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You know when you get an idea in your head that won't let go?


DocClox

1219 views

Yeah. Me too.

 

So I've been trying to set up a tattoo inscription around the "stocking top" level. I mean if you have a mystic rune that lets you spread legs on command, what better place to inscribe it? That's what I always say. (I have some odd conversations).

 

DwNNrgd.png

 

I can't quite get the level right. I tried projection and gimp cage deform and I tried exporting the uv map for the cells in question and scaling to them... I susepect the easiest thing in the end will be to use Blender's grease pencil and draw limits on the model and then scale the chars between those limits in inkscape.

 

Still, this isn't bad.

 

In case anyone's wondering, the inscriptions say

 

 


Top line: slave to freedom - and the sons of skyrim
lower line: open wide for freedom - spread wide for victory

 

all lower case because the dragon font I use doesn't have captials

 

7 Comments


Recommended Comments

Content Consumer

Posted

Well...

Most guys, seeing a picture like that, might not even notice the text at all, much less that it isn't level.

I figure you're already one up. :)

karlpaws

Posted

Static pic looks fine... but in game in 3D I might notice things are a little off... I'd make a joke about why she doesn't have an armbinder and hood on, but I never went for that look.  I like mine horny and willing, so less bondage and more... adjusted. 

DocClox

Posted

Adjusted. I'm a big fan of adjusted :)

 

 

DocClox

Posted

Mark 2 - rather improved I feed - if a little dark - it's when it's not web-rendered for some reason.

 

There's a bit of a seam on the inner leg, but otherwise I think it works quite well.

 

tI3bnYn.png

 

Plus there's a chain border now as well. All right the chain could overlap a little more, but I'm not going to faff on changing it at this point.

Moirai

Posted

A bit late, but, if you're not already, I'd export the UV map from the body mesh, make it a half opacity layer, and use that as a guide...

DocClox

Posted

I tried that. The UV on cbbe sees a bit jaggedy in places, up around the stocking tops. What I found worked well for the SLUTS livery was Blender and Quick Project in segments and then a little smoothing and polishing afterward. But I'm still very much learning this stuff :)

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