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Arizona_Steve

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  1. Honestly never tried it (I have beds off in SexLab). It's up to SexLab to decide if there's a bed nearby that can be used.
  2. I need a favor from the community. Would someone please upload the Random Sex version 7Zip file that I released with 1.5.97? I need to put that one back up there due to a change in the Papyrus scripts that I made and pushed to SexLab somewhere before 1.6.1170. Basically there is some finagling of the actor sort code in there that needs to stay pre-1.6.1170. I did try running Random Sex on 1.5.97 this morning, and SKSE is failing to recognize the DLL. I had BEES and Engine Fixes installed along with Pandora and other requirements. So I need to figure out what is going on there. Oh and can someone confirm that 1.7.104 is working? I am still running 1.6.1170. (SkyUI not updated yet). For any C++ experts out there (I am not one), here's what I see in the SKSE log: checking plugin S:\common\Skyrim Special Edition\Data\SKSE\Plugins\\SexLabRandomSexNG.dll plugin S:\common\Skyrim Special Edition\Data\SKSE\Plugins\\SexLabRandomSexNG.dll does not appear to be an SKSE plugin
  3. Probably going to be next weekend before I can look at this. If the old DLL is working go with that, there are no changes to the Papyrus interface.
  4. This is going to take me some time to figure out, as I now have to create a Skyrim directory and downgrade it to 1.5.97. Just out of curiosity, what CPU/GPU are you running?
  5. @Ryo95 For those using 1.5.97, please try this dll and let me know if it works. I have built it with VS 2022. SexLabRandomSexNG.7z
  6. Honestly I'm not. I use the NPC count and gender. I do take into account the "Straight" tag and a couple of others, but that's about as far as I go.
  7. It was. I'm going to install a Windows partition this weekend and recompile with VS 2022. I have all of the redistributions at the latest version, so I think it might be a VS 2026 vs VS 2022 issue.
  8. Hmm. Thinking there might be some issue with using VS 2026 instead of VS 2022 that might result in some incompatibility. This might have to wait until the weekend before I can run some tests though.
  9. That would indicate the mod is not loading in SKSE. I'll take a look later today. What version of Skyrim are you using?
  10. Not really. The furniture keywords are unreliable and I've generally gotten around this by removing the standard SexLab animations (there's a mod to do this somewhere) and being selective about the animations I load with SLAL.
  11. Honestly don't have any idea since I don't use SexLab P+. The interface hasn't changed and I have run it successfully with SexLab. Will be running it in-game for the next few hours so will see if I run into anything.
  12. For now I fired up a Win 11 VM and updated there.
  13. New version posted. I have made no changes to functionality at this point. - Switched to alandtse fork of CommonLibNG (from CharmedBaryon) that has the latest 1.7.xxx support. - Had to rebuild everything in a Windows 11 VM (I use Linux). I have smoke tested this with Skyrim 1.6.1170. It should work with 1.7.xxx now. If someone can confirm this in the comments and let me know it would be appreciated.
  14. Scripted. Usually with something like refAlias.forceRefTo(follower);
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