Sloan's Story part 53 - Lost and Found
Sloan reached Melissa’s old cabin at dusk, when the last of the light bled out of the trees and turned the world into a wash of gray. It wasn’t the smart time to travel -- too late for safety, too early for true darkness -- but she hadn’t come for comfort. She hadn’t even come for answers. Not tonight.
She came for the armor.
The black-and-red thing that wasn’t really a thing -- more like a second skin that decided to pretend it was cloth. It had saved her once already. Well, twice, if Mallin’s little demonstration after she first put it on counted. She could still feel, if she let herself remember it, the obscene little moment of disbelief when Mallin’s dagger had struck her belly and bounced away like it had hit a stone wall.
The cabin was worse than she remembered. The roof sagged like an old man’s spine and the inside smelled of rot and dust and the sour ghost of smoke. She moved through it with practiced care, stepping where the boards looked strongest, letting her eyes do the work her hands didn’t have time to do.
The etched mark in the floor was still there, invisible unless you knew how to look. Sloan knelt, pressed the latch, and waited for the familiar soft click.
It clicked, but the sound was wrong -- too loud, too hollow. The trap door lifted with less resistance than it should have, and for a heartbeat she told herself the hinges had just warped with age.
Then she saw the splinters.
Not in the cabin. On the stairwell itself -- fresh, pale wood against old dark boards, like bone showing through torn skin. She eased down two steps and found the cause: the narrow inner door, a second concealed panel set into the stone like it belonged there -- was hanging half off its frame. The latch had been ripped clean out. One hinge pin lay on the stairs like a dropped needle.
Sloan stopped breathing without meaning to. Her first instinct was simple and ancient: back away, seal it, pretend she’d never come. Her second instinct was newer and meaner: press forward. Someone had already come; someone already knew. Someone was ahead of her in this new iteration of the game.
She drew a dagger and slid through the broken panel, body low, eyes moving. The air in the hidden cellar still carried that strange, clean chill of worked stone and old magic, but the room itself had been violated -- shelves stood open, drawer fronts yawned. Papers that had once been stacked into tidy, labeled piles now carpeted the floor in torn, careless drifts.
The wall where the armor had hung looked like a smile missing teeth. Three of the mannequins lay toppled, their polished wooden limbs snapped. The ebony half-plate was gone. The Dwemer shell was gone. Even the dark Blade armor -- whatever a Blade truly was -- had vanished. And the worst absence of all was the one Sloan had come for: the black-and-red, impossible half-suit. The hooks where it had hung were bent outward, as if whoever took it had yanked too hard in a hurry.
Sloan forced herself to search anyway, because hoping for miracles was a child’s habit and she’d spent too many years being one. She checked behind the map table, inside the cabinets, under the scattered parchment. She found only emptiness and the faint track-marks of boots in dust where no one was supposed to tread.
The broken panel bothered her more than the missing treasures. Theft made sense; Skyrim had no shortage of desperate hands. But the damage looked wrong -- too clumsy, too loud. Like whoever found the place hadn’t known what it was until the last second, had tried to open what couldn’t be opened, and had broken it by accident. Or like someone had been interrupted mid-robbery and had torn their way out with brute force.
She stood in the wreckage for a long moment, listening to the weight of the mountain above her and the thin, useless scrape of her own breath. It felt ridiculous to mourn an outfit; it felt even more ridiculous to realize she’d been counting on it like a prayer.
Finally, she heaved herself back into the cabin, lowered the trap door, and set it as neatly as she could, as if tidiness might undo what had been done. Outside, the wind had sharpened and the trees whispered against each other like conspirators. Sloan pulled her hood up and started walking.
Kira’s instructions came back to her in pieces -- not as words, but as images and turns: a fork in the road that looked like nothing, a standing stone that leaned like a drunk, a stretch of scrub where the birds went quiet. The Dark Brotherhood’s base. Not the Vixen; not the pleasant façade placed upon the darkness for the sake of society. This was the tong unmasked - the thing beneath the thing.
Without the skin-tight armor, Sloan felt suddenly soft. Human. Killable. Her knives were sharp and her hands were steady, but steel didn’t matter much if the wrong person decided she should stop breathing – she had only managed to kill Kira last time because of it, after all.
By the time the sky fully surrendered to night, she saw the place. If you weren’t looking for it, it was nothing -- just a sagging wedge of rock and bramble pressed against the hillside, a mouth choked with ivy. No lamplight. No smoke. No sign that anyone lived, breathed, ate, or slept within. Which was, of course, the point.
She found the marker Kira had mentioned -- a notch cut into stone that looked like a crack unless you knew what it was -- and slid her fingers into it. Cold stone bit at her nails. Something shifted deep inside, followed by the quiet grind of hidden gears.
The opening widened just enough for her to slip through. Sloan stopped at the threshold anyway, because thresholds were where lives changed and she’d had enough of that for one lifetime. She closed her eyes, counted her heartbeats until they slowed, then drew in a deep breath that tasted of damp earth and old secrets. Then she opened her eyes again, stepped forward, and let the dark swallow her whole.
Edited by jfraser
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