggle free in two bars, the spider will return and re-wrap you, but giving you another two bars to escape.

 

Getting Out: After wrapping you the first time, spiders carry you to their personal larder. If you can confuse one of them, they might leave you at the exit by mistake. More tips follow if you're still stuck.

Scattered around the place are a couple of items to help you. Search each area carefully.

There's some mushrooms at the end of one corridor, and a mortar and pestle in another room.

Grind the mushroom's in the mortar & pestle. Eat some of the ground mushroom just before a spider attacks you

 

 

 

 

THANKS TO

 

gaggedgirl123 - for the original idea
Insanity - for the mortar & pestle model

 

SUPPORT, PERMISSIONS, TRANSLATIONS & MODIFICATIONS

 

Support for this mod is only available through this official support thread, and only for versions downloaded from this LoversLab thread.

 

Translations, patches and ideas gratefully accepted with credit.

 

Unaltered versions may not be uploaded anywhere else, unless downloads from LoversLab are no longer available. Permission is granted for anyone to take and alter the code/esp, but altered versions become the responsibility of the editor.


What's New in Version 0.5a (2016-03-19)

Released

  • v0.5a
  • Fix problem when installing for the first time
  • v0.5
  • Tidy up a few errors & clean out old data
  • NB - only run this on v0.4 and up
  • v0.4
  • Quest Stage to allow Simple Slavery interface
  • Replace "Exorcist" animation off bed
  • v0.4RC2
  • New dungeon - new struggle
  • v0.3b
  • Remove collar when finished
  • v0.3
  • Add lighting around the place
  • Add "stagger" when appropriate
  • Add magic-nullifying collar
  • Make spiders essential
  • Add deeper caves and basic features

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