KoolHndLuke Posted April 23, 2018 Posted April 23, 2018 I made copies of Salma and Keeper Carcette and placed them in a cell to make them followers. But, every time I open the mod in the CK to do more work, my placements of them are gone. What the hell is happening? I admit this is my first time trying this and it does work if I don't load the mod in the CK again. But, how am I supposed to work on it like that?
Alter Native Posted April 23, 2018 Posted April 23, 2018 Did you set the newly created .esp as active esp? Whenever you want to modify an existing mod you have select it as active file when selecting the .esp to load.
KoolHndLuke Posted April 23, 2018 Author Posted April 23, 2018 1 hour ago, Alter Native said: Did you set the newly created .esp as active esp? Whenever you want to modify an existing mod you have select it as active file when selecting the .esp to load. It's my first time trying to place npcs in a cell or worldspace, not my first time in the CK. Of course my mod is the esp active in the CK. I think this has to do with the npcs I am placing and where. The npcs are ones normally deleted from the game at some point in the story and at least one cell I used changes in the game after a certain event. I'm going to alter things on the copies and try different cells to place them in and hope that solves the problem.
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