Change of Plans
Dear Readers!
I have good and not so good news.
Not so good news my original plan time table not possible to keep. As my sickness ruined evrything.
For this reason i not able finish fully evrything in this year it seams.
The good news:
My heats got fixed 98% so i back into the action
Today or tomorow i going realise a new version, this one contain slaver guild raid on settlments. Riverwood and rorikstead.
This raids not always happen its a random chance, set to 2 of 10. The randomizer run end of evry week. And only run if the player trust not 0 toward the slaver guild.
Current slaver raid party is very littile only contain 3 attacker. But same time the system add 4 victim to the place that raided so slavers has targets to capture!
What is great about this:
the system use a template system basicly... in sort the slaver raid handled by a quest that hidden from player view.
This quest deterimates how many slaver and victim show up in the raid. Very easy to make new raid quests ( 5-8 minute ) just need copy paste and change some parameters.
And all raid quest stored in a list, where the system pick one raid quest at the time. this ensures not always the player face same raid enemys. ( if more quest added with different settup ).
The raid teams come from a commbat force that exist inside the game world this means if this slavers got killed they not avible until respawn. This means if player ower come the raiders slaver guild might run out of manpower for a time... this means no more raids...
If the player joined slaver guild the slaver raid exellent opportunity to join the fight and capture victims that spawned by the quest!
Of corse the player can chose to leave the settlement this means end of the raid. all npc that spawned by the quest got removed, and hopefuly the attacking slavers walk back home....
( this need tested ).
To able test out this new functionality the tester tool updated to trigger slaver raid on towns.
About next steps:
tomorow i plan finish the funiture of slaver guild hidden base, plus add the new Ring of Zenizhar base.... to the mod.
After that i start expereiment the merging of the 3 files... becuse Stage 2 considered complited. soem lore stuff got delayed and docuemntation incomplite the moment.
i wish to push toward the merging as i think many waiting to the merging happen, and not try out the mod until its done.
I never done this merging before i expect at first many problems and nasty bugs. But its need to be done.
0 Comments
Recommended Comments
There are no comments to display.