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Devil hidden in detail, or hitting the wall agin.. ( softly )


Nonseen

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Dear Readers!

 

This blog post going to be sort. I wish not go deep in technical details... last of my writings i mentioned i found a way to make my codes very independent. Well turned out this is a blessing and curse in same package. 

 

What is the problem:

My modules send out order to start new task. The task started so far so good. But the modul waiting a response: task started with succses or something went wrong? the original version this is a "self solving" thing. The caller recive a return value that contains infomration of the task start up: its failed to start up or not.

 

The problem here is the commanding module has no direct contact with the task, so the task by definitation no default way to send back direct respose the exact code that started it. its can be managed with tricks and lot of work around. basicly requires a mini system built around it.

this seams need lot of work until the first working model built up, probably then the system can stream lined, but still need extra work from my side. bigger problem to me the extended work load on papyrus engine, plus lot of possible weak point added to the system. longer the code more the possible point that can brake.

give enught possible point to brake and something going to brake.

 

Lessons learned:

if something at first look good, try to implement in a mini modell then if the mini modell works say out loud to word you found a good thing. Not before full implementation done.

i to happy to early.

 

Still lot of things learned from this. :) i curently re planning this internal event system implementation. good thing i not started work on it blindly so the damage is minimal if any.

 

Good things:

i made a new task and with it a new mini system: this mini system make possible to add and remove in game armors to form lists. this list can be used varius things. curently used to keep track what items considered clothing that may not okay to wear and what items considered officaly armor but okay to wear during the times player ordered to be nude.

this items like jewelry or zaz/dd items.

 

Yes i working on a new task that "forces" player to be nude. This system and this task going to be introduced in the next realise version.

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