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[SSE] Display Model 3: Gamma 1
Seallv replied to darkconsole's topic in Darkwood Modding Hut's Topics
How to find "the book"? How is it named? Add Item didnt work for me, interface isnt showing up only game is paused, so i downloaded a more recent mod that claims to be successor to AddItem - mod called "Modex". There i have to select an esp, a mod or write a tag in search to find "the book", but i dont know what to write. EDIT: Oh i think i found it, it appears "the book" is called "I'll take the Display Model". I actually bought that book in previous save from Adrianne the smith in Whiterun. I dropped it right after, because all that book says is few words on first page - "To do: Write some witty shit". So i thought that this book is a placeholder for something else and its not functional. I didnt get the messages that anything has changed, but actually i just got all the recipes to craft in the forge. Yupii!!!!:) -
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[SSE] Display Model 3: Gamma 1
Fraying9981 replied to darkconsole's topic in Darkwood Modding Hut's Topics
ok I think I found the issue that was plaguing my game and might be related to this mod. Whenever I click remove device, my Sexlab P+ breaks forever for any NPC = can't start a scene anymore, with anyone. Pretty sure it's this mod, I've been spending all day reloading earlier saves. Needless to say, the device does not disappear. anybody had a similar issue? It did work perfectly fine on normal SL before. -
[SSE] Display Model 3: Gamma 1
nightwolf20 replied to darkconsole's topic in Darkwood Modding Hut's Topics
I've had this problem to. I got it to stop auto unequipping by disabling juice drip and lemon drip. I don't know if it matters but I'm also running the in progress code downloaded from github as a zip not an official release -
[SSE] Display Model 3: Gamma 1
Phoenix Fire18 replied to darkconsole's topic in Darkwood Modding Hut's Topics
Mod seems to be working fine except only followers will keep clothing on when placed on devices, other NPCs will always strip regardless of whether clothing is set to never remove in sexlab. I can recruit them using EFF and requip the items but they are always removed when the cell is reloaded if they are dismissed. -
[SSE] Display Model 3: Gamma 1
Jim55 replied to darkconsole's topic in Darkwood Modding Hut's Topics
Turns out I had everything, after starting a new game it suddenly started working. -
Thank you so much @Gudulba
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I have just posted this in their Discord.
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Or any one that is in the discord group, can you let the moderators know that I an requesting for unban? Thank you very much.
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Hi, for any Darkwood discord group moderators out there, I would like to request for unban. My discord account got hacked a few months ago and was sending spam messages to all the discord group I joined. I need to speak to DarkConsole for permission to use mod resources from display model. Discord name zm#9090 Thank you.
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[SSE] Display Model 3: Gamma 1
Evanness replied to darkconsole's topic in Darkwood Modding Hut's Topics
Hi all, I am having an issue with assigning NPC. The console says "EffectAssignNPC denied by ActorIsValid". Appreciate any help anyone can give. Edit: issue is resolved, SexLab needs to be reinstalled. -
[SSE] Display Model 3: Beta 6
zhaoduoxiang replied to darkconsole's topic in Darkwood Modding Hut's Topics
very well -
[SSE] Display Model 3: Beta 7
brussh replied to darkconsole's topic in Darkwood Modding Hut's Topics
Hiya thanks very much for this, It makes Skyrim a lot more fun. -
[SSE] Display Model 3: Gamma 1
Jim55 replied to darkconsole's topic in Darkwood Modding Hut's Topics
Does anyone know how to get this to work? I went through all the requirements and they seem to work fine. Skyrim: Special Edition (check, 1.6.1170) SKSE64 2.0.7+ (check, 2.2.6, other mods work fine) SkyUI SE 5.2+ (check, 5.2SE) FNIS SE 7.4.5+ (check, 7.6) RaceMenu SE 0.2.4+ (check, v0-4-19-16, released Jan 2024) SexLab Framework SE 1.63 Beta 2+ (check, 1.66b) UI Extensions 1.2.0+ (check, 1.2.0) Console Util SSE 1.0.4+ (check, 1.4.0) I've read about ConsoleUtil not being detected but I get no message, no error. Step by step: * Book didn't appear to be bought, but maybe I didn't try hard enough. AddItemMenu has it. * Give myself the book * Devices appear to be crafted * Craft the devices * Manual says "use" them. Upon use, an error sound is played and Skyrim says "You cannot equip this item" * Follower has dialogue labelled DM3 | <text> but while the follower answers "of course" it does nothing. * People mention an MCM, there is none. This is all I could see related to my activities. Is it relevant? [09/05/2024 - 10:43:41AM] DBA: type=[Form < (44002DC7)>] Nothing done. [09/05/2024 - 10:43:43AM] error: dse_dm_ItemPlaceableBase.OnEquipped() being called on an invalid object, aborting function call stack: <empty stack> -
There is nothing about it in the MCM and the dialogue appears after the NPC takes it's position on the device when it has already undressed first, but even when you tell it to get dressed it constantly undresses automatically no matter what, maybe it is some other mod interfering with the clothing system, I honestly have no idea haha
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[SSE] Display Model 3: Gamma 1
Gudulba replied to darkconsole's topic in Darkwood Modding Hut's Topics
Isn't there a dress/undress option somewhere in the MCM settings? Or in the DM3 in-game dialog? -
This mod is really high quality, functional and without any drawbacks. Is there any way to prevent the npc from being completely undressed? It happens that I use my npc with SMP wigs and with quite bondage outfits that match the mod but every time an npc is fitted into a device they lose all their clothes without exceptions.
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[SSE] Display Model 3: Gamma 1
Gudulba replied to darkconsole's topic in Darkwood Modding Hut's Topics
These are great, high quality furnitures! I only wish that the NPCs would struggle/wiggle/move a bit whilst being restrained in the furnitures. -
[SSE] Display Model 3: Gamma 1
SHUNNI replied to darkconsole's topic in Darkwood Modding Hut's Topics
thanks -
[SSE] Display Model 3: Gamma 1
Jasmine92 replied to darkconsole's topic in Darkwood Modding Hut's Topics
You have a papyrus.log or an SKSE crash log? That might point in a direction. (Without knowing anything my guess would be a missing NIF file, but that's just a crap shot.) (you most likely would have better luck with help on the discord channel though) -
[SSE] Display Model 3: Gamma 1
JohnRage replied to darkconsole's topic in Darkwood Modding Hut's Topics
I'm sorry if this is answered in an FAQ , I couldn't find anything I get a CTD upon entering move mode. No errors, no delay. I click the option and look at my wallpaper. Everything else works fine, and I believe all of the dependencies are working correctly. Any pointers? -
[SSE] Display Model 3: Gamma 1
Odise replied to darkconsole's topic in Darkwood Modding Hut's Topics
So after testing this on my set-up I get many furnitures to work as intended such as: Alessia Perch Alokzaam Chair Doll Stand Double Doll Stand Ice Block Lamps (except shaded don't appear) Mannequin Men Maras Tear Ladypots Pony Rope Pumpkin Queenbreaker Steel Sword the Vigilant However the following furnitures give "Device activator not found" message: Chapels Cider Lemonade Coffins the Board Also anything from the two furniture packs I've seen on the loverslab like this one I'm struggling to see what differentiates these items that would spit out this error but following along with the guide from github has not led me to any discernible differences. Anyone got any ideas on what might be blocking these things? -
[SSE] Display Model 3: Gamma 1
Username12312 replied to darkconsole's topic in Darkwood Modding Hut's Topics
Has anyone made a player home that includes stuff from this mod? -
[SSE] Revised Untamed 2 Release Plans
Bryoder replied to darkconsole's topic in Darkwood Modding Hut's Topics
Finally found this, i played the initial Untamed years ago and forgot what it was called for a while. I saw your patron post about U2 but doesn't look like there's anything since. Has this dream died? Based on this thread i feel like my wolf pack is now dead, unless i combine taming mods -
[SSE] Display Model 3: Gamma 1
fuchs11 replied to darkconsole's topic in Darkwood Modding Hut's Topics
Use additem menu to get the book and grab all the devices from there Stand where you want the device to appear and select it in your inverntory so it will spawn there... Use 'Admire' menu on device to Assign NPC - point crosshair to NPC and press R so it will be assigned. To unassign talk to NPC and select Release from the menu. Mod is great but cluttered with unnecessary/overly complicated functions like crafting, its own placement system (there is Positioner for that) and dialogues - not really convenient with EFF mod. MCM menu seems totally useless except aroused support... Here is hoping there will be spells similar to Matchmaker which assign and release NPCs, simple and convenient. PS Didn;t figure out how to use the bowls, maybe the mod author can explain this -
[SSE] Display Model 3: Gamma 1
DarkRavage replied to darkconsole's topic in Darkwood Modding Hut's Topics
Noob question here. Is there a general guide on how to get started using Display Model 3? I can't find it anywhere.