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CliftonJD

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About CliftonJD

  • Birthday 12/30/1979

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  • bound slaver among slaves
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  1. Oh, hi, i been using Paradise Halls for a while and i love the mod, and im wondering ¿i can change the voice type of a slave? i looks like a  blocked option in the MCN ¿or maybe i can do it from the exterior?

  2. near the beginning of the Le thread we found some failed enslavements that couldn't be explained until we later learned that without nilO installed, the rpnodes script would fail during enslavement. failing even from a separate script during the enslavement process would mess up everything after it these next 2 i would normally ask to see the enslavement log for such occurence: actually in pahe this type of behavior would indicate something went wrong during enslavement is that dom4.x or dom 3.x never had dialogues disappear by adding a new alias if that's wha you're askin thank you for being thorough with your efforts and not giving up the plugin checks Screenshots would help to understand the problem. Also does it happen immediately or after sometimes? Which mod is the prostitution system? the name loss with sex slaves installed happens when sex slaves does its scans. in pahe we fix this by telling the scans to ignore pahe slaves and i think hsh slaves also. dom would need to expand the sexslave patch to also ignore dom and aygas slaves the naked outfit was determined to be the cause for the naked bandit bug so the naked outfit is now optional. if you prefer the old naked outfit to permanently remove their clothes, the option can be changd from the mcm or if you only want certain slaves to have the naked outfit, use the dialogue to strip and set their outfit this can happen if their are multiple outfits installed between the base npc and the visible clone. for example i think bikini mod has a plugin to add the bikinis to the outfits and has this type of effect you're decribing why not disable the option to use slso if they don't have it installed in pahe they still get cloned, just harder to notice its a clone cause the clone and original share the same actor alias making them share the same dialogues some users have had trouble getting those 2 to start and some say changing load order would fix it, while for others it would depend on which of the supported hsh addons are used are you still having that problem with the newer dom4.x version in pahe without dom, the slaves only sneak if the player is sneaking what does the status say for pahe in the mcm this is why idle comments were eventually disabled in pahe post your papyrus log if you're having issues with the current pahe, only current issue is with mo settings to extract only 1 bsa and its the wrong bsa i would also expect current dom 4.x is also version dependent as it would be set to use the new renamer changes if you can get them into pahe, use the slave reset to fix cattle voices. if you can't get them to pahe, try removing their gag should also work if its the same as when pahe had the bug i've seen it on some followers too. mostly from what i can tell its just a graphic bug, but i notice it happens more frequently with multi layered armor where 1 armor is set to a certain slot, but the meshes cross with another mesh that doesn't use the same slot hmm, so moving the slaves to hsh before updating should work then in pahe i noticed the cloning slowed down when using it with slaves tats as the system transfers the old tats over to the new cloned slave
  3. ya, i need to rebuild each of the voice types in pahe to be compatible with newer voice files made to sound more like they should. then i need to build a new vice type for uniques to speak in their own voice using the same vocal method as above. finally got my first legal copy of skyrim, but i hardly play it anymore if yamete kudasai already includes the option to enslave thru pahe, then it would seem the best place to ask for an update sadly nothing to indicate why you have that happen, my guess would be a mod you're using is setting the player teammate to combat ready either click the button that says stopped or post your papyrus log on why clicking the button doesn't help is it only crashing for pahe in the mcm or other mods too? if its only crashing for pahe in the mcm, can you post a papyrus log of it
  4. are you using this with dom the naked outfit has always been in the system since before pahe dating back to paradise halls, the only difference is that now the naked outfit isn't mandatory....as for the options not working, refer to the above question. dom changes the rules and overwrites pahe scripts so you won't get proper pahe behavior while using dom thank you for answering the question before its asked, now refer back to the dom page for the pahe version that works with the dom version you're using And refer again to the dom page for the changes to pahe behavior current hsh is made for dom only, musje is having issues making compatible pahe versions since she started using dom and writing new scripts for dom
  5. reverting to older dom contains the files you overwrote by extracting the bsa, but that also means you're not using the newest version anymore...you're using the pahe version that dom was made for according to the dom page for that version its a known issue with hsh for years, you can't leave the restless hunter after asking to start an auction and putting the slaves into their cells...however i dunno if musje is aware of it so still good to report it there report this to musje: as shown in martok's logs above, musje is stuggling with dom scripts overwriting pahe scripts and sending out hsh scripts made for dom only If there are I haven't seen any nor have any idea as to where you would get them either. Have not seen them in either PAHE or HSH, so I have no idea cause like I said I haven't seen them. haven't added them specific to any stores yet, but they should be possible items to find in random loot or in stores that add random loot items...unless another mod overwrites this change this: yes, they're still in the experimental stages. also not sure when the leveled lists update for old saves, but farengar's study does need to place after other leveled list addon mods. once we get out of experimental stages, i'll look into adding these items additionally by script to get around accidental overwrites of the leveled lists....its also safe to bash patch farengar's study with other leveled list mods Have never seen any enslavement weapons there nor on the vendor in Felglow. looking thru farengar's study for this it seems i need to update the Se version of the above mentioned leveled list, tho i could have sworn i already had or maybe it got overlooked when i had to fix again
  6. you'd have to check the hsh changes lesbian scenes for a female slave with a female player is the intentional part, but you are right that something needs to be done to match it better with the dialogue. honestly no idea why it was coded different from the dialogue set to trigger it not certain either so i'd say likely best to move the patched esp to hsh instead of hsh to it if they're already in hsh, leave them there to reboot pahe, then save/quit. experiment with it some to see if that fixes things or if hsh still needs the slaves pulled out and back ZFP? what errors and who's the author to report to? that would be this: (or the pahe patch on that page) this means you have extracted paradise halls bsa file and the extracted files are now preventing the sl extension bsa files from doing what's needed....either remove the extracted files or extract the files from the other bsa as well and place them to overwrite the current files
  7. ok, but he's telling you that in order to fix that issue with dom slaves, it would mean removing the gags and restraints outfit for every recurence of that hydra slave girl, not just the bandit lists when using this with dom i can't give you a straight answer to that, i can only tell you that in pahe the bug should already be fixed everytime you gag your slave the vampire cattle faction is removed automatically to prevent the cattle voices. ignoring the cattle voice detection you still have the option to reset vampire cattle from their mcm in debug options. changing the option to add them to that faction still only effects new slaves so any existing slaves would still need to be reset the bug doesn't always happen cause for some reason its exclusive to nords and only when gagged, all others are immune to it...and downgrading pahe will remove the autodetection, maybe try reinstalling pahe since you're on dom4 it no longer needs to overwrite pahe files so it could just be that you need to clean up old dom files to fix it...unless you're using mo, then its a mystery why its not working as intended, but that is why the option to disable the cattle faction was added if such a situation were to occur right now its still unknown why the slaves don't detect zaz furniture to be locked into it, last i was aware it was working fine in Le. basically you're requesting a feature for Se that would only work in Le. not only is it not mandatory, but its not a part of pahe. in pahe we do have a mark key, but the mark key has special rules to keep the challenge factor in play, like sneaking while undetected enslavement hotkey would be a dom feature prostitution skills would be based on the prostitution mod used...tho we are planning at some point to add prostitution skill based on slave training for tdf users post a papyrus log of before the slave is gone and as you repoen the game for it to vanish also post the papyrus log of renaming the bandit getting ctd skyrim has a weird quirk in it that slaves don't understand you're just healing them so to them all that damage done by the sabrecat while you're healing them is part of a punishment. basically it doesn't matter if its human or crature npc's fighting the slaves as long as you're not healing them thru it, they have to overcome their obstacles on their own i've heard that to be a recent bug in the dom updates if you're using dom with it, that would be why actually in pahe, if they can't use dd, that would be the exception to the norm and this is why pahe has benefits to slaves wearing dd...we would not add such benefits to slaves if it were expected they couldn't wear them
  8. ahh, that likely means you need to heal your horse. i had to generalize so many things in the cancel option in order for it to work that it doesn't check the type of npc. only way around that would be to make a new cancel option specific to each method of enslavement, very tedious work for little gain...just too many other things to work on for that type of change
  9. hsh has its own protected or essential state for hsh slaves to fix slaves dieing during training so your version choice here won't effect the issue there i'm going to guess that the actor out of cell error is the hsh arousa., during installation i choose to skip the sl aroused redux portion of hsh to avoid issues. the strapon issue i'm not certain what's going on unless you've told sexlab to filter lesbian scenes. if that's not the case, hopefully its the bug pointed out by @TrollAutokill below...will get that for next update so cross your fingers it fixes the problem with strapons too. for the slave info spell i'm going to have to agree with @Lux Lux below and reasoning is in my response below along with an updated hotfix... another note you might need to remove all your slaves from hsh and save/quit before putting them back in...noticing some oddities in the log related to saved data not matching the script. also zfp has some errors you might need to report to its author to see if its important yes, the previous attempts to post the current version had some issues with the bsa so if you've been having issues for days that would be the reason.....uupdate again, current fixes shuld solve it oops...thank you for the report, will fix that next yes, this is the correct fix until musje fixes it from her end. she said she was removing the spell changes from this version, but seeing your response i took another look to find the hsh version of the spell still exists updated "hotfix" for bad slave info: paradise_halls_SLExtension.esp for now i would suggest move all your slaves to hsh, then reboot pahe from the status button in the mcm, then save/quit beofre pulling your slaves from hsh....hopefully that should fix issues updating old saves.... @Martok73 might need to use this method to update your slaves as well, not sure but might fix your respect bug
  10. try either of these instead: update 8.2.0 Fix2 Se: recompiled the bsa using archive update 8.2.0 unpro Se: retests the ck bsa method to see if the fix stayed fixed in ck slaves can die
  11. i notice there's an issue getting the parent from the child but why can't you at the least get the child from the parent that's actually not a bad idea if there's no native function for it
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