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Aliris

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  • Dark World Beyond Heresy/Extras author
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  1. That's not a bad idea - though maybe there should be a Shiite branch where they insist on a descendant of Fatimah, etc, and a Sunni branch where they don't think that, and so forth.
  2. You need the version for DWR - this one is for compatibility with Luxuria Fantasia only. Ah, good point. I'll make sure to set that in the next set of updates (as I have a few other bugfixes, a few broken titles, and some minor balance tweaks to put in as well).
  3. The respective mod options will be going back into LF, though I don't have a timeline on that specifically.
  4. I've always had trouble getting the succession laws with Khadimist to work right. The game really really doesn't seem to like those tweaks to muslim succession, mostly. It's probably something I need to try several playthroughs and debugs of, but even the last time I was actively playing I got distracted by the shinies with Holy Fury, and spent my time on catholics and pagans predominantly (as well as playing a lot of Angels, thanks to the Angelic powers LFBH now has). It's been a while since I last looked at it, but if you want to send me over the aspects I'll comp the two and see about (Re) adding things.
  5. View File Luxuria Fantasia - Extras This mod is an adaptation of the "Dark World Extras" mod maintained by me and based on Doc Toska's "DWToska" mod (adapted with permission), meant for use with the Luxuria Fantasia framework. This comprises a number of events and decisions/actions. Note that some of these include topics such as rape and bestiality, although these can be disabled via the Luxuria Fantasia rule/decision controls. Compatibility: This should be compatible with most other Dark World mods, though I haven't tested it extensively. Thanks again to @DocToska for the original mod work, and to @lockeslylcrit for helping adapt the mod to the new LF framework. Submitter Aliris Submitted 03/29/2020 Category Crusader Kings 2 Requires https://www.loverslab.com/topic/108569-mod-ck2-luxuria-fantasia-updated-06dec19/  
  6. Version 1.0.0

    25,173 downloads

    This mod is an adaptation of the "Dark World Extras" mod maintained by me and based on Doc Toska's "DWToska" mod (adapted with permission), meant for use with the Luxuria Fantasia framework. This comprises a number of events and decisions/actions. Note that some of these include topics such as rape and bestiality, although these can be disabled via the Luxuria Fantasia rule/decision controls. Compatibility: This should be compatible with most other Dark World mods, though I haven't tested it extensively. Thanks again to @DocToska for the original mod work, and to @lockeslylcrit for helping adapt the mod to the new LF framework.
  7. So apparently I missed a bunch of things (being stuck at work, who would probably take a dim view of me browsing sites of this nature - go figure). Yes, I'm still working on things. I haven't had a lot of time recently for various RL reasons, so it's been slower than I might like. First, no, I don't want people just deciding to fork or reuse any of the stuff I've written in their own modules without permission. Permission is the key thing here. Posting patches in the comments for people is fine I think, if the goal is to provide a working version of an outdated mod. (I also explicitly told lockeslylcrit and others in the discord that such patches for my mods to work with LF were fine, due to the delays I was facing). Offering modular content of your own that works with mine is cool, too - I can even incorporate some of that stuff with proper credit given, if the contributors are amenable to that. What isn't cool is reusing work from mods that you didn't write and sticking your name on it without asking. That's just basic politeness. Certainly if you want to mod, taking a look at how someone implemented something is fine, and a good way to learn modding or add to your skills. Copying entire event files etc isn't. Now, in the context of all of this, DW Extras is a particularly problematic case. Not because I didn't ask for permission from Toska (I did, who gave his blessing), but rather, because a lot of the original DW Toska mod was sourced from content in the original Dark World, that was not included in first releases of Dark World Reborn. This wasn't a problem when DWT/DWE was a submod for DWR, but given the issues that led to the removal of Dark World Fantasy, and the release instead of Luxuria Fantasia, I don't feel that I can in good conscience continue to use any DW-sourced content in future releases of DWE revamped for use with LF. Thus, unlike Beyond Heresy, which is entirely my own work (as I was the contributor of the original DW religion stuff in the first place), I need to comb through DWE and figure out what to retain and what to remove, based upon that. Hopefully over the holidays I will have some time to take a look at that, but in the meantime, I would rather people not release revamped versions of it, aside from the pure compatibility stuff that's been put out with my okay.
  8. Just to note, I will at some point be migrating this to the LF base mod, although I don't have a specific time frame for that, as I need to review and clean up much of the mishmash of content that's still there, as well as consider what exists presently in LF.
  9. I was meaning to do this myself when I get time, but I'll take a look at yours and incorporate it into the next patch (with due credit of course, unless you have some issue with such).
  10. The fix isn't difficult, you would just need to merge the two files (at least, that's the easiest fix). I might see about doing a compatibility patch that does just that, when I get the time to do some other updates this weekend.
  11. Version 1.04

    25,792 downloads

    This mod is a version of my Beyond Heresy mod meant to be used with the LuxuriaFantasia mod. It adds alternate religious options primarily centered around worship of Lilith, with variant versions of the main religions retooled into female-centric versions of themselves. It also includes a few other religion-themed aspects, including additional powers for the play of Angelic/Divine blooded characters. More information can be found here until I copy it over: Thanks go out to @lockeslylcrit for LF, and for help with this mod, as well as to PreacherPatriot1776 who contributed Version 1.0 - Initial Port. Confirmed that it won't crash your game immediately, but bugs and errors may persist.
  12. View File LuxuriaFantasia - Beyond Heresy This mod is a version of my Beyond Heresy mod meant to be used with the LuxuriaFantasia mod. It adds alternate religious options primarily centered around worship of Lilith, with variant versions of the main religions retooled into female-centric versions of themselves. It also includes a few other religion-themed aspects, including additional powers for the play of Angelic/Divine blooded characters. More information can be found here until I copy it over: Thanks go out to @lockeslylcrit for LF, and for help with this mod, as well as to PreacherPatriot1776 who contributed Version 1.0 - Initial Port. Confirmed that it won't crash your game immediately, but bugs and errors may persist. Submitter Aliris Submitted 12/08/2019 Category Crusader Kings 2 Requires https://www.loverslab.com/topic/108569-mod-ck2-luxuria-fantasia-updated-06dec19/  
  13. Yes, it will remain considered a "heresy" until you've got more Lilithanist provinces than any other Catholic variant (Fraticelli in this case). As for the decision to create the head of religion, you need to control Rome for that, regardless of if Rome is one of the holy sites or not. Lilith Society stuff is part of DWF, not Beyond Heresy. As Kekvit noted, this is an artifact of the old DW traits not being updated - I'll fix it. Yes - the decision criteria for the AI included this as part of the Major Heal ability, but for some reason I neglected to add it to the actual list of things removed by the event. It's now fixed for the next version.
  14. Version 1.0.4 is up with fixes for the Siege Events not working and a few other minor tweaks. Additionally, I reduced the base frequency on the post siege stuff to 25% of the time, so it'll be less spammy. Note that it also won't do anything if there are no valid targets in the province, so overall it should be something that pops up now and then, rather than all the time. I also posted a hotfix file for those with the prior version, so you don't have to redownload all the rest.
  15. You can use procreo on prisoners if you're neither kind nor just, and either a demon/half demon or possess certain traits like cruel, lunatic, possessed, wroth, impaler, arbitrary, drunkard (or are a drow if using House Irae). Beyond that though I don't have too much inclination at the moment to readd anything that's out.
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