Short description of quests.
Hold Quests
First part are hold quest, wchich are avaible in current hold, and location of this quest are placed in current hold.
Bounty quest - simply repetable quest wchich player is tasked to kill some boss of location. Currently avaibles quests:
Material Quests - quest when npc wants to buy some amount of resources. Currently avaibles quests:
Here I would publish list of events send by mod. Other mods can listen to them
Locations Control
Events
Data about location mostly current location are accesible and viewable in script _SKP_DataLocationScript
Holds are numbered like:
1 - Whiterun Hold
2 - Falkreath Hold
3 - Pale Hold
4 - Reach
5 - Rift
6 - Hjaalmarch
7 - Winterhold
8 - Eastmarch
9 - Haafingar
10 - Solstheim
Boards
Integration with others mods
Sexlab Sexual Fame ,Gossip - your reputation have impact of prices and probability that quest giver would give you quest, it's also have impact of some negotiations. So if you get to whorish reputation accepting quest would be more difficulty. Also other features can become easier or harder for you. As a whore you're encoureged to stay in city.
Slaverun - your slaverun cities status and being enslaved have inpact on some aspects in this mod.
SL Surviva
There is a list of patches for this mod
Devious Adventures - JK && PCE - Patch.zip
Mod patched: JK's Palaces - Palaces and Castles Enhanced
What was patched: Position of NPC in skyrim palaces
Devious Adventures - TGC of JK's North - Patch v3.zip
Mod patched: The Great Cities of JK's North - Patch
What was patched: Position of boards and few npc
Devious Adventures - DCL Prison Patch.zip
Mod patched: Deviously Cursed Loot 9.0
Board Api:
I made a quest with scripts to show how to use boards api functions. Quest is _DeAd_TestAPIBoard and script is _DeAd_TestAPIBoard.
There are explainetion how to force quests.
Events:
Keywords:
This is example how to use it.
Body Search API:
New in next update
Event when you need to follow npc instead of boring following package, If you